Mechanics
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Topic | Replies | Views | Created | Last reply | |
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That could be the first computer assisted board game |
4
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2168 |
by larienna 08/18/2014 - 11:23 |
by DifferentName 08/19/2014 - 11:21 |
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The "Legacy" Mechanic & Destruction |
23
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3233 |
by PuppyShogun 12/14/2013 - 23:58 |
by Toa Lewa 12/24/2013 - 13:05 |
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The accuracy mechanic. Redo? |
5
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2202 |
by X3M 09/04/2014 - 16:27 |
by X3M 09/06/2014 - 07:16 |
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The Affliction Deck |
15
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1965 |
by King-William 10/31/2018 - 17:12 |
by wob 11/06/2018 - 09:57 |
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The Decisionless Rondel |
6
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2384 |
by schmanthony 01/20/2011 - 13:56 |
by SiddGames 01/25/2011 - 02:33 |
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The element of "time" in a game |
18
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2203 |
by The Magician 01/20/2009 - 23:27 |
by The Magician 01/30/2009 - 01:57 |
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The first turn advantage in my TCG/tactical combat game |
3
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1893 |
by Zweiterversuch 06/26/2017 - 23:52 |
by polyobsessive 06/27/2017 - 11:33 |
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The Fog of War |
28
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6864 |
by Experimental Designs 05/14/2013 - 03:55 |
by john smith 03/20/2018 - 21:32 |
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The Great Totem (Native American hunting and war) |
47
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8171 |
by Trepid 08/04/2017 - 22:12 |
by Trepid 08/13/2018 - 12:22 |
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The Invisible CRT |
4
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2599 |
by Desprez 03/17/2009 - 05:16 |
by Desprez 04/24/2009 - 18:44 |
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The Labyrinth |
1
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1433 |
by kpres 08/03/2018 - 00:26 |
by Jay103 08/03/2018 - 09:30 |
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The math on different sets of dice. Help a brother out! |
8
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1720 |
by Fruittreeee 09/05/2018 - 06:58 |
by pelle 09/06/2018 - 04:45 |
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The next steps.... |
4
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2079 |
by markgrafn 07/27/2015 - 15:55 |
by markgrafn 07/29/2015 - 00:33 |
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The opposite of deck building |
4
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2194 |
by larienna 03/09/2012 - 12:23 |
by SlyBlu7 03/20/2012 - 16:16 |
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The weakest of them all |
0
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2046 |
by X3M 09/25/2015 - 11:22 |
n/a | |
Thinking about fine-tuning of explicit probability |
13
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3616 |
by Masacroso 08/15/2014 - 10:15 |
by Masacroso 09/11/2014 - 14:12 |
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This mechanic fails, that is for sure |
1
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1913 |
by X3M 09/27/2017 - 02:09 |
by X3M 09/28/2017 - 02:14 |
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Thoughts on a mechanic where the players take turns being the bad guys in a cooperative game. |
5
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1631 |
by eviljohs 03/14/2012 - 17:03 |
by kos 03/15/2012 - 22:38 |
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Thoughts on having some secret information |
9
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2956 |
by MarkD1733 01/28/2020 - 01:21 |
by MarkD1733 02/22/2020 - 14:20 |
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Thoughts on Pirate Combat Mechanic |
4
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2201 |
by drktron 12/07/2013 - 15:20 |
by drktron 12/09/2013 - 16:09 |
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thoughts on various game mechanic options (long post) |
18
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2224 |
by MarkD1733 03/26/2017 - 16:21 |
by MarkD1733 04/03/2017 - 19:40 |
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Threshold Effect on Gameplay |
6
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1611 |
by jonathanflike 02/22/2017 - 12:38 |
by jonathanflike 02/24/2017 - 16:38 |
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Throwing dice to overcome a defense threshold rock paper scissors-style |
4
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2136 |
by Garwyx 11/13/2014 - 10:45 |
by X3M 11/14/2014 - 14:53 |
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Tile Based Exploration - Room Features by Dice |
0
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1701 |
by mattehdeh 08/14/2017 - 09:42 |
n/a | |
Tile movement mechanics ? |
3
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2681 |
by mongoosedog 11/30/2014 - 12:39 |
by mongoosedog 12/01/2014 - 16:27 |
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