Mechanics
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| Topic | Replies | Views | Created | Last reply | |
|---|---|---|---|---|---|
| The Fog of War |
28
|
8281 |
by Experimental Designs 05/14/2013 - 03:55 |
by john smith 03/20/2018 - 21:32 |
|
| Combat Design Challenge |
10
|
2724 |
by spaff 03/19/2018 - 09:47 |
by spaff 03/22/2018 - 12:23 |
|
| Requesting review of game mechanics |
2
|
2262 |
by mechazilla 03/15/2018 - 14:37 |
by mechazilla 03/23/2018 - 00:47 |
|
| 2 Player War-Game Combat Mechanics |
7
|
2974 |
by Jerry 03/23/2018 - 11:10 |
by john smith 03/25/2018 - 19:34 |
|
| Trick Taking Games |
9
|
3211 |
by The Odd Fox 03/26/2018 - 12:16 |
by The Odd Fox 03/27/2018 - 17:20 |
|
| Competitive Card Games Without Play Restrictions |
6
|
2357 |
by NomadArtisan 04/08/2018 - 20:36 |
by munio 04/09/2018 - 13:45 |
|
| Variations on a rondel mechanic |
9
|
3564 |
by Simon Nightingale 04/17/2018 - 12:34 |
by Simon Nightingale 04/18/2018 - 05:19 |
|
| Medieval Combat System |
25
|
4385 |
by bottercot 04/10/2018 - 14:15 |
by bottercot 04/19/2018 - 14:08 |
|
| help with card evolving mechanic |
10
|
3315 |
by jedite1000 04/19/2018 - 02:02 |
by jedite1000 04/24/2018 - 00:37 |
|
| Command and Chaos - simulating ancient warfare |
17
|
3049 |
by Gaming the Past 04/23/2018 - 17:57 |
by bottercot 04/26/2018 - 12:11 |
|
| Utilizing a "Mini" Deck of 35 cards |
6
|
2030 |
by questccg 04/25/2018 - 22:57 |
by questccg 04/26/2018 - 16:28 |
|
| RPS Combat System |
32
|
6820 |
by Tbone 04/12/2018 - 11:59 |
by Tbone 04/26/2018 - 23:58 |
|
| Interesting Card Choice I Haven't Seen Before |
15
|
3265 |
by RyanRay 02/26/2018 - 00:48 |
by GonzoLubitsch 04/27/2018 - 08:57 |
|
| Command and Chaos - simulating ancient warfare |
1
|
1997 |
by Gaming the Past 04/27/2018 - 08:33 |
by Gaming the Past 04/29/2018 - 20:22 |
|
| [Dungeon Crawl] Weapons and Combat |
14
|
6161 |
by Mortimer 12/03/2015 - 01:45 |
by bottercot 04/30/2018 - 13:14 |
|
| Way to clean up this bag-of-cubes system? |
2
|
1966 |
by RyanRay 04/30/2018 - 19:34 |
by Fri 05/01/2018 - 16:24 |
|
| Stealth game mechanic: Pay to succeed |
20
|
4880 |
by larienna 08/01/2016 - 09:11 |
by let-off studios 05/02/2018 - 08:45 |
|
| Deck of matched pairs |
8
|
2138 |
by treeves3 05/03/2018 - 12:16 |
by Fri 05/07/2018 - 16:45 |
|
| Balancing Issue |
1
|
2039 |
by Tbone 05/10/2018 - 01:10 |
by gxnpt 05/10/2018 - 08:18 |
|
| Chased by AI |
7
|
2662 |
by Milostnik 05/12/2018 - 04:33 |
by Fri 05/14/2018 - 16:46 |
|
| Combat mechanics — Revision 2 |
17
|
4291 |
by questccg 05/12/2018 - 22:42 |
by questccg 05/15/2018 - 19:09 |
|
| Win condition for deck building games? |
4
|
2742 |
by jedite1000 05/19/2018 - 21:47 |
by jedite1000 05/21/2018 - 20:01 |
|
| What option do you think is better? |
14
|
3388 |
by MAR 05/19/2018 - 11:06 |
by MAR 05/22/2018 - 16:26 |
|
| To convert or not to convert resources? |
4
|
2201 |
by jonathanflike 06/04/2018 - 11:39 |
by jonathanflike 06/05/2018 - 13:24 |
|
| Roman Imperial expansion part of a political game |
8
|
2374 |
by Gaming the Past 06/04/2018 - 13:55 |
by Gaming the Past 06/06/2018 - 06:40 |

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