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Mechanics

For the discussion of how to create, balance, and implement mechanics.
TopicRepliesViewsCreatedLast replysort icon
Simultaneous actions without conflicts
6
1185 by larienna
12/08/2011 - 16:37
by Maaartin
12/09/2011 - 19:45
Rotating Gameboard
1
1066 by Soulmate
12/09/2011 - 18:48
by bonsaigames
12/09/2011 - 19:34
Bidding System (Leaving Earth rework Phase B)
2
1172 by gabrielcohn
12/05/2011 - 09:22
by rtwombly
12/09/2011 - 11:00
Combat Game Point Balance System
1
1340 by Codo
12/02/2011 - 18:19
by pelle
12/02/2011 - 19:25
How to take the micro out of managing - any ideas?
8
841 by omni989
11/27/2011 - 14:02
by omni989
12/01/2011 - 14:30
Fluxuating market?
9
1545 by Matt201
11/25/2011 - 02:37
by Grall Ritnos
11/29/2011 - 00:38
Competitive Open information Stealth Game
0
1401 by larienna
11/25/2011 - 12:06
n/a
Synergy Cards
3
1024 by Soulmate
11/22/2011 - 05:09
by JaffetC
11/24/2011 - 18:00
Need help increasing player control in Leaving Earth
8
1496 by gabrielcohn
11/16/2011 - 11:31
by DogBoy
11/18/2011 - 04:16
Mechanics looking for a theme
14
1444 by Maaartin
11/10/2011 - 18:52
by Maaartin
11/17/2011 - 15:12
Need help with dice probabilities.
25
1404 by Louard
11/14/2011 - 00:35
by Louard
11/17/2011 - 09:30
Please Help
6
1044 by Mikee
10/18/2011 - 19:55
by Orangebeard
11/14/2011 - 10:39
Calculator for board game
20
4294 by sol
08/18/2011 - 17:29
by ReluctantPirateGames
11/08/2011 - 23:50
Rules for an RPS-based fight, too complex?
11
1517 by Maaartin
10/28/2011 - 20:52
by SilentFury
11/08/2011 - 15:17
Dice Probabilities
6
1024 by omni989
11/07/2011 - 08:41
by omni989
11/08/2011 - 11:14
Ideas on writing a AI capable of reacting to players choices
1
922 by JensT
11/06/2011 - 14:34
by pelle
11/06/2011 - 14:48
Chesslike boardgame with double-roled pieces; too complex?
25
1939 by SLiV
10/22/2011 - 06:34
by SLiV
11/04/2011 - 12:53
Unified system
0
743 by hotsoup
11/02/2011 - 20:52
n/a
ccg combat system - too complex?
2
1574 by Fhizban
11/01/2011 - 08:36
by Fhizban
11/01/2011 - 15:08
Printing of Gameboards
5
901 by johnbianco1963
10/19/2011 - 13:51
by johnbianco1963
11/01/2011 - 14:26
how to create A-symmetrical map design but still get a balanced game?
5
1403 by omni989
10/28/2011 - 13:45
by omni989
10/29/2011 - 06:36
I think I found my civ produciton mechanic
2
938 by larienna
10/27/2011 - 11:00
by larienna
10/28/2011 - 11:17
Cyberwar CCG Gameplay
9
1201 by Fhizban
10/25/2011 - 03:04
by Fhizban
10/27/2011 - 11:21
Resourceless card game
9
1274 by ptkaisen
09/18/2011 - 11:00
by SilentFury
10/27/2011 - 10:41
Basic restrictions
12
1512 by hotsoup
10/24/2011 - 18:24
by JaffetC
10/27/2011 - 02:32
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by Dr. Radut