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Mechanics

For the discussion of how to create, balance, and implement mechanics.
TopicRepliesViewsCreatedsort iconLast reply
Innovative Battle System (sort of)
10
1434 by Fhizban
03/16/2009 - 05:40
by larienna
03/17/2009 - 09:53
Browsing for Combat Mechanics
5
1170 by Desprez
03/15/2009 - 18:18
by Katherine
03/16/2009 - 04:15
RPG Job Skills
4
975 by diamondtaurus
03/13/2009 - 15:30
by apeloverage
03/14/2009 - 19:43
I love it when...
18
1340 by Desprez
03/11/2009 - 07:12
by The Magician
04/02/2009 - 13:12
Asymetric Roles and Complexity
1
1000 by Desprez
03/10/2009 - 02:51
by Lucas.Castro
03/10/2009 - 11:43
A technology system for Starcraft Lite
2
1056 by larienna
03/09/2009 - 11:12
by larienna
03/09/2009 - 18:08
Question for my MSc thesis
8
1341 by Matthijs
03/08/2009 - 13:56
by Kirioni
11/21/2010 - 13:42
Space Game: Fuel Mechanic
9
1646 by Desprez
03/08/2009 - 07:33
by larienna
06/10/2009 - 15:09
300 Mechanics
9
2032 by Xane
03/07/2009 - 17:32
by End of Time Games
05/13/2009 - 12:35
Help me with my Board Layout and Stealth Mechanics
10
1527 by dtrik
03/03/2009 - 21:01
by dtrik
03/09/2009 - 12:22
Ranged Combat
1
1078 by Taavet
03/03/2009 - 18:40
by rtwombly
03/04/2009 - 16:55
Family space themed adventure: Trading commodities
6
1290 by Desprez
03/03/2009 - 04:00
by Desprez
03/04/2009 - 18:16
Binding risky Alliances
5
1087 by larienna
02/25/2009 - 23:00
by larienna
02/27/2009 - 10:47
need a mechanic for determining player turn order
6
1242 by Rocky Mustard
02/24/2009 - 12:46
by Rocky Mustard
02/25/2009 - 13:13
Mechanics in Cooperative Games
19
8947 by Captain Clegg
02/23/2009 - 04:53
by bielie
12/10/2009 - 16:52
Standard influence pressure interface
7
1158 by larienna
02/22/2009 - 12:49
by kungfugeek
03/03/2009 - 14:24
What is Battleline?
7
917 by larienna
02/17/2009 - 23:20
by larienna
02/18/2009 - 18:23
Need an random or semi-random event mechanic
5
1833 by larienna
02/10/2009 - 10:54
by larienna
02/11/2009 - 13:43
Area terrain and ranged attacks?
7
1228 by Blake
02/08/2009 - 20:10
by Mitchell Allen
03/04/2009 - 02:05
Non-transitive dice and "rock-paper-scissors"
10
2370 by Blake
02/05/2009 - 12:11
by Blake
01/03/2011 - 13:17
from cooperative to VS game master
7
1421 by larienna
02/04/2009 - 09:11
by JB
02/06/2009 - 09:50
Quick, expandable Cardbased conflict. Do these seem workable?
10
1305 by Torrent
02/02/2009 - 11:28
by Uchu Saru
02/08/2009 - 05:03
Using bidding for combat resolution
5
1249 by larienna
01/29/2009 - 09:26
by larienna
01/29/2009 - 22:24
Player generated map?
20
1988 by Kneuronak
01/26/2009 - 23:38
by brisingre
02/08/2009 - 01:48
The element of "time" in a game
18
1454 by The Magician
01/20/2009 - 23:27
by The Magician
01/30/2009 - 01:57
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by Dr. Radut