Mechanics
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Topic | Replies | Views | Created | Last reply | |
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Are there any card games out there with spell cards the forms the deck |
2
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1411 |
by jedite1000 10/28/2021 - 03:38 |
by larienna 10/28/2021 - 15:00 |
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How to improve the Tactical Layer |
2
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1198 |
by questccg 10/23/2021 - 17:51 |
by questccg 10/24/2021 - 16:22 |
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Need some keywords for a combat game. |
2
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2039 |
by Man_Over_Game 05/19/2021 - 16:42 |
by questccg 05/21/2021 - 21:05 |
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Article: Implementing "Balanced Dice" |
2
|
1401 |
by let-off studios 10/05/2020 - 08:52 |
by let-off studios 10/05/2020 - 12:28 |
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Bust mechanic...should it be unalterable? |
2
|
1470 |
by MarkD1733 08/31/2020 - 00:44 |
by AdamRobinGames-ARG 08/31/2020 - 12:31 |
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Which levers to manipulate |
2
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1502 |
by MarkD1733 08/08/2020 - 21:47 |
by let-off studios 08/10/2020 - 09:08 |
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Solitaire stock market game |
2
|
1799 |
by larienna 01/10/2020 - 12:53 |
by larienna 01/10/2020 - 16:10 |
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I might have finally found my encounter resolution mechanism |
2
|
1460 |
by larienna 10/09/2019 - 11:57 |
by larienna 10/09/2019 - 15:18 |
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Reducing handling for Action Points |
2
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1421 |
by X3M 09/12/2019 - 17:30 |
by X3M 09/13/2019 - 17:19 |
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Stacking decks against opponents |
2
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1366 |
by Rick L 12/01/2018 - 22:50 |
by Jay103 12/03/2018 - 10:34 |
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Alternate win conditions |
2
|
1601 |
by WillRoss1 08/18/2018 - 21:53 |
by Nicklypuff 08/31/2018 - 12:44 |
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Way to clean up this bag-of-cubes system? |
2
|
1521 |
by RyanRay 04/30/2018 - 19:34 |
by Fri 05/01/2018 - 16:24 |
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Requesting review of game mechanics |
2
|
1812 |
by mechazilla 03/15/2018 - 14:37 |
by mechazilla 03/23/2018 - 00:47 |
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Comeback Mechanic I'm sure has been done |
2
|
2171 |
by Vlaralorn 01/20/2018 - 22:27 |
by X3M 01/21/2018 - 05:53 |
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Dungeon Crawler with no levels, Skill points for Attk and Spells |
2
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1885 |
by ghostdm23 10/29/2017 - 13:13 |
by ghostdm23 10/30/2017 - 19:21 |
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Super units (how do players get them?) |
2
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2075 |
by X3M 10/13/2017 - 07:54 |
by X3M 10/16/2017 - 11:59 |
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how much maths is too much |
2
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1694 |
by krone9 10/05/2017 - 16:52 |
by krone9 10/06/2017 - 19:42 |
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Alternative Win/Lose Conditions in Card Games |
2
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2063 |
by Blackbird888 09/28/2017 - 16:05 |
by Fri 09/29/2017 - 14:20 |
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GBC - Shield exploit and behaviour |
2
|
1768 |
by tikey 05/08/2017 - 21:46 |
by tikey 05/08/2017 - 22:26 |
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Statistical dice model |
2
|
1569 |
by Adam Leamey 03/14/2017 - 19:48 |
by X3M 03/15/2017 - 02:16 |
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RPG'ish Attributes - Bonus system easy enough to understand? |
2
|
1757 |
by Mortimer 10/23/2016 - 19:49 |
by Mortimer 10/29/2016 - 17:11 |
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Does this game exist? |
2
|
1797 |
by alandor 10/22/2016 - 06:14 |
by alandor 10/22/2016 - 18:16 |
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Passive Card Mechanic |
2
|
2115 |
by Noimage 09/03/2016 - 15:17 |
by Noimage 09/04/2016 - 04:09 |
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Need Suggestions - Need a unique mechanic for card collecting game |
2
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1739 |
by rectorsquid 08/11/2016 - 17:58 |
by mcobb83 08/12/2016 - 10:00 |
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Designing around an action selection mechanic |
2
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2160 |
by Squinshee 08/05/2016 - 21:32 |
by questccg 08/05/2016 - 22:27 |
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