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Mechanics

TopicRepliessort iconViewsCreatedLast reply
Strategy Points instead of Action Points
12
2232 by X3M
09/19/2022 - 07:03
by X3M
09/25/2022 - 23:11
Streamlining Actions results
12
2845 by questccg
10/17/2021 - 21:13
by X3M
10/20/2021 - 19:40
Tapping into the "hidden" grid on a hex board
12
3578 by bottercot
10/04/2021 - 12:32
by X3M
10/07/2021 - 09:21
Weight of charging a weapon over time?
12
2622 by X3M
11/19/2019 - 16:29
by X3M
11/25/2019 - 15:27
Hexagon grid movement question
12
2526 by NewbieDesigner
10/22/2019 - 08:52
by apeloverage
10/24/2019 - 20:26
How to make a game without direct opposition interesting
12
2809 by larienna
08/19/2019 - 07:56
by larienna
08/27/2019 - 11:45
binary dice
12
2935 by wob
04/13/2019 - 10:19
by Jay103
04/16/2019 - 11:09
Reducing the amount of ships
12
2360 by larienna
01/28/2019 - 14:01
by larienna
02/02/2019 - 10:19
Do you like using an app for rolling dice
12
2598 by larienna
09/04/2018 - 21:28
by Jay103
09/06/2018 - 08:46
Abstracting Ninja Encounters off board
12
2625 by larienna
08/22/2017 - 15:56
by larienna
08/26/2017 - 10:23
How do we feel about allowing players to vary the game length
12
2562 by mongoosedog
07/08/2017 - 14:00
by questccg
07/12/2017 - 18:59
Landlord income/late fee financial mechanics
12
2772 by Trepid
07/02/2017 - 15:30
by kos
07/17/2017 - 09:16
procedural board generation
12
4301 by krone9
06/14/2017 - 02:44
by krone9
06/16/2017 - 19:47
Solo variant mechanics for multiplayer games
12
3173 by Rick L
12/31/2016 - 15:46
by Rick L
01/01/2017 - 21:03
Suggestions on Making a Semi-Cooperative Space Empire Game Work
12
3154 by DarkDream
12/01/2016 - 13:16
by Supafrieke
12/15/2016 - 20:16
Problems with matching suits abilities like in Star Realms
12
2867 by larienna
08/16/2016 - 10:54
by larienna
08/19/2016 - 15:11
Calculations Vs Information
12
3640 by NomadArtisan
02/03/2016 - 15:36
by NomadArtisan
02/17/2016 - 16:05
Idea for a dice mechanic.
12
2601 by Tataku999
01/19/2016 - 13:56
by Tataku999
01/21/2016 - 00:37
Pokemon type card game
12
2991 by cerpn
12/01/2015 - 00:43
by questccg
12/05/2015 - 02:25
Will some extremely bad luck costing the game make the game mechanism being considered as broken?
12
3191 by fayinsky
08/14/2015 - 21:19
by Toa Lewa
08/23/2015 - 23:05
Dice Mechanic - Stupid or Cool?
12
3562 by jbmoyer
05/09/2015 - 18:47
by jbmoyer
05/10/2015 - 11:08
Scaling Power-ups
12
2698 by RixFix
04/21/2015 - 19:45
by RixFix
04/24/2015 - 09:31
Race for Wonders
12
6406 by Dagar
02/04/2015 - 09:54
by Dagar
02/06/2015 - 12:47
Competing for Public Objectives - Input Needed!
12
2991 by Kamon
01/05/2015 - 15:13
by lonebluewolf
01/23/2015 - 23:34
Differences between combat types
12
4181 by Garwyx
10/31/2014 - 05:25
by Garwyx
12/01/2014 - 14:18
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by Dr. Radut