Mechanics
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| Topic | Replies | Views | Created | Last reply | |
|---|---|---|---|---|---|
| Probability of Yahtzee |
15
|
6612 |
by Steven Long 11/04/2013 - 00:21 |
by X3M 11/15/2013 - 10:33 |
|
| Improving Combat Rules |
15
|
2736 |
by questccg 09/30/2013 - 19:12 |
by Gimbal 03/10/2014 - 03:56 |
|
| Using Dice as Pawns |
15
|
2758 |
by Grall Ritnos 05/01/2013 - 11:31 |
by Grall Ritnos 05/07/2013 - 12:24 |
|
| Squares vs. Hexs (and a dice/chance question) |
15
|
2681 |
by Geikamir 10/20/2011 - 14:43 |
by Maaartin 10/24/2011 - 16:47 |
|
| Zomb... AI Movement Mechanic |
15
|
3675 |
by SuperioR 05/10/2011 - 02:40 |
by SuperioR 06/12/2011 - 03:09 |
|
| Zomb... Traitor Mechanic |
15
|
4086 |
by SuperioR 04/26/2011 - 14:18 |
by bonsaigames 05/03/2011 - 09:14 |
|
| Boggle-type Random Map Generator |
15
|
4801 |
by Black Canyon 02/09/2010 - 11:26 |
by funlerz gamez 03/12/2010 - 20:14 |
|
| Worker Placement with Conventional Turn Structure |
15
|
3886 |
by schmanthony 02/08/2010 - 15:38 |
by richardtempura 02/13/2010 - 12:49 |
|
| How to have random counter placement at game setup |
16
|
3191 |
by MikeGravelle 01/31/2021 - 09:44 |
by lewpuls 02/19/2021 - 16:51 |
|
| Strong dice mechanic |
16
|
3189 |
by questccg 01/10/2020 - 15:40 |
by X3M 01/13/2020 - 06:34 |
|
| Computation of dice rolls (ODDs) |
16
|
2538 |
by questccg 09/23/2019 - 17:02 |
by apeloverage 09/26/2019 - 19:55 |
|
| Redstone - Please help me flesh out my battle mechanics. |
16
|
2975 |
by Three 04/27/2017 - 13:46 |
by Three 05/14/2017 - 20:28 |
|
| "Corruption" mechanic |
16
|
3402 |
by impyo 09/02/2016 - 04:48 |
by Casamyr 09/11/2016 - 16:33 |
|
| Guards of Atlantis introduction video. Looking for Feedback. |
16
|
3599 |
by ElKobold 12/04/2015 - 11:01 |
by ElKobold 12/19/2015 - 18:35 |
|
| Miniature Wargaming Combat Mechanic Using Chit Pull. Need advise. |
16
|
3752 |
by cameron77 06/08/2015 - 09:49 |
by ElKobold 06/11/2015 - 15:28 |
|
| Which combat dice system would you prefer? |
16
|
4581 |
by Garwyx 04/20/2015 - 16:46 |
by Joska Paszli 04/24/2015 - 17:02 |
|
| Simple, RPS-like mechanic |
16
|
3411 |
by admiral142 10/07/2014 - 16:13 |
by admiral142 10/20/2014 - 16:56 |
|
| Simple mechanics, lots of information |
16
|
2931 |
by Squinshee 08/20/2014 - 16:11 |
by Squinshee 08/24/2014 - 23:02 |
|
| What to do with strategy game board? |
16
|
3527 |
by wineaholic 10/26/2013 - 21:41 |
by pelle 10/30/2013 - 17:11 |
|
| In need of some probability/dice experts |
16
|
2751 |
by StagCutlery 08/10/2013 - 02:47 |
by StagCutlery 08/12/2013 - 20:42 |
|
| Combat Cards and Leveling Up - opinions desired |
16
|
2780 |
by PaulG 05/06/2013 - 19:15 |
by Stormyknight1976 05/13/2013 - 07:43 |
|
| RedScarf Tactics -- Game Rules, Looking for Feedback |
16
|
4764 |
by Three 03/27/2013 - 21:58 |
by Three 04/12/2013 - 08:13 |
|
| Keeping information HIDDEN |
16
|
3339 |
by questccg 03/21/2013 - 19:24 |
by questccg 03/24/2013 - 00:40 |
|
| Zombie Fort! (school project) Mechanics |
16
|
2808 |
by skittlesloli 11/09/2012 - 17:31 |
by Orangebeard 11/19/2012 - 14:55 |
|
| 2d6 mechanic options |
16
|
7362 |
by Relexx 09/14/2010 - 09:02 |
by Relexx 10/07/2010 - 20:46 |

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