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Mechanics

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D6 Combat system
9
5618 by Thebigkirbousky
08/12/2013 - 20:12
by eviljohs
08/17/2013 - 12:06
Determining who finishes a task first (non-electric buzzer)
9
6865 by lantzbg
07/21/2013 - 14:08
by lantzbg
07/31/2013 - 16:19
Need ideas on how to keep players active after dropping out of a game
9
1982 by gwalcmai98
06/03/2013 - 07:40
by GenWash
06/21/2013 - 02:15
Turn order woes.... please help!
9
1877 by ChowYunBrent
05/10/2013 - 09:47
by Messeya
05/12/2013 - 10:26
Plausible Roll-Defense Mechanic?
9
2167 by Evil ColSanders
08/19/2012 - 08:44
by Evil ColSanders
09/04/2012 - 17:18
Deckbuilding: Prime for material? Or over-saturated?
9
1871 by acdcatino
04/13/2012 - 01:00
by SlyBlu7
04/14/2012 - 21:27
Non-Combat Strategy Win
9
1623 by BlueRift
04/05/2012 - 19:19
by SlyBlu7
04/07/2012 - 23:54
Dice Battle Mechanic
9
1804 by SuperioR
01/27/2012 - 20:12
by indigo
02/05/2012 - 00:47
Fluxuating market?
9
2219 by Matt201
11/25/2011 - 02:37
by Grall Ritnos
11/29/2011 - 00:38
Cyberwar CCG Gameplay
9
1618 by Fhizban
10/25/2011 - 03:04
by Fhizban
10/27/2011 - 11:21
Dice roll vs. coin flip
9
2896 by ReluctantPirateGames
10/23/2011 - 20:39
by kos
10/25/2011 - 03:01
Need feedback for changing a rule in my game
9
1750 by larienna
10/07/2011 - 22:31
by bonsaigames
10/10/2011 - 11:44
Resourceless card game
9
1711 by ptkaisen
09/18/2011 - 11:00
by SilentFury
10/27/2011 - 10:41
Looking for a good random element
9
1824 by suf
06/08/2011 - 03:14
by Louard
06/15/2011 - 13:22
Interpretation for a RPS-like unit triple
9
1656 by Maaartin
05/17/2011 - 12:44
by Y.H.
07/12/2011 - 03:40
Does anyone know of any game ever produced in which movement and actions on 3' levels' are represented?
9
1767 by Ray
04/05/2011 - 13:03
by Traz
04/13/2011 - 21:58
End Game Conditions
9
3157 by tomg
03/27/2011 - 16:35
by t0tem
04/26/2011 - 14:32
variable hand size mechanic
9
1721 by drktron
03/22/2011 - 12:23
by drktron
03/24/2011 - 12:30
pirate combat mechanic
9
1873 by drktron
01/25/2011 - 15:04
by benjaminvictord...
06/15/2011 - 17:15
Rotating card in a deck building mechanic
9
2149 by larienna
01/23/2011 - 12:16
by larienna
01/26/2011 - 16:17
Hidden mechanic suggestions (targeting a specific player)
9
1779 by SuperioR
12/08/2010 - 14:09
by larienna
12/19/2010 - 14:24
magic leveling system
9
1966 by mindwarper10
06/13/2010 - 18:24
by mindwarper10
06/19/2010 - 20:23
Action system idea for an epic game
9
2208 by larienna
03/26/2010 - 12:01
by larienna
04/16/2010 - 08:39
Simplifying warfare with a duel system
9
4437 by larienna
03/18/2010 - 10:46
by larienna
03/31/2010 - 11:06
Help optimize a game
9
1784 by Redcap
02/28/2010 - 09:51
by Redcap
03/07/2010 - 15:01
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by Dr. Radut