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Mechanics

For the discussion of how to create, balance, and implement mechanics.
TopicRepliessort iconViewsCreatedLast reply
Looking for a more elegant solution than rolling more dice...
15
2840 by Druski
09/03/2015 - 23:34
by Masacroso
10/27/2015 - 13:12
Detection and spotting mechanics
15
2151 by Experimental Designs
09/21/2014 - 04:23
by Experimental Designs
10/04/2014 - 15:10
Making a battle mechanic more balanced
15
2002 by Toa Lewa
09/12/2014 - 19:34
by MarkD1733
09/16/2014 - 00:55
Magic: MP vs Castings system
15
2115 by devaloki
09/02/2014 - 20:10
by devaloki
09/16/2014 - 03:46
which dice mechanic would you prefer?
15
2112 by MarkD1733
08/25/2014 - 23:23
by MarkD1733
09/03/2014 - 10:51
Inverse Loyalty
15
2330 by zdepthcharge
08/13/2014 - 02:07
by zdepthcharge
08/15/2014 - 21:46
What Makes or Breaks a Tabletop Miniatures Game
15
11446 by Toa Lewa
02/03/2014 - 12:13
by schattentanz
03/03/2014 - 04:53
Randomized Board Ideas/Options
15
1916 by Hiko
11/22/2013 - 22:00
by questccg
11/27/2013 - 23:36
Probability of Yahtzee
15
3008 by Steven Long
11/04/2013 - 00:21
by X3M
11/15/2013 - 10:33
Improving Combat Rules
15
1828 by questccg
09/30/2013 - 19:12
by Gimbal
03/10/2014 - 03:56
Using Dice as Pawns
15
1538 by Grall Ritnos
05/01/2013 - 11:31
by Grall Ritnos
05/07/2013 - 12:24
Squares vs. Hexs (and a dice/chance question)
15
1543 by Geikamir
10/20/2011 - 14:43
by Maaartin
10/24/2011 - 16:47
Zomb... AI Movement Mechanic
15
1843 by SuperioR
05/10/2011 - 02:40
by SuperioR
06/12/2011 - 03:09
Zomb... Traitor Mechanic
15
1868 by SuperioR
04/26/2011 - 14:18
by bonsaigames
05/03/2011 - 09:14
Boggle-type Random Map Generator
15
2734 by Black Canyon
02/09/2010 - 11:26
by funlerz gamez
03/12/2010 - 20:14
Worker Placement with Conventional Turn Structure
15
2090 by schmanthony
02/08/2010 - 15:38
by richardtempura
02/13/2010 - 12:49
What option do you think is better?
14
962 by MAR
05/19/2018 - 11:06
by MAR
05/22/2018 - 16:26
Alternative to mana tapping card games
14
1704 by jedite1000
03/15/2018 - 00:35
by jedite1000
03/17/2018 - 00:01
Eliminating random numbers as they're generated
14
1223 by bbblackwell
12/30/2017 - 04:09
by FrankM
01/04/2018 - 18:17
Chess like games: Alternative victory condition to check mate
14
2340 by larienna
05/14/2017 - 16:32
by larienna
05/17/2017 - 16:37
Do we categorize mechanics too much? Trying to see if "Catan" is a hidden worker placement game
14
1407 by Rick L
04/14/2017 - 17:56
by BenMora
04/21/2017 - 08:31
Games with really cool/unique mechanics
14
3267 by BoardGent
10/17/2016 - 13:13
by Supafrieke
03/13/2017 - 22:14
[Dungeon Crawl] Weapons and Combat
14
2938 by Mortimer
12/03/2015 - 01:45
by bottercot
04/30/2018 - 13:14
my combat system ... any ideas or is it ok?
14
2691 by undeliverer
07/08/2015 - 18:13
by Emrak
08/27/2015 - 14:00
best way to break simultaneous bid tie
14
2296 by NewbieDesigner
11/03/2014 - 10:45
by Beggarking
11/05/2014 - 23:13
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by Dr. Radut