Mechanics
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| Topic | Replies | Views | Created | Last reply | |
|---|---|---|---|---|---|
| A survey for my game. |
13
|
2064 |
by PG-Developement 08/25/2019 - 16:55 |
by Jay103 08/30/2019 - 12:01 |
|
| Crazy Idea: "Build your own space opera" board game |
14
|
2655 |
by larienna 08/10/2019 - 09:32 |
by Jay103 09/04/2019 - 16:04 |
|
| Doing something cool with Top Trumps? |
15
|
4444 |
by Tim Edwards 09/01/2019 - 16:18 |
by apeloverage 09/10/2019 - 17:25 |
|
| Coop adventure game, how about making monsters recurrent? |
5
|
1946 |
by larienna 09/11/2019 - 11:27 |
by larienna 09/12/2019 - 12:12 |
|
| Five Nights at Freddy's Board Game - Electricity |
6
|
1883 |
by bottercot 09/09/2019 - 17:06 |
by bottercot 09/12/2019 - 14:49 |
|
| Reducing handling for Action Points |
2
|
1837 |
by X3M 09/12/2019 - 17:30 |
by X3M 09/13/2019 - 17:19 |
|
| herding mechanic? |
6
|
2009 |
by NewbieDesigner 09/19/2019 - 14:14 |
by questccg 09/23/2019 - 16:40 |
|
| Computation of dice rolls (ODDs) |
16
|
2487 |
by questccg 09/23/2019 - 17:02 |
by apeloverage 09/26/2019 - 19:55 |
|
| Not sorting dice |
29
|
3220 |
by X3M 03/05/2019 - 21:14 |
by X3M 09/30/2019 - 05:29 |
|
| Using the pay to succeed mechanism in war games. |
20
|
2347 |
by larienna 09/26/2019 - 10:20 |
by larienna 10/03/2019 - 09:39 |
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| War games: Using the reduced side for a different unit type. |
10
|
2842 |
by larienna 09/27/2019 - 16:02 |
by larienna 10/03/2019 - 10:46 |
|
| hidden trap in dungeon without players knowing |
11
|
2342 |
by jedite1000 10/02/2019 - 02:47 |
by questccg 10/03/2019 - 17:24 |
|
| I might have finally found my encounter resolution mechanism |
2
|
1920 |
by larienna 10/09/2019 - 11:57 |
by larienna 10/09/2019 - 15:18 |
|
| Superpowers game? |
25
|
2874 |
by Jay103 10/10/2019 - 11:13 |
by Jay103 10/17/2019 - 12:22 |
|
| Player or AI, a new cardgame concept? |
7
|
2348 |
by X3M 10/18/2019 - 08:17 |
by X3M 10/22/2019 - 11:54 |
|
| Hexagon grid movement question |
12
|
2429 |
by NewbieDesigner 10/22/2019 - 08:52 |
by apeloverage 10/24/2019 - 20:26 |
|
| Mapless Movement |
9
|
2451 |
by FrankM 09/28/2019 - 22:34 |
by NomadArtisan 11/05/2019 - 11:33 |
|
| Card Game Combat Systems |
6
|
9769 |
by NomadArtisan 11/05/2019 - 12:55 |
by NomadArtisan 11/05/2019 - 14:22 |
|
| No Card Play Limits |
8
|
1726 |
by NomadArtisan 11/01/2019 - 14:15 |
by SDHokie 11/07/2019 - 17:28 |
|
| Maintaining balance with a "leader" player |
18
|
2407 |
by SDHokie 08/29/2019 - 17:21 |
by SDHokie 11/07/2019 - 17:41 |
|
| Board ideas |
7
|
1871 |
by sesame3246 11/11/2019 - 01:10 |
by questccg 11/11/2019 - 19:55 |
|
| Damage reduction, only one way? |
21
|
2180 |
by X3M 11/04/2019 - 20:15 |
by X3M 11/11/2019 - 21:06 |
|
| Weapon cooldown, would you make use of it? |
7
|
2321 |
by X3M 11/16/2019 - 17:59 |
by X3M 11/19/2019 - 16:18 |
|
| Updated Board Ideas |
4
|
2274 |
by sesame3246 11/19/2019 - 14:56 |
by sesame3246 11/23/2019 - 14:48 |
|
| Weight of charging a weapon over time? |
12
|
2521 |
by X3M 11/19/2019 - 16:29 |
by X3M 11/25/2019 - 15:27 |

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