Mechanics
- Login to post new content in the forum.
Topic | Replies | Views | Created![]() | Last reply | |
---|---|---|---|---|---|
Help find words for non-English versions |
4
|
1272 |
by mue114 08/08/2019 - 23:48 |
by Fobs 08/18/2019 - 01:47 |
|
Crazy Idea: "Build your own space opera" board game |
14
|
2093 |
by larienna 08/10/2019 - 09:32 |
by Jay103 09/04/2019 - 16:04 |
|
Removing the Rope |
19
|
2457 |
by X3M 08/14/2019 - 09:07 |
by X3M 07/17/2021 - 19:14 |
|
How to make a game without direct opposition interesting |
12
|
2154 |
by larienna 08/19/2019 - 07:56 |
by larienna 08/27/2019 - 11:45 |
|
A survey for my game. |
13
|
1600 |
by PG-Developement 08/25/2019 - 16:55 |
by Jay103 08/30/2019 - 12:01 |
|
Maintaining balance with a "leader" player |
18
|
1901 |
by SDHokie 08/29/2019 - 17:21 |
by SDHokie 11/07/2019 - 17:41 |
|
Doing something cool with Top Trumps? |
15
|
2182 |
by Tim Edwards 09/01/2019 - 16:18 |
by apeloverage 09/10/2019 - 17:25 |
|
Five Nights at Freddy's Board Game - Electricity |
6
|
1359 |
by bottercot 09/09/2019 - 17:06 |
by bottercot 09/12/2019 - 14:49 |
|
Coop adventure game, how about making monsters recurrent? |
5
|
1404 |
by larienna 09/11/2019 - 11:27 |
by larienna 09/12/2019 - 12:12 |
|
Reducing handling for Action Points |
2
|
1350 |
by X3M 09/12/2019 - 17:30 |
by X3M 09/13/2019 - 17:19 |
|
herding mechanic? |
6
|
1516 |
by NewbieDesigner 09/19/2019 - 14:14 |
by questccg 09/23/2019 - 16:40 |
|
Computation of dice rolls (ODDs) |
16
|
1633 |
by questccg 09/23/2019 - 17:02 |
by apeloverage 09/26/2019 - 19:55 |
|
Using the pay to succeed mechanism in war games. |
20
|
1790 |
by larienna 09/26/2019 - 10:20 |
by larienna 10/03/2019 - 09:39 |
|
War games: Using the reduced side for a different unit type. |
10
|
2173 |
by larienna 09/27/2019 - 16:02 |
by larienna 10/03/2019 - 10:46 |
|
Mapless Movement |
9
|
1855 |
by FrankM 09/28/2019 - 22:34 |
by NomadArtisan 11/05/2019 - 11:33 |
|
hidden trap in dungeon without players knowing |
11
|
1673 |
by jedite1000 10/02/2019 - 02:47 |
by questccg 10/03/2019 - 17:24 |
|
I might have finally found my encounter resolution mechanism |
2
|
1361 |
by larienna 10/09/2019 - 11:57 |
by larienna 10/09/2019 - 15:18 |
|
Superpowers game? |
25
|
2195 |
by Jay103 10/10/2019 - 11:13 |
by Jay103 10/17/2019 - 12:22 |
|
Player or AI, a new cardgame concept? |
7
|
1699 |
by X3M 10/18/2019 - 08:17 |
by X3M 10/22/2019 - 11:54 |
|
Hexagon grid movement question |
12
|
1787 |
by NewbieDesigner 10/22/2019 - 08:52 |
by apeloverage 10/24/2019 - 20:26 |
|
No Card Play Limits |
8
|
1253 |
by NomadArtisan 11/01/2019 - 14:15 |
by SDHokie 11/07/2019 - 17:28 |
|
Damage reduction, only one way? |
21
|
1679 |
by X3M 11/04/2019 - 20:15 |
by X3M 11/11/2019 - 21:06 |
|
Card Game Combat Systems |
6
|
5404 |
by NomadArtisan 11/05/2019 - 12:55 |
by NomadArtisan 11/05/2019 - 14:22 |
|
Board ideas |
7
|
1359 |
by sesame3246 11/11/2019 - 01:10 |
by questccg 11/11/2019 - 19:55 |
|
Weapon cooldown, would you make use of it? |
7
|
1822 |
by X3M 11/16/2019 - 17:59 |
by X3M 11/19/2019 - 16:18 |
- No New Posts
- New Posts
- Hot Thread (No New)
- Hot Thread (New)
- Sticky Thread
- Locked Thread
