Skip to Content
 

Mechanics

TopicRepliesViewsCreatedsort iconLast reply
Issues in conquest game with limited nb of armies/fleets.
7
2217 by larienna
06/07/2017 - 11:54
by X3M
06/10/2017 - 07:51
procedural board generation
12
3044 by krone9
06/14/2017 - 02:44
by krone9
06/16/2017 - 19:47
Character Sheet Stat Balancing
13
3406 by ssm
06/19/2017 - 13:43
by X3M
06/21/2017 - 01:54
The first turn advantage in my TCG/tactical combat game
3
1619 by Zweiterversuch
06/26/2017 - 23:52
by polyobsessive
06/27/2017 - 11:33
Do's and Dont's of combat mechanics in card games?
4
2783 by jedite1000
06/30/2017 - 02:02
by jedite1000
07/01/2017 - 23:31
Card game with "Workers" for resources, Is this plausible? More details in body.
3
1490 by Corrosive Games
07/01/2017 - 16:01
by kevnburg
07/01/2017 - 17:53
Landlord income/late fee financial mechanics
12
2192 by Trepid
07/02/2017 - 15:30
by kos
07/17/2017 - 09:16
How do we feel about allowing players to vary the game length
12
1998 by mongoosedog
07/08/2017 - 14:00
by questccg
07/12/2017 - 18:59
Territory expansion and crunching
13
2263 by larienna
07/10/2017 - 11:02
by DarkDream
07/17/2017 - 15:29
Event Cards (V2.0?)
23
3656 by X3M
07/12/2017 - 05:47
by X3M
10/19/2017 - 18:27
Player allocating skill into subcategories with some choice of how they use the skills
3
1343 by cloa513
07/19/2017 - 05:53
by let-off studios
07/19/2017 - 08:18
Area Control Resource Mechanic: Blade & Barrel
3
2061 by spaff
07/20/2017 - 14:03
by Daggaz
03/11/2018 - 14:49
How to randomize?
22
2990 by questccg
07/20/2017 - 18:34
by Super-Tooned
07/23/2017 - 22:20
Dice Combat for Sea Warfare - Help!
17
2333 by Actionartist
07/27/2017 - 14:09
by joebergmann
09/17/2017 - 16:24
new/ hero/villain dice card game
[Page 1, 2, 3, 4, 5]
124
13468 by jedite1000
07/31/2017 - 07:31
by jedite1000
09/01/2017 - 08:02
Combat Resolution Critique
1
1977 by spaff
07/31/2017 - 15:01
by X3M
07/31/2017 - 15:25
help deciding on combat mechanic
5
1729 by erobles
08/03/2017 - 22:55
by erobles
08/05/2017 - 23:30
The Great Totem (Native American hunting and war)
[Page 1, 2]
47
7128 by Trepid
08/04/2017 - 22:12
by Trepid
08/13/2018 - 12:22
Sand Timer mechanic
10
1775 by spaff
08/10/2017 - 14:03
by Super-Tooned
08/14/2017 - 21:08
Tile Based Exploration - Room Features by Dice
0
1463 by mattehdeh
08/14/2017 - 09:42
n/a
Crafting vs Purchasing
7
2021 by mwlgames
08/17/2017 - 16:05
by let-off studios
08/21/2017 - 13:20
Is my Games' combination of mechanics original?
4
1667 by ChuckTut
08/21/2017 - 12:25
by lewpuls
08/25/2017 - 14:48
Abstracting Ninja Encounters off board
12
1950 by larienna
08/22/2017 - 15:56
by larienna
08/26/2017 - 10:23
Action Selection Rondel
17
2566 by BHFuturist
08/24/2017 - 15:13
by joebergmann
09/08/2017 - 09:06
Hand Matters
3
1572 by NomadArtisan
08/25/2017 - 10:53
by NomadArtisan
08/26/2017 - 18:24
No New Posts
No New Posts
New Posts
New Posts
Hot Thread (No New)
Hot Thread (No New)
Hot Thread (New)
Hot Thread (New)
Sticky Thread
Sticky Thread
Locked Thread
Locked Thread
Syndicate content


by Dr. Radut