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Mechanics

For the discussion of how to create, balance, and implement mechanics.
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Symbiloc Dice Combat
1
1055 by Desprez
10/06/2015 - 07:06
by Desprez
10/08/2015 - 05:42
Synergy Cards
3
835 by Soulmate
11/22/2011 - 05:09
by JaffetC
11/24/2011 - 18:00
Tactical "Comand/Counter" Combat Deck
5
1476 by questccg
05/14/2016 - 22:00
by JewellGames
05/16/2016 - 11:29
Tactical wargame: Movement by card mechanic
11
1234 by larienna
08/17/2010 - 06:50
by Desprez
08/20/2010 - 13:18
taking advanced resources other players invested in...worth a VP?
1
1018 by MarkD1733
08/11/2014 - 20:57
by Zag24
08/13/2014 - 10:50
Taste in a board game??
5
947 by Dushanbetea
04/07/2009 - 04:28
by Dushanbetea
04/09/2009 - 01:06
TCG Mechanics
6
2321 by BrandonMH
02/08/2016 - 22:00
by x4Rs0L
02/16/2016 - 04:26
TCG mechanics, limiting powerful cards
15
1683 by Bokis
07/14/2016 - 14:57
by larienna
08/13/2016 - 11:18
Technology Tree vs Available Structure Cards - Mechanic
5
1149 by heppu
12/10/2009 - 06:04
by DogBoy
12/15/2009 - 14:53
Territory expansion and crunching
13
1086 by larienna
07/10/2017 - 11:02
by DarkDream
07/17/2017 - 15:29
That could be the first computer assisted board game
4
1459 by larienna
08/18/2014 - 11:23
by DifferentName
08/19/2014 - 11:21
The "Legacy" Mechanic & Destruction
23
1882 by PuppyShogun
12/14/2013 - 23:58
by Toa Lewa
12/24/2013 - 13:05
The accuracy mechanic. Redo?
5
1402 by X3M
09/04/2014 - 16:27
by X3M
09/06/2014 - 07:16
The Decisionless Rondel
6
1317 by schmanthony
01/20/2011 - 13:56
by SiddGames
01/25/2011 - 02:33
The element of "time" in a game
18
1201 by The Magician
01/20/2009 - 23:27
by The Magician
01/30/2009 - 01:57
The first turn advantage in my TCG/tactical combat game
3
734 by Zweiterversuch
06/26/2017 - 23:52
by polyobsessive
06/27/2017 - 11:33
The Fog of War
28
3392 by Experimental Designs
05/14/2013 - 03:55
by john smith
03/20/2018 - 21:32
The Great Totem (Native American hunting and war)
[Page 1, 2]
46
3337 by Trepid
08/04/2017 - 22:12
by Trepid
01/14/2018 - 22:15
The Invisible CRT
4
1333 by Desprez
03/17/2009 - 05:16
by Desprez
04/24/2009 - 18:44
The next steps....
4
1297 by markgrafn
07/27/2015 - 15:55
by markgrafn
07/29/2015 - 00:33
The opposite of deck building
4
1022 by larienna
03/09/2012 - 12:23
by SlyBlu7
03/20/2012 - 16:16
The weakest of them all
0
1038 by X3M
09/25/2015 - 11:22
n/a
Thinking about fine-tuning of explicit probability
13
2080 by Masacroso
08/15/2014 - 10:15
by Masacroso
09/11/2014 - 14:12
This mechanic fails, that is for sure
1
678 by X3M
09/27/2017 - 02:09
by X3M
09/28/2017 - 02:14
Thoughts on a mechanic where the players take turns being the bad guys in a cooperative game.
5
939 by eviljohs
03/14/2012 - 17:03
by kos
03/15/2012 - 22:38
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by Dr. Radut