Mechanics
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Topic | Replies | Views | Created | Last reply | |
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Zomb... Traitor Mechanic |
15
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3596 |
by SuperioR 04/26/2011 - 14:18 |
by bonsaigames 05/03/2011 - 09:14 |
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Boggle-type Random Map Generator |
15
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4392 |
by Black Canyon 02/09/2010 - 11:26 |
by funlerz gamez 03/12/2010 - 20:14 |
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Worker Placement with Conventional Turn Structure |
15
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3521 |
by schmanthony 02/08/2010 - 15:38 |
by richardtempura 02/13/2010 - 12:49 |
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How to have random counter placement at game setup |
16
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2509 |
by MikeGravelle 01/31/2021 - 09:44 |
by lewpuls 02/19/2021 - 16:51 |
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Strong dice mechanic |
16
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2940 |
by questccg 01/10/2020 - 15:40 |
by X3M 01/13/2020 - 06:34 |
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Computation of dice rolls (ODDs) |
16
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1846 |
by questccg 09/23/2019 - 17:02 |
by apeloverage 09/26/2019 - 19:55 |
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Redstone - Please help me flesh out my battle mechanics. |
16
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2788 |
by Three 04/27/2017 - 13:46 |
by Three 05/14/2017 - 20:28 |
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"Corruption" mechanic |
16
|
3028 |
by impyo 09/02/2016 - 04:48 |
by Casamyr 09/11/2016 - 16:33 |
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Guards of Atlantis introduction video. Looking for Feedback. |
16
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3372 |
by ElKobold 12/04/2015 - 11:01 |
by ElKobold 12/19/2015 - 18:35 |
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Miniature Wargaming Combat Mechanic Using Chit Pull. Need advise. |
16
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3343 |
by cameron77 06/08/2015 - 09:49 |
by ElKobold 06/11/2015 - 15:28 |
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Which combat dice system would you prefer? |
16
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4293 |
by Garwyx 04/20/2015 - 16:46 |
by Joska Paszli 04/24/2015 - 17:02 |
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Simple, RPS-like mechanic |
16
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3151 |
by admiral142 10/07/2014 - 16:13 |
by admiral142 10/20/2014 - 16:56 |
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Simple mechanics, lots of information |
16
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2677 |
by Squinshee 08/20/2014 - 16:11 |
by Squinshee 08/24/2014 - 23:02 |
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What to do with strategy game board? |
16
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3259 |
by wineaholic 10/26/2013 - 21:41 |
by pelle 10/30/2013 - 17:11 |
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In need of some probability/dice experts |
16
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2477 |
by StagCutlery 08/10/2013 - 02:47 |
by StagCutlery 08/12/2013 - 20:42 |
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Combat Cards and Leveling Up - opinions desired |
16
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2519 |
by PaulG 05/06/2013 - 19:15 |
by Stormyknight1976 05/13/2013 - 07:43 |
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RedScarf Tactics -- Game Rules, Looking for Feedback |
16
|
4536 |
by Three 03/27/2013 - 21:58 |
by Three 04/12/2013 - 08:13 |
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Keeping information HIDDEN |
16
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2946 |
by questccg 03/21/2013 - 19:24 |
by questccg 03/24/2013 - 00:40 |
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Zombie Fort! (school project) Mechanics |
16
|
2598 |
by skittlesloli 11/09/2012 - 17:31 |
by Orangebeard 11/19/2012 - 14:55 |
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2d6 mechanic options |
16
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6869 |
by Relexx 09/14/2010 - 09:02 |
by Relexx 10/07/2010 - 20:46 |
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Help renaming stats |
16
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1917 |
by simons 01/09/2010 - 17:22 |
by joboscribe 01/17/2010 - 17:15 |
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Simultaneous Actions |
16
|
4221 |
by kyle 01/14/2009 - 21:16 |
by JB 02/09/2009 - 23:34 |
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What other perfect-information stock market mechanisms are out there? |
16
|
3210 |
by rayzg 08/14/2008 - 13:25 |
by clearclaw 08/18/2008 - 18:40 |
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Combat system: Stats RPS VS Roll vs TN |
17
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2091 |
by larienna 10/17/2022 - 10:25 |
by larienna 10/25/2022 - 10:00 |
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Time Travel: possible within a board game? |
17
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3095 |
by ceethreepio 12/06/2019 - 08:51 |
by ceethreepio 02/20/2020 - 12:01 |
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