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Mechanics

For the discussion of how to create, balance, and implement mechanics.
TopicRepliessort iconViewsCreatedLast reply
Mechanic of the day, Runaway Leader, 8.20.09
2
815 by KrinkleChip
08/20/2009 - 17:49
by scifiantihero
08/20/2009 - 23:03
Wargame dice based mechanic
2
1898 by Dirg
07/15/2009 - 16:19
by Dirg
07/16/2009 - 08:44
Crayon Rail Mechanic - Copyrighted by Mayfair?
2
1387 by DanMacK
07/11/2009 - 08:17
by DanMacK
07/11/2009 - 15:09
Using cards to track VPs/resources?
2
1141 by Grudunza
06/12/2009 - 13:45
by Grudunza
06/12/2009 - 18:13
Abstract mechanic idea for resolving conflicts.
2
1050 by larienna
05/23/2009 - 21:42
by larienna
05/24/2009 - 21:30
Risk Game
2
1346 by frisky risky
03/20/2009 - 03:21
by apeloverage
03/20/2009 - 12:11
A technology system for Starcraft Lite
2
1047 by larienna
03/09/2009 - 11:12
by larienna
03/09/2009 - 18:08
Resource name?
2
970 by Korbein
12/26/2008 - 11:33
by Korbein
12/31/2008 - 20:18
"Timing" game phases
1
434 by questccg
10/06/2018 - 01:03
by let-off studios
10/06/2018 - 09:00
The Labyrinth
1
392 by kpres
08/03/2018 - 00:26
by Jay103
08/03/2018 - 09:30
Revised Stop Light Mechanic
1
439 by Tbone
07/11/2018 - 15:04
by Jay103
07/11/2018 - 15:41
Balancing Issue
1
623 by Tbone
05/10/2018 - 01:10
by gxnpt
05/10/2018 - 08:18
Command and Chaos - simulating ancient warfare
1
567 by Gaming the Past
04/27/2018 - 08:33
by Gaming the Past
04/29/2018 - 20:22
Trying to make my "Thing" inspired social deduction game SIMPLER.
1
669 by Three
10/06/2017 - 15:43
by Three
10/14/2017 - 19:23
This mechanic fails, that is for sure
1
971 by X3M
09/27/2017 - 02:09
by X3M
09/28/2017 - 02:14
Monster Keep: Re-hashing an older design
1
610 by questccg
09/24/2017 - 21:16
by questccg
09/24/2017 - 21:43
Combat Resolution Critique
1
980 by spaff
07/31/2017 - 15:01
by X3M
07/31/2017 - 15:25
Card flipping game mechanic
1
702 by jedite1000
03/09/2017 - 05:51
by radioactivemouse
03/09/2017 - 09:47
Help with a building mechanic.
1
916 by ABananaAttack
01/20/2017 - 05:04
by Daggaz
01/20/2017 - 05:35
Need help with psychic dueling mechanics.
1
771 by RogueLieutenant
09/14/2016 - 18:09
by Soulfinger
09/14/2016 - 18:34
Mechanics for a Museum Heist Game
1
1046 by Nooteboom
09/11/2016 - 12:53
by MarkD1733
09/11/2016 - 22:14
Redstone - Tactical Combat Game
1
1077 by Three
08/30/2016 - 20:10
by FreedomPortal
11/06/2016 - 11:14
Wondering if I should remove individual unit management in a wargame
1
1154 by larienna
07/16/2016 - 23:03
by X3M
07/17/2016 - 06:20
Distributing attributes for quests and mercs
1
1109 by frothi
06/10/2016 - 17:17
by czarcastic
06/11/2016 - 17:00
Auctions; Revealed or hidden?
1
1076 by Enzayne
04/08/2016 - 10:54
by Corsaire
04/08/2016 - 11:27
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by Dr. Radut