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Mechanics

For the discussion of how to create, balance, and implement mechanics.
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The Affliction Deck
15
734 by King-William
10/31/2018 - 17:12
by wob
11/06/2018 - 09:57
The Decisionless Rondel
6
1602 by schmanthony
01/20/2011 - 13:56
by SiddGames
01/25/2011 - 02:33
The element of "time" in a game
18
1455 by The Magician
01/20/2009 - 23:27
by The Magician
01/30/2009 - 01:57
The first turn advantage in my TCG/tactical combat game
3
977 by Zweiterversuch
06/26/2017 - 23:52
by polyobsessive
06/27/2017 - 11:33
The Fog of War
28
4274 by Experimental Designs
05/14/2013 - 03:55
by john smith
03/20/2018 - 21:32
The Great Totem (Native American hunting and war)
[Page 1, 2]
47
4854 by Trepid
08/04/2017 - 22:12
by Trepid
08/13/2018 - 12:22
The Invisible CRT
4
1630 by Desprez
03/17/2009 - 05:16
by Desprez
04/24/2009 - 18:44
The Labyrinth
1
410 by kpres
08/03/2018 - 00:26
by Jay103
08/03/2018 - 09:30
The math on different sets of dice. Help a brother out!
8
694 by Fruittreeee
09/05/2018 - 06:58
by pelle
09/06/2018 - 04:45
The next steps....
4
1518 by markgrafn
07/27/2015 - 15:55
by markgrafn
07/29/2015 - 00:33
The opposite of deck building
4
1224 by larienna
03/09/2012 - 12:23
by SlyBlu7
03/20/2012 - 16:16
The weakest of them all
0
1194 by X3M
09/25/2015 - 11:22
n/a
Thinking about fine-tuning of explicit probability
13
2402 by Masacroso
08/15/2014 - 10:15
by Masacroso
09/11/2014 - 14:12
This mechanic fails, that is for sure
1
990 by X3M
09/27/2017 - 02:09
by X3M
09/28/2017 - 02:14
Thoughts on a mechanic where the players take turns being the bad guys in a cooperative game.
5
1029 by eviljohs
03/14/2012 - 17:03
by kos
03/15/2012 - 22:38
Thoughts on Pirate Combat Mechanic
4
1543 by drktron
12/07/2013 - 15:20
by drktron
12/09/2013 - 16:09
thoughts on various game mechanic options (long post)
18
1509 by MarkD1733
03/26/2017 - 16:21
by MarkD1733
04/03/2017 - 19:40
Threshold Effect on Gameplay
6
988 by jonathanflike
02/22/2017 - 12:38
by jonathanflike
02/24/2017 - 16:38
Throwing dice to overcome a defense threshold rock paper scissors-style
4
1610 by Garwyx
11/13/2014 - 10:45
by X3M
11/14/2014 - 14:53
Tile Based Exploration - Room Features by Dice
0
791 by mattehdeh
08/14/2017 - 09:42
n/a
Tile movement mechanics ?
3
1930 by mongoosedog
11/30/2014 - 12:39
by mongoosedog
12/01/2014 - 16:27
Tile Shapes
6
1211 by Chorkstain
03/02/2010 - 23:28
by Pastor_Mora
03/03/2010 - 17:20
Time and actions abstraction in wargame turns -resources or tools to develop
5
1847 by ndixon
09/03/2014 - 14:24
by john smith
03/13/2018 - 06:07
Time Track Games
3
1406 by j1hopki1
10/17/2015 - 21:07
by Casamyr
10/19/2015 - 15:24
Time track mechanic in Worker placement game
3
1647 by CourageousGecko
01/21/2014 - 14:43
by CourageousGecko
01/29/2014 - 22:29
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by Dr. Radut