Skip to Content
 

Mechanics

Topicsort iconRepliesViewsCreatedLast reply
The Decisionless Rondel
6
2287 by schmanthony
01/20/2011 - 13:56
by SiddGames
01/25/2011 - 02:33
The element of "time" in a game
18
2167 by The Magician
01/20/2009 - 23:27
by The Magician
01/30/2009 - 01:57
The first turn advantage in my TCG/tactical combat game
3
1842 by Zweiterversuch
06/26/2017 - 23:52
by polyobsessive
06/27/2017 - 11:33
The Fog of War
28
6670 by Experimental Designs
05/14/2013 - 03:55
by john smith
03/20/2018 - 21:32
The Great Totem (Native American hunting and war)
[Page 1, 2]
47
7973 by Trepid
08/04/2017 - 22:12
by Trepid
08/13/2018 - 12:22
The Invisible CRT
4
2559 by Desprez
03/17/2009 - 05:16
by Desprez
04/24/2009 - 18:44
The Labyrinth
1
1382 by kpres
08/03/2018 - 00:26
by Jay103
08/03/2018 - 09:30
The math on different sets of dice. Help a brother out!
8
1663 by Fruittreeee
09/05/2018 - 06:58
by pelle
09/06/2018 - 04:45
The next steps....
4
2053 by markgrafn
07/27/2015 - 15:55
by markgrafn
07/29/2015 - 00:33
The opposite of deck building
4
2150 by larienna
03/09/2012 - 12:23
by SlyBlu7
03/20/2012 - 16:16
The weakest of them all
0
2004 by X3M
09/25/2015 - 11:22
n/a
Thinking about fine-tuning of explicit probability
13
3580 by Masacroso
08/15/2014 - 10:15
by Masacroso
09/11/2014 - 14:12
This mechanic fails, that is for sure
1
1881 by X3M
09/27/2017 - 02:09
by X3M
09/28/2017 - 02:14
Thoughts on a mechanic where the players take turns being the bad guys in a cooperative game.
5
1604 by eviljohs
03/14/2012 - 17:03
by kos
03/15/2012 - 22:38
Thoughts on having some secret information
9
2910 by MarkD1733
01/28/2020 - 01:21
by MarkD1733
02/22/2020 - 14:20
Thoughts on Pirate Combat Mechanic
4
2154 by drktron
12/07/2013 - 15:20
by drktron
12/09/2013 - 16:09
thoughts on various game mechanic options (long post)
18
2193 by MarkD1733
03/26/2017 - 16:21
by MarkD1733
04/03/2017 - 19:40
Threshold Effect on Gameplay
6
1578 by jonathanflike
02/22/2017 - 12:38
by jonathanflike
02/24/2017 - 16:38
Throwing dice to overcome a defense threshold rock paper scissors-style
4
2113 by Garwyx
11/13/2014 - 10:45
by X3M
11/14/2014 - 14:53
Tile Based Exploration - Room Features by Dice
0
1662 by mattehdeh
08/14/2017 - 09:42
n/a
Tile movement mechanics ?
3
2647 by mongoosedog
11/30/2014 - 12:39
by mongoosedog
12/01/2014 - 16:27
Tile Shapes
6
1879 by Chorkstain
03/02/2010 - 23:28
by Pastor_Mora
03/03/2010 - 17:20
Time and actions abstraction in wargame turns -resources or tools to develop
5
2810 by ndixon
09/03/2014 - 14:24
by john smith
03/13/2018 - 06:07
Time Track Games
3
2129 by j1hopki1
10/17/2015 - 21:07
by Casamyr
10/19/2015 - 15:24
Time track mechanic in Worker placement game
3
2123 by CourageousGecko
01/21/2014 - 14:43
by CourageousGecko
01/29/2014 - 22:29
No New Posts
No New Posts
New Posts
New Posts
Hot Thread (No New)
Hot Thread (No New)
Hot Thread (New)
Hot Thread (New)
Sticky Thread
Sticky Thread
Locked Thread
Locked Thread
Syndicate content


by Dr. Radut