Mechanics
For the discussion of how to create, balance, and implement mechanics.
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Topic | Replies![]() | Views | Created | Last reply | |
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Combat Cards and Leveling Up - opinions desired |
16
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1495 |
by PaulG 05/06/2013 - 19:15 |
by Stormyknight1976 05/13/2013 - 07:43 |
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RedScarf Tactics -- Game Rules, Looking for Feedback |
16
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3372 |
by Three 03/27/2013 - 21:58 |
by Three 04/12/2013 - 08:13 |
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Keeping information HIDDEN |
16
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1611 |
by questccg 03/21/2013 - 19:24 |
by questccg 03/24/2013 - 00:40 |
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Zombie Fort! (school project) Mechanics |
16
|
1690 |
by skittlesloli 11/09/2012 - 17:31 |
by Orangebeard 11/19/2012 - 14:55 |
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2d6 mechanic options |
16
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4156 |
by Relexx 09/14/2010 - 09:02 |
by Relexx 10/07/2010 - 20:46 |
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Help renaming stats |
16
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1151 |
by simons 01/09/2010 - 17:22 |
by joboscribe 01/17/2010 - 17:15 |
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Simultaneous Actions |
16
|
2306 |
by kyle 01/14/2009 - 21:16 |
by JB 02/09/2009 - 23:34 |
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What other perfect-information stock market mechanisms are out there? |
16
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1794 |
by rayzg 08/14/2008 - 13:25 |
by clearclaw 08/18/2008 - 18:40 |
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Mid-Late Game Trigger Help |
15
|
429 |
by pupulesurfer 01/21/2019 - 20:40 |
by mwlgames 01/25/2019 - 08:43 |
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Passion, Pride and Prejudice: social deduction party card game |
15
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615 |
by Paul Ott 01/08/2019 - 14:42 |
by ArkhamArkhiver 01/21/2019 - 12:23 |
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The Affliction Deck |
15
|
524 |
by King-William 10/31/2018 - 17:12 |
by wob 11/06/2018 - 09:57 |
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Power System For Comic Book Themed Legacy Game |
15
|
573 |
by Nicklypuff 09/01/2018 - 20:49 |
by Nicklypuff 09/06/2018 - 19:36 |
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Interesting Card Choice I Haven't Seen Before |
15
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1372 |
by RyanRay 02/26/2018 - 00:48 |
by GonzoLubitsch 04/27/2018 - 08:57 |
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Miniatures War-Gaming Buildings and Terrain |
15
|
1440 |
by MAR 01/03/2018 - 18:28 |
by bottercot 03/06/2018 - 18:10 |
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Hidden Movement Where BOTH Sides Are Hidden |
15
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1452 |
by Ark1t3kt 09/13/2017 - 17:21 |
by Fri 09/18/2017 - 15:28 |
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Jump in / out during play |
15
|
1121 |
by Frank West 03/06/2017 - 05:40 |
by Frank West 03/08/2017 - 20:00 |
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TCG mechanics, limiting powerful cards |
15
|
1938 |
by Bokis 07/14/2016 - 14:57 |
by larienna 08/13/2016 - 11:18 |
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Space 4x World Development Mechanic |
15
|
1780 |
by DarkDream 11/16/2015 - 15:10 |
by ElKobold 11/19/2015 - 19:16 |
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Looking for a more elegant solution than rolling more dice... |
15
|
2757 |
by Druski 09/03/2015 - 23:34 |
by Masacroso 10/27/2015 - 13:12 |
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Detection and spotting mechanics |
15
|
2077 |
by Experimental Designs 09/21/2014 - 04:23 |
by Experimental Designs 10/04/2014 - 15:10 |
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Making a battle mechanic more balanced |
15
|
1961 |
by Toa Lewa 09/12/2014 - 19:34 |
by MarkD1733 09/16/2014 - 00:55 |
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Magic: MP vs Castings system |
15
|
2062 |
by devaloki 09/02/2014 - 20:10 |
by devaloki 09/16/2014 - 03:46 |
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which dice mechanic would you prefer? |
15
|
2056 |
by MarkD1733 08/25/2014 - 23:23 |
by MarkD1733 09/03/2014 - 10:51 |
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Inverse Loyalty |
15
|
2302 |
by zdepthcharge 08/13/2014 - 02:07 |
by zdepthcharge 08/15/2014 - 21:46 |
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What Makes or Breaks a Tabletop Miniatures Game |
15
|
11134 |
by Toa Lewa 02/03/2014 - 12:13 |
by schattentanz 03/03/2014 - 04:53 |
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