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Mechanics

For the discussion of how to create, balance, and implement mechanics.
TopicRepliesViewsCreatedLast replysort icon
Jump in / out during play
15
1239 by Frank West
03/06/2017 - 05:40
by Frank West
03/08/2017 - 20:00
Battle mechanic using dice, cards, and permanent upgrades
19
2225 by Rick L
12/10/2016 - 23:12
by Rick L
03/08/2017 - 21:33
Attacking and killing creatures
5
740 by jedite1000
03/07/2017 - 22:01
by jedite1000
03/09/2017 - 00:37
Card flipping game mechanic
1
722 by jedite1000
03/09/2017 - 05:51
by radioactivemouse
03/09/2017 - 09:47
Getting lost while exploring
6
1175 by Strods
03/12/2017 - 15:30
by Supafrieke
03/13/2017 - 21:40
Games with really cool/unique mechanics
14
3387 by BoardGent
10/17/2016 - 13:13
by Supafrieke
03/13/2017 - 22:14
Proper use of the word "tableau"
5
1182 by BenMora
03/13/2017 - 20:49
by BenMora
03/14/2017 - 19:43
Statistical dice model
2
853 by Adam Leamey
03/14/2017 - 19:48
by X3M
03/15/2017 - 02:16
Central Market Mechanics
8
1264 by gpetersen
03/21/2017 - 15:33
by Iquisitor
03/23/2017 - 18:00
cards <--> chart elements affect each other's game as reference
3
1158 by Cori226
04/03/2017 - 07:07
by FrankM
04/03/2017 - 16:36
thoughts on various game mechanic options (long post)
18
1514 by MarkD1733
03/26/2017 - 16:21
by MarkD1733
04/03/2017 - 19:40
Brawling Fighting Game Combat
4
875 by Milostnik
04/11/2017 - 23:23
by Milostnik
04/12/2017 - 21:21
Dice Effecting Mechanics???
4
993 by Milostnik
04/02/2017 - 11:59
by MarkD1733
04/13/2017 - 04:22
Help/advise on mechanics for a newcomer
6
1587 by stiffler
03/13/2017 - 16:40
by ssm
04/13/2017 - 22:19
Mechanics preference question
5
1147 by mcobb83
03/20/2017 - 17:31
by ssm
04/13/2017 - 22:26
Path-building game with dungeon corridors, rooms and scenarios
11
1671 by Drahcir
03/23/2017 - 09:34
by ssm
04/13/2017 - 22:56
skirmishes vs pitched battles...how to handle the skirmishes
6
806 by MarkD1733
04/13/2017 - 06:17
by MarkD1733
04/14/2017 - 09:10
HELP with Combat Mechanics
13
2280 by Westmaas
10/29/2016 - 22:27
by Westmaas
04/15/2017 - 22:32
Visibility - balance problem
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32
3687 by X3M
08/17/2016 - 09:27
by X3M
04/17/2017 - 06:26
Troop/Army size limit thoughts
9
1333 by spaff
04/19/2017 - 16:37
by FrankM
04/20/2017 - 17:06
Do we categorize mechanics too much? Trying to see if "Catan" is a hidden worker placement game
14
1451 by Rick L
04/14/2017 - 17:56
by BenMora
04/21/2017 - 08:31
Making an attatchment card for under another card
6
1044 by jedite1000
04/22/2017 - 23:07
by The Odd Fox
04/24/2017 - 11:04
Tracking shared victory points
5
1066 by occam-razor
04/24/2017 - 13:39
by occam-razor
04/25/2017 - 11:30
Please help me flesh out mechanics in my exploration-themed card game.
11
1193 by UmJammerSully
04/26/2017 - 07:06
by X3M
04/27/2017 - 16:12
New (maybe) simultaneous movement mechanic
6
1125 by spaff
04/26/2017 - 10:36
by FrankM
04/28/2017 - 10:59
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by Dr. Radut