Mechanics
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Topic | Replies | Views | Created | Last reply![]() | |
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Clues and discovery mechanics |
8
|
2639 |
by Desprez 03/23/2009 - 16:27 |
by Desprez 03/25/2009 - 19:14 |
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Event card mechanic |
10
|
5043 |
by jwarrend 03/23/2009 - 19:11 |
by jwarrend 03/25/2009 - 06:49 |
|
Risk Game |
2
|
2325 |
by frisky risky 03/20/2009 - 03:21 |
by apeloverage 03/20/2009 - 12:11 |
|
Zen Flower Showdown (nontransitive dice) |
0
|
1838 |
by fecundity 03/19/2009 - 21:37 |
n/a | |
I can't keep my original game from dividing into two different games! |
4
|
1858 |
by monica99 03/18/2009 - 20:57 |
by The Magician 03/19/2009 - 13:21 |
|
Innovative Battle System (sort of) |
10
|
2322 |
by Fhizban 03/16/2009 - 05:40 |
by larienna 03/17/2009 - 09:53 |
|
Browsing for Combat Mechanics |
5
|
2246 |
by Desprez 03/15/2009 - 18:18 |
by Katherine 03/16/2009 - 04:15 |
|
RPG Job Skills |
4
|
2018 |
by diamondtaurus 03/13/2009 - 15:30 |
by apeloverage 03/14/2009 - 19:43 |
|
Asymetric Roles and Complexity |
1
|
1846 |
by Desprez 03/10/2009 - 02:51 |
by Lucas.Castro 03/10/2009 - 11:43 |
|
A technology system for Starcraft Lite |
2
|
1984 |
by larienna 03/09/2009 - 11:12 |
by larienna 03/09/2009 - 18:08 |
|
Help me with my Board Layout and Stealth Mechanics |
10
|
2658 |
by dtrik 03/03/2009 - 21:01 |
by dtrik 03/09/2009 - 12:22 |
|
Family space themed adventure: Trading commodities |
6
|
2256 |
by Desprez 03/03/2009 - 04:00 |
by Desprez 03/04/2009 - 18:16 |
|
Ranged Combat |
1
|
1929 |
by Taavet 03/03/2009 - 18:40 |
by rtwombly 03/04/2009 - 16:55 |
|
Area terrain and ranged attacks? |
7
|
2207 |
by Blake 02/08/2009 - 20:10 |
by Mitchell Allen 03/04/2009 - 02:05 |
|
Standard influence pressure interface |
7
|
2094 |
by larienna 02/22/2009 - 12:49 |
by kungfugeek 03/03/2009 - 14:24 |
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Binding risky Alliances |
5
|
2234 |
by larienna 02/25/2009 - 23:00 |
by larienna 02/27/2009 - 10:47 |
|
need a mechanic for determining player turn order |
6
|
2184 |
by Rocky Mustard 02/24/2009 - 12:46 |
by Rocky Mustard 02/25/2009 - 13:13 |
|
What is Battleline? |
7
|
1980 |
by larienna 02/17/2009 - 23:20 |
by larienna 02/18/2009 - 18:23 |
|
Need an random or semi-random event mechanic |
5
|
3361 |
by larienna 02/10/2009 - 10:54 |
by larienna 02/11/2009 - 13:43 |
|
Simultaneous Actions |
16
|
4494 |
by kyle 01/14/2009 - 21:16 |
by JB 02/09/2009 - 23:34 |
|
Quick, expandable Cardbased conflict. Do these seem workable? |
10
|
2318 |
by Torrent 02/02/2009 - 11:28 |
by Uchu Saru 02/08/2009 - 05:03 |
|
Player generated map? |
20
|
3128 |
by Kneuronak 01/26/2009 - 23:38 |
by brisingre 02/08/2009 - 01:48 |
|
from cooperative to VS game master |
7
|
2505 |
by larienna 02/04/2009 - 09:11 |
by JB 02/06/2009 - 09:50 |
|
Storyline mechanic: Need an alternative to stacked event cards |
10
|
3335 |
by larienna 01/20/2009 - 20:12 |
by brisingre 02/04/2009 - 15:22 |
|
The element of "time" in a game |
18
|
2419 |
by The Magician 01/20/2009 - 23:27 |
by The Magician 01/30/2009 - 01:57 |
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