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Mechanics

TopicRepliessort iconViewsCreatedLast reply
Are there any card games out there with spell cards the forms the deck
2
1411 by jedite1000
10/28/2021 - 03:38
by larienna
10/28/2021 - 15:00
How to improve the Tactical Layer
2
1198 by questccg
10/23/2021 - 17:51
by questccg
10/24/2021 - 16:22
Need some keywords for a combat game.
2
2039 by Man_Over_Game
05/19/2021 - 16:42
by questccg
05/21/2021 - 21:05
Article: Implementing "Balanced Dice"
2
1401 by let-off studios
10/05/2020 - 08:52
by let-off studios
10/05/2020 - 12:28
Bust mechanic...should it be unalterable?
2
1470 by MarkD1733
08/31/2020 - 00:44
by AdamRobinGames-ARG
08/31/2020 - 12:31
Which levers to manipulate
2
1502 by MarkD1733
08/08/2020 - 21:47
by let-off studios
08/10/2020 - 09:08
Solitaire stock market game
2
1799 by larienna
01/10/2020 - 12:53
by larienna
01/10/2020 - 16:10
I might have finally found my encounter resolution mechanism
2
1460 by larienna
10/09/2019 - 11:57
by larienna
10/09/2019 - 15:18
Reducing handling for Action Points
2
1421 by X3M
09/12/2019 - 17:30
by X3M
09/13/2019 - 17:19
Stacking decks against opponents
2
1366 by Rick L
12/01/2018 - 22:50
by Jay103
12/03/2018 - 10:34
Alternate win conditions
2
1601 by WillRoss1
08/18/2018 - 21:53
by Nicklypuff
08/31/2018 - 12:44
Way to clean up this bag-of-cubes system?
2
1521 by RyanRay
04/30/2018 - 19:34
by Fri
05/01/2018 - 16:24
Requesting review of game mechanics
2
1812 by mechazilla
03/15/2018 - 14:37
by mechazilla
03/23/2018 - 00:47
Comeback Mechanic I'm sure has been done
2
2171 by Vlaralorn
01/20/2018 - 22:27
by X3M
01/21/2018 - 05:53
Dungeon Crawler with no levels, Skill points for Attk and Spells
2
1885 by ghostdm23
10/29/2017 - 13:13
by ghostdm23
10/30/2017 - 19:21
Super units (how do players get them?)
2
2075 by X3M
10/13/2017 - 07:54
by X3M
10/16/2017 - 11:59
how much maths is too much
2
1694 by krone9
10/05/2017 - 16:52
by krone9
10/06/2017 - 19:42
Alternative Win/Lose Conditions in Card Games
2
2063 by Blackbird888
09/28/2017 - 16:05
by Fri
09/29/2017 - 14:20
GBC - Shield exploit and behaviour
2
1768 by tikey
05/08/2017 - 21:46
by tikey
05/08/2017 - 22:26
Statistical dice model
2
1569 by Adam Leamey
03/14/2017 - 19:48
by X3M
03/15/2017 - 02:16
RPG'ish Attributes - Bonus system easy enough to understand?
2
1757 by Mortimer
10/23/2016 - 19:49
by Mortimer
10/29/2016 - 17:11
Does this game exist?
2
1797 by alandor
10/22/2016 - 06:14
by alandor
10/22/2016 - 18:16
Passive Card Mechanic
2
2115 by Noimage
09/03/2016 - 15:17
by Noimage
09/04/2016 - 04:09
Need Suggestions - Need a unique mechanic for card collecting game
2
1739 by rectorsquid
08/11/2016 - 17:58
by mcobb83
08/12/2016 - 10:00
Designing around an action selection mechanic
2
2160 by Squinshee
08/05/2016 - 21:32
by questccg
08/05/2016 - 22:27
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by Dr. Radut