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Mechanics

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Risk Game
2
1992 by frisky risky
03/20/2009 - 03:21
by apeloverage
03/20/2009 - 12:11
Zen Flower Showdown (nontransitive dice)
0
1505 by fecundity
03/19/2009 - 21:37
n/a
I can't keep my original game from dividing into two different games!
4
1557 by monica99
03/18/2009 - 20:57
by The Magician
03/19/2009 - 13:21
Innovative Battle System (sort of)
10
2051 by Fhizban
03/16/2009 - 05:40
by larienna
03/17/2009 - 09:53
Browsing for Combat Mechanics
5
1882 by Desprez
03/15/2009 - 18:18
by Katherine
03/16/2009 - 04:15
RPG Job Skills
4
1655 by diamondtaurus
03/13/2009 - 15:30
by apeloverage
03/14/2009 - 19:43
Asymetric Roles and Complexity
1
1532 by Desprez
03/10/2009 - 02:51
by Lucas.Castro
03/10/2009 - 11:43
A technology system for Starcraft Lite
2
1651 by larienna
03/09/2009 - 11:12
by larienna
03/09/2009 - 18:08
Help me with my Board Layout and Stealth Mechanics
10
2267 by dtrik
03/03/2009 - 21:01
by dtrik
03/09/2009 - 12:22
Family space themed adventure: Trading commodities
6
1949 by Desprez
03/03/2009 - 04:00
by Desprez
03/04/2009 - 18:16
Ranged Combat
1
1632 by Taavet
03/03/2009 - 18:40
by rtwombly
03/04/2009 - 16:55
Area terrain and ranged attacks?
7
1826 by Blake
02/08/2009 - 20:10
by Mitchell Allen
03/04/2009 - 02:05
Standard influence pressure interface
7
1741 by larienna
02/22/2009 - 12:49
by kungfugeek
03/03/2009 - 14:24
Binding risky Alliances
5
1800 by larienna
02/25/2009 - 23:00
by larienna
02/27/2009 - 10:47
need a mechanic for determining player turn order
6
1843 by Rocky Mustard
02/24/2009 - 12:46
by Rocky Mustard
02/25/2009 - 13:13
What is Battleline?
7
1593 by larienna
02/17/2009 - 23:20
by larienna
02/18/2009 - 18:23
Need an random or semi-random event mechanic
5
2956 by larienna
02/10/2009 - 10:54
by larienna
02/11/2009 - 13:43
Simultaneous Actions
16
3770 by kyle
01/14/2009 - 21:16
by JB
02/09/2009 - 23:34
Quick, expandable Cardbased conflict. Do these seem workable?
10
1946 by Torrent
02/02/2009 - 11:28
by Uchu Saru
02/08/2009 - 05:03
Player generated map?
20
2783 by Kneuronak
01/26/2009 - 23:38
by brisingre
02/08/2009 - 01:48
from cooperative to VS game master
7
2137 by larienna
02/04/2009 - 09:11
by JB
02/06/2009 - 09:50
Storyline mechanic: Need an alternative to stacked event cards
10
2892 by larienna
01/20/2009 - 20:12
by brisingre
02/04/2009 - 15:22
The element of "time" in a game
18
2097 by The Magician
01/20/2009 - 23:27
by The Magician
01/30/2009 - 01:57
Using bidding for combat resolution
5
1971 by larienna
01/29/2009 - 09:26
by larienna
01/29/2009 - 22:24
Cutting down the number of units (like in games of thrones)
0
1573 by larienna
01/19/2009 - 12:29
n/a
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by Dr. Radut