Mechanics
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| Topic | Replies | Views | Created | Last reply | |
|---|---|---|---|---|---|
| Combat System without dice |
12
|
4167 |
by Tbone 10/03/2014 - 12:17 |
by Tbone 10/16/2014 - 13:42 |
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| Shield mechanics for turn-based combat |
12
|
4112 |
by devaloki 05/22/2014 - 01:53 |
by devaloki 05/30/2014 - 02:23 |
|
| How do you create game mechanics? |
12
|
6397 |
by Emrak 04/14/2014 - 22:23 |
by larienna 04/16/2014 - 12:21 |
|
| What's the right number of dice? |
12
|
3314 |
by Inquisibot 04/07/2014 - 17:37 |
by questccg 04/14/2014 - 00:45 |
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| A mechanic to resolve cards |
12
|
3117 |
by RPotter 02/03/2014 - 00:30 |
by JollyJoel 02/03/2014 - 09:53 |
|
| Orbiting Planets |
12
|
4980 |
by Toa Lewa 11/26/2013 - 13:08 |
by larienna 11/27/2013 - 16:23 |
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| What are the hardest mechanics to design for you? |
12
|
2780 |
by wineaholic 11/03/2013 - 20:56 |
by knightshade 11/28/2013 - 21:22 |
|
| Problem with randomizing tiles |
12
|
2442 |
by pompoli 10/26/2013 - 22:54 |
by McTeddy 11/01/2013 - 21:05 |
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| Enemy AI Mechanics |
12
|
5729 |
by saiyanslayer 10/08/2013 - 14:49 |
by saiyanslayer 10/17/2013 - 17:19 |
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| Transparent Cards: (Dis)Advantages thereof. |
12
|
2393 |
by 3XXXDDD 02/09/2013 - 20:02 |
by 3XXXDDD 02/11/2013 - 12:27 |
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| Commodity Trading Prices |
12
|
2474 |
by Desprez 12/07/2012 - 17:13 |
by MarkKreitler 12/08/2012 - 19:26 |
|
| Mechanics for mind games |
12
|
2709 |
by CCGer 10/24/2012 - 09:30 |
by JustActCasual 11/22/2012 - 04:12 |
|
| Help with a math problem? |
12
|
2280 |
by BMinNY 05/15/2012 - 20:14 |
by KAndrw 05/18/2012 - 14:31 |
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| Probability of a Card Draw |
12
|
2843 |
by jbmoyer 04/28/2012 - 20:37 |
by MarkKreitler 04/30/2012 - 00:36 |
|
| Attack rolls for a D20 like system |
12
|
2338 |
by larienna 04/28/2012 - 08:44 |
by larienna 05/03/2012 - 10:25 |
|
| Combat mechanic - Civ game |
12
|
2752 |
by PauloAugusto 12/08/2011 - 20:01 |
by larienna 12/11/2011 - 22:29 |
|
| Basic restrictions |
12
|
2428 |
by hotsoup 10/24/2011 - 18:24 |
by JaffetC 10/27/2011 - 02:32 |
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| fibunaccis number sequense for progression based gameplay |
12
|
2056 |
by JensT 10/02/2011 - 04:19 |
by JensT 10/04/2011 - 03:08 |
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| Betting Mechanics that lead to a showdown between two players |
12
|
2918 |
by Yamahako 02/28/2011 - 10:22 |
by Yamahako 03/15/2011 - 12:12 |
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| Looking for ideas to solve a scoring issue. |
12
|
2225 |
by Louard 02/01/2011 - 09:33 |
by Louard 02/09/2011 - 18:15 |
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| Suitcases |
12
|
2658 |
by rcjames14 11/09/2010 - 18:20 |
by rcjames14 11/13/2010 - 13:43 |
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| Combat Mechanics |
12
|
3277 |
by Kamon 06/25/2010 - 01:20 |
by Pastor_Mora 06/30/2010 - 16:48 |
|
| Need a Sumarine Mechanic |
12
|
2425 |
by Sarge 03/03/2010 - 03:57 |
by Maverick 3RD 03/10/2010 - 12:07 |
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| Supply and Demand Mechanic? |
12
|
2823 |
by dnddmdb 12/04/2009 - 20:55 |
by Jordy 12/24/2009 - 11:23 |
|
| Need ideas on random enemy movement |
12
|
4954 |
by dbaker84 11/17/2009 - 12:56 |
by Xanetia 12/13/2009 - 18:11 |

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