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Mechanics

For the discussion of how to create, balance, and implement mechanics.
TopicRepliessort iconViewsCreatedLast reply
Simultaneous Actions
16
2148 by kyle
01/14/2009 - 21:16
by JB
02/09/2009 - 23:34
What other perfect-information stock market mechanisms are out there?
16
1683 by rayzg
08/14/2008 - 13:25
by clearclaw
08/18/2008 - 18:40
Power System For Comic Book Themed Legacy Game
15
427 by Nicklypuff
09/01/2018 - 20:49
by Nicklypuff
09/06/2018 - 19:36
Interesting Card Choice I Haven't Seen Before
15
1185 by RyanRay
02/26/2018 - 00:48
by GonzoLubitsch
04/27/2018 - 08:57
Miniatures War-Gaming Buildings and Terrain
15
1224 by MAR
01/03/2018 - 18:28
by bottercot
03/06/2018 - 18:10
Hidden Movement Where BOTH Sides Are Hidden
15
1233 by Ark1t3kt
09/13/2017 - 17:21
by Fri
09/18/2017 - 15:28
Jump in / out during play
15
998 by Frank West
03/06/2017 - 05:40
by Frank West
03/08/2017 - 20:00
TCG mechanics, limiting powerful cards
15
1786 by Bokis
07/14/2016 - 14:57
by larienna
08/13/2016 - 11:18
Space 4x World Development Mechanic
15
1675 by DarkDream
11/16/2015 - 15:10
by ElKobold
11/19/2015 - 19:16
Looking for a more elegant solution than rolling more dice...
15
2639 by Druski
09/03/2015 - 23:34
by Masacroso
10/27/2015 - 13:12
Detection and spotting mechanics
15
1979 by Experimental Designs
09/21/2014 - 04:23
by Experimental Designs
10/04/2014 - 15:10
Making a battle mechanic more balanced
15
1899 by Toa Lewa
09/12/2014 - 19:34
by MarkD1733
09/16/2014 - 00:55
Magic: MP vs Castings system
15
1964 by devaloki
09/02/2014 - 20:10
by devaloki
09/16/2014 - 03:46
which dice mechanic would you prefer?
15
1974 by MarkD1733
08/25/2014 - 23:23
by MarkD1733
09/03/2014 - 10:51
Inverse Loyalty
15
2220 by zdepthcharge
08/13/2014 - 02:07
by zdepthcharge
08/15/2014 - 21:46
What Makes or Breaks a Tabletop Miniatures Game
15
10665 by Toa Lewa
02/03/2014 - 12:13
by schattentanz
03/03/2014 - 04:53
Randomized Board Ideas/Options
15
1752 by Hiko
11/22/2013 - 22:00
by questccg
11/27/2013 - 23:36
Probability of Yahtzee
15
2693 by Steven Long
11/04/2013 - 00:21
by X3M
11/15/2013 - 10:33
Improving Combat Rules
15
1764 by questccg
09/30/2013 - 19:12
by Gimbal
03/10/2014 - 03:56
Using Dice as Pawns
15
1381 by Grall Ritnos
05/01/2013 - 11:31
by Grall Ritnos
05/07/2013 - 12:24
Squares vs. Hexs (and a dice/chance question)
15
1353 by Geikamir
10/20/2011 - 14:43
by Maaartin
10/24/2011 - 16:47
Zomb... AI Movement Mechanic
15
1588 by SuperioR
05/10/2011 - 02:40
by SuperioR
06/12/2011 - 03:09
Zomb... Traitor Mechanic
15
1668 by SuperioR
04/26/2011 - 14:18
by bonsaigames
05/03/2011 - 09:14
Boggle-type Random Map Generator
15
2431 by Black Canyon
02/09/2010 - 11:26
by funlerz gamez
03/12/2010 - 20:14
Worker Placement with Conventional Turn Structure
15
1832 by schmanthony
02/08/2010 - 15:38
by richardtempura
02/13/2010 - 12:49
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by Dr. Radut