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Mechanics

TopicRepliessort iconViewsCreatedLast reply
The element of "time" in a game
18
1621 by The Magician
01/20/2009 - 23:27
by The Magician
01/30/2009 - 01:57
Attributes problem
19
959 by X3M
04/08/2019 - 10:01
by X3M
04/13/2019 - 09:50
How to deal with infantry?
19
1197 by larienna
11/02/2018 - 10:22
by larienna
11/09/2018 - 13:53
Mechanics that represent fatigue?
19
1161 by Tim Edwards
10/24/2018 - 16:08
by Tim Edwards
10/26/2018 - 15:20
Action and resources
19
1269 by larienna
08/03/2018 - 10:51
by larienna
08/15/2018 - 09:29
Original Mechanic?
19
1528 by Ark1t3kt
09/12/2017 - 23:00
by Ark1t3kt
09/14/2017 - 11:49
Battle mechanic using dice, cards, and permanent upgrades
19
2408 by Rick L
12/10/2016 - 23:12
by Rick L
03/08/2017 - 21:33
Balancing slow moving projectiles
19
2794 by X3M
10/31/2016 - 07:16
by X3M
11/30/2016 - 19:12
Blind trading ideas?
19
2416 by mongoosedog
04/19/2016 - 11:02
by radioactivemouse
09/28/2016 - 04:12
How can your make your game more interesting to players during OTHER players turns?
19
5499 by cazseus
10/03/2015 - 13:34
by ChrisBroadbent
01/12/2016 - 18:18
Damage resistance mechanic help
19
2957 by Squinshee
01/13/2014 - 20:55
by PenteVPM
01/21/2014 - 11:12
Victory Condition and Movement
19
1315 by Lopaki
06/01/2011 - 19:45
by larienna
06/12/2011 - 11:18
Two from List 1 and One from List 2, with Overlap
19
1524 by MatthewF
03/29/2009 - 17:51
by kungfugeek
04/02/2009 - 16:03
Mechanics in Cooperative Games
19
10142 by Captain Clegg
02/23/2009 - 04:53
by bielie
12/10/2009 - 16:52
Using the pay to succeed mechanism in war games.
20
981 by larienna
09/26/2019 - 10:20
by larienna
10/03/2019 - 09:39
Monster Keep — Removing Player Elimination
20
1334 by questccg
06/02/2019 - 20:56
by Tim Edwards
06/08/2019 - 19:05
Math of dice/card combos
20
1109 by chris_mancini
09/13/2018 - 20:00
by chris_mancini
09/19/2018 - 21:35
Math question + XP dilemma
20
1983 by bbblackwell
10/31/2016 - 13:03
by bbblackwell
11/04/2016 - 22:05
Honor System
20
1943 by Squinshee
09/03/2016 - 22:53
by X3M
09/07/2016 - 07:16
Stealth game mechanic: Pay to succeed
20
2803 by larienna
08/01/2016 - 09:11
by let-off studios
05/02/2018 - 08:45
managing resources -- use bits or a track
20
2827 by MarkD1733
01/18/2015 - 17:18
by Zag24
01/25/2015 - 13:11
Initiative problems
20
2567 by Experimental Designs
06/26/2014 - 01:31
by X3M
07/15/2014 - 17:10
Programmed Enemy Action List
20
2162 by RyanRay
05/30/2014 - 12:40
by devaloki
06/02/2014 - 06:34
Always at Risk without being Adjacent
20
3168 by Toa Lewa
05/01/2014 - 16:32
by Toa Lewa
05/12/2014 - 15:16
Different number of units allowed per region
20
2367 by X3M
04/05/2014 - 12:16
by X3M
05/07/2014 - 17:24
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by Dr. Radut