Mechanics
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Topic | Replies | Views | Created | Last reply | |
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TCG Mechanics |
6
|
4885 |
by BrandonMH 02/08/2016 - 22:00 |
by x4Rs0L 02/16/2016 - 04:26 |
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TCG mechanics, limiting powerful cards |
15
|
3220 |
by Bokis 07/14/2016 - 14:57 |
by larienna 08/13/2016 - 11:18 |
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Technology Tree vs Available Structure Cards - Mechanic |
5
|
2261 |
by heppu 12/10/2009 - 06:04 |
by DogBoy 12/15/2009 - 14:53 |
|
Terrain as simplified as possible |
43
|
4637 |
by X3M 12/27/2020 - 13:31 |
by X3M 02/11/2021 - 00:19 |
|
Territory expansion and crunching |
13
|
2606 |
by larienna 07/10/2017 - 11:02 |
by DarkDream 07/17/2017 - 15:29 |
|
That could be the first computer assisted board game |
4
|
2211 |
by larienna 08/18/2014 - 11:23 |
by DifferentName 08/19/2014 - 11:21 |
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The "Legacy" Mechanic & Destruction |
23
|
3305 |
by PuppyShogun 12/14/2013 - 23:58 |
by Toa Lewa 12/24/2013 - 13:05 |
|
The accuracy mechanic. Redo? |
5
|
2258 |
by X3M 09/04/2014 - 16:27 |
by X3M 09/06/2014 - 07:16 |
|
The Affliction Deck |
15
|
2032 |
by King-William 10/31/2018 - 17:12 |
by wob 11/06/2018 - 09:57 |
|
The Decisionless Rondel |
6
|
2483 |
by schmanthony 01/20/2011 - 13:56 |
by SiddGames 01/25/2011 - 02:33 |
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The element of "time" in a game |
18
|
2259 |
by The Magician 01/20/2009 - 23:27 |
by The Magician 01/30/2009 - 01:57 |
|
The first turn advantage in my TCG/tactical combat game |
3
|
1955 |
by Zweiterversuch 06/26/2017 - 23:52 |
by polyobsessive 06/27/2017 - 11:33 |
|
The Fog of War |
28
|
7022 |
by Experimental Designs 05/14/2013 - 03:55 |
by john smith 03/20/2018 - 21:32 |
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The Great Totem (Native American hunting and war) |
47
|
8332 |
by Trepid 08/04/2017 - 22:12 |
by Trepid 08/13/2018 - 12:22 |
|
The Invisible CRT |
4
|
2660 |
by Desprez 03/17/2009 - 05:16 |
by Desprez 04/24/2009 - 18:44 |
|
The Labyrinth |
1
|
1475 |
by kpres 08/03/2018 - 00:26 |
by Jay103 08/03/2018 - 09:30 |
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The math on different sets of dice. Help a brother out! |
8
|
1792 |
by Fruittreeee 09/05/2018 - 06:58 |
by pelle 09/06/2018 - 04:45 |
|
The next steps.... |
4
|
2120 |
by markgrafn 07/27/2015 - 15:55 |
by markgrafn 07/29/2015 - 00:33 |
|
The opposite of deck building |
4
|
2246 |
by larienna 03/09/2012 - 12:23 |
by SlyBlu7 03/20/2012 - 16:16 |
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The weakest of them all |
0
|
2101 |
by X3M 09/25/2015 - 11:22 |
n/a | |
Thinking about fine-tuning of explicit probability |
13
|
3710 |
by Masacroso 08/15/2014 - 10:15 |
by Masacroso 09/11/2014 - 14:12 |
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This mechanic fails, that is for sure |
1
|
1963 |
by X3M 09/27/2017 - 02:09 |
by X3M 09/28/2017 - 02:14 |
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Thoughts on a mechanic where the players take turns being the bad guys in a cooperative game. |
5
|
1677 |
by eviljohs 03/14/2012 - 17:03 |
by kos 03/15/2012 - 22:38 |
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Thoughts on having some secret information |
9
|
3027 |
by MarkD1733 01/28/2020 - 01:21 |
by MarkD1733 02/22/2020 - 14:20 |
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Thoughts on Pirate Combat Mechanic |
4
|
2237 |
by drktron 12/07/2013 - 15:20 |
by drktron 12/09/2013 - 16:09 |
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