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Mechanics

For the discussion of how to create, balance, and implement mechanics.
TopicRepliessort iconViewsCreatedLast reply
Negotiation action token ideas
1
1306 by larienna
02/09/2013 - 11:19
by NomadArtisan
02/09/2013 - 13:35
Role-selection co-op game?
1
900 by SinJinQLB
02/04/2013 - 22:35
by BadStrategist
02/04/2013 - 22:54
Have mechanic, need scoring idea
1
817 by NewbieDesigner
12/13/2012 - 22:35
by ilSilvano
12/14/2012 - 06:45
Acceptable Success vs. Failure rates on dice rolls?
1
873 by killerkilroy
10/08/2012 - 18:17
by Orangebeard
10/09/2012 - 15:11
Development of a mechanical game.
1
880 by Manigold
09/22/2012 - 17:38
by regzr
09/23/2012 - 06:08
Rolling for skill tests
1
980 by Dargon74
09/13/2012 - 01:09
by Patrick Robles
09/13/2012 - 13:07
Fleet Battles: Roll and Damage
1
1097 by larienna
08/19/2012 - 14:53
by KAndrw
08/21/2012 - 17:01
Indirect interaction
1
1336 by Caiuz
06/06/2012 - 03:38
by federicolatini
06/06/2012 - 07:15
random action deck mechanic
1
1115 by Horatio252
06/05/2012 - 13:03
by Orangebeard
06/05/2012 - 13:53
market mechanic
1
1045 by Greggatron
05/16/2012 - 18:18
by HandwrittenAnthony
05/20/2012 - 23:27
neutral cards
1
1211 by mindwarper10
04/24/2012 - 13:09
by Avianfoo
04/25/2012 - 06:41
2 round/continuous voting idea
1
1414 by ConMan
04/12/2012 - 21:55
by Orangebeard
04/13/2012 - 08:30
Which Combat Mechanic to use?
1
1069 by TheCommodore
03/09/2012 - 22:27
by Crensh3000ad
03/12/2012 - 08:27
Simulating army mobility and sieges
1
961 by larienna
02/25/2012 - 11:50
by NomadArtisan
02/26/2012 - 19:13
Sharing Points???
1
918 by gabrielcohn
02/05/2012 - 00:41
by PierreNZ
02/05/2012 - 02:05
Not another CCG!! Actually yes...
1
866 by Tribalxgecko
01/23/2012 - 14:25
by Fhizban
01/25/2012 - 04:05
Create a Skater Mechanic (Help!)
1
1009 by chazhall1337
01/22/2012 - 12:25
by chazhall1337
01/22/2012 - 12:26
Rotating Gameboard
1
997 by Soulmate
12/09/2011 - 18:48
by bonsaigames
12/09/2011 - 19:34
Combat Game Point Balance System
1
1260 by Codo
12/02/2011 - 18:19
by pelle
12/02/2011 - 19:25
Ideas on writing a AI capable of reacting to players choices
1
861 by JensT
11/06/2011 - 14:34
by pelle
11/06/2011 - 14:48
Card Action mechanic
1
998 by Relexx
10/04/2011 - 01:13
by Horatio252
10/05/2011 - 22:53
Hit and damage in one roll
1
1295 by DARE the Vegetable
07/18/2011 - 15:17
by kos
07/20/2011 - 03:41
Mini Solitaire Battle Mechanic
1
1070 by Raven
06/19/2011 - 23:25
by Raven
06/21/2011 - 20:54
Print & Play game with a tech tree? - Tech vs Research trees?
1
901 by DARE the Vegetable
06/12/2011 - 15:20
by Kirioni
06/12/2011 - 15:27
Action System P2: Action less system
1
864 by larienna
05/18/2011 - 10:33
by larienna
05/19/2011 - 11:52
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by Dr. Radut