Mechanics
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Topic | Replies | Views | Created | Last reply | |
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Using cards to track VPs/resources? |
2
|
1898 |
by Grudunza 06/12/2009 - 13:45 |
by Grudunza 06/12/2009 - 18:13 |
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Modeling market fluxuations in a trading game. |
7
|
1706 |
by JonnyRotten 06/09/2009 - 23:44 |
by JonnyRotten 06/10/2009 - 13:36 |
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Abstract mechanic idea for resolving conflicts. |
2
|
1776 |
by larienna 05/23/2009 - 21:42 |
by larienna 05/24/2009 - 21:30 |
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Resolving ties with secret bidding? |
5
|
1560 |
by Chris_Smith 05/14/2009 - 10:51 |
by schmanthony 05/15/2009 - 10:23 |
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Random Hidden - Does this logic jive? |
10
|
2120 |
by Torrent 05/09/2009 - 13:39 |
by Torrent 05/10/2009 - 15:31 |
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Need a very simple WW2 Europe conflict resolution |
9
|
2134 |
by larienna 05/06/2009 - 17:36 |
by apeloverage 07/09/2009 - 20:02 |
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Card Mechanic - Looking for Feedback |
8
|
1885 |
by Chris_Smith 04/29/2009 - 10:50 |
by Chris_Smith 04/30/2009 - 11:31 |
|
COmbat mechanic question (opinions sought) |
4
|
1669 |
by elberon 04/24/2009 - 02:41 |
by elberon 04/26/2009 - 18:37 |
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Professional issues |
6
|
2367 |
by PaulS 04/23/2009 - 11:16 |
by End of Time Games 04/23/2009 - 16:15 |
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Modifying Warrior Dice |
7
|
2217 |
by rkhigdon 04/16/2009 - 20:05 |
by rkhigdon 04/20/2009 - 20:07 |
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Allow acting in a wresling game |
0
|
1457 |
by larienna 04/08/2009 - 10:11 |
n/a | |
Processor unit for military games |
6
|
1497 |
by stuka 04/07/2009 - 16:37 |
by InvisibleJon 04/08/2009 - 23:19 |
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Taste in a board game?? |
5
|
1765 |
by Dushanbetea 04/07/2009 - 04:28 |
by Dushanbetea 04/09/2009 - 01:06 |
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Combat: Infinite special abilities using a comparing system |
3
|
2272 |
by larienna 04/02/2009 - 22:03 |
by coco 04/03/2009 - 10:10 |
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Two from List 1 and One from List 2, with Overlap |
19
|
2354 |
by MatthewF 03/29/2009 - 17:51 |
by kungfugeek 04/02/2009 - 16:03 |
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Making combined abilities |
4
|
2025 |
by larienna 03/29/2009 - 11:20 |
by The Magician 04/01/2009 - 03:21 |
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Components: Print and play on poker chips |
12
|
3157 |
by larienna 03/29/2009 - 11:06 |
by ccube78 08/31/2009 - 07:53 |
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Supply and Demand Mechanics |
6
|
5070 |
by NativeTexan 03/28/2009 - 01:09 |
by larienna 04/02/2009 - 16:22 |
|
7 Actions and 3 Formulas |
9
|
2088 |
by JB 03/25/2009 - 10:18 |
by Mitchell Allen 03/27/2009 - 12:22 |
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Event card mechanic |
10
|
4316 |
by jwarrend 03/23/2009 - 19:11 |
by jwarrend 03/25/2009 - 06:49 |
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Clues and discovery mechanics |
8
|
2214 |
by Desprez 03/23/2009 - 16:27 |
by Desprez 03/25/2009 - 19:14 |
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Risk Game |
2
|
2086 |
by frisky risky 03/20/2009 - 03:21 |
by apeloverage 03/20/2009 - 12:11 |
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Zen Flower Showdown (nontransitive dice) |
0
|
1600 |
by fecundity 03/19/2009 - 21:37 |
n/a | |
I can't keep my original game from dividing into two different games! |
4
|
1648 |
by monica99 03/18/2009 - 20:57 |
by The Magician 03/19/2009 - 13:21 |
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Agressive Moves and Family Games |
9
|
2072 |
by Desprez 03/17/2009 - 14:20 |
by monica99 03/28/2009 - 16:49 |
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