Mechanics
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Topic![]() | Replies | Views | Created | Last reply | |
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Quick and painless card based Battle Mechanic |
4
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2316 |
by Dr. Metropolis 09/09/2008 - 16:14 |
by GrimFinger 09/18/2008 - 00:34 |
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Quick any dice question - please help! |
4
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1430 |
by nine 02/05/2011 - 06:17 |
by Evil ColSanders 02/05/2011 - 17:46 |
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Quick, expandable Cardbased conflict. Do these seem workable? |
10
|
1763 |
by Torrent 02/02/2009 - 11:28 |
by Uchu Saru 02/08/2009 - 05:03 |
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Race for Wonders |
12
|
5948 |
by Dagar 02/04/2015 - 09:54 |
by Dagar 02/06/2015 - 12:47 |
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race of races and statistics of stats |
5
|
1251 |
by mindwarper10 05/11/2012 - 12:00 |
by mindwarper10 05/14/2012 - 11:45 |
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Racing Mechanic? |
0
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2464 |
by thoughtfulmonkey 12/12/2014 - 15:02 |
n/a | |
random action deck mechanic |
1
|
1481 |
by Horatio252 06/05/2012 - 13:03 |
by Orangebeard 06/05/2012 - 13:53 |
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Random Acts of Randomness (picking a random object out of random number of objects) |
7
|
2512 |
by Grixx 02/13/2015 - 18:19 |
by Grixx 03/27/2015 - 05:21 |
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Random exit generation for my Pyramid game idea |
7
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1567 |
by heppu 11/24/2009 - 10:52 |
by disaac 02/26/2011 - 19:06 |
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Random Hidden - Does this logic jive? |
10
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1852 |
by Torrent 05/09/2009 - 13:39 |
by Torrent 05/10/2009 - 15:31 |
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Random movement |
10
|
2339 |
by Darth TTam 12/30/2016 - 22:20 |
by FreedomPortal 01/20/2017 - 10:52 |
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Random production system: Making it fair and strategic |
2
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2260 |
by larienna 03/20/2014 - 08:49 |
by larienna 03/20/2014 - 16:14 |
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Random-mode |
8
|
1363 |
by questccg 01/07/2013 - 22:38 |
by pelle 01/10/2013 - 12:58 |
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Randomized Board Ideas/Options |
15
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2618 |
by Hiko 11/22/2013 - 22:00 |
by questccg 11/27/2013 - 23:36 |
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Randomized Damage Reduction (DR) |
23
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2685 |
by devaloki 06/22/2014 - 02:48 |
by devaloki 07/03/2014 - 04:08 |
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Randomizer suggestions |
10
|
2038 |
by Griff Glowen 07/13/2016 - 08:37 |
by Griff Glowen 07/14/2016 - 08:08 |
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Randomly taking card from another player's hand. |
13
|
2497 |
by FreedomPortal 11/06/2016 - 09:58 |
by polyobsessive 11/21/2016 - 09:28 |
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Randomness of Card Battles over Dice Battles.... european no luck mechanics? |
6
|
1518 |
by Redcomet 12/27/2010 - 23:19 |
by simons 12/30/2010 - 13:19 |
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Ranged Combat |
1
|
1501 |
by Taavet 03/03/2009 - 18:40 |
by rtwombly 03/04/2009 - 16:55 |
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Ranged combat in a turn-based RPG like combat system |
26
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7062 |
by devaloki 02/02/2014 - 16:30 |
by devaloki 07/03/2014 - 04:13 |
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Real Time as a Resource |
5
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1170 |
by Grall Ritnos 03/25/2013 - 12:20 |
by ninjaneer 03/26/2013 - 00:25 |
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Real time mechanisms |
7
|
1243 |
by madinthehat 05/22/2019 - 15:44 |
by madinthehat 05/25/2019 - 11:15 |
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Recognize this trading mechanic? |
6
|
1171 |
by Dargon74 09/09/2012 - 21:27 |
by Dargon74 09/12/2012 - 23:55 |
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Recycling a mechanic |
7
|
1522 |
by X3M 06/27/2014 - 19:55 |
by X3M 06/30/2014 - 17:31 |
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RED - Tactical Combat Game, Update |
1
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1546 |
by Three 01/02/2014 - 07:05 |
by Three 01/05/2014 - 20:43 |
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