Mechanics
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| Topic | Replies | Views | Created | Last reply | |
|---|---|---|---|---|---|
| Encounters: Giving players a choice of action |
22
|
3403 |
by larienna 03/04/2019 - 14:54 |
by larienna 04/13/2019 - 14:51 |
|
| Attributes problem |
19
|
2712 |
by X3M 04/08/2019 - 10:01 |
by X3M 04/13/2019 - 09:50 |
|
| Deeper card game strategy |
24
|
3122 |
by questccg 03/10/2019 - 22:51 |
by questccg 03/31/2019 - 20:19 |
|
| "Spaceless" Movement - What is the best way to do this? |
15
|
2661 |
by bottercot 03/11/2019 - 16:49 |
by Isegrim 03/22/2019 - 17:01 |
|
| Cost of Action Cards |
5
|
2628 |
by Candika 03/21/2019 - 04:28 |
by Candika 03/22/2019 - 06:09 |
|
| Music Festival Game: Tracking "Hype" |
4
|
2088 |
by deFunkt29 03/07/2019 - 20:18 |
by deFunkt29 03/11/2019 - 14:42 |
|
| VP distribution |
8
|
2064 |
by Candika 03/05/2019 - 08:28 |
by Git80 03/06/2019 - 18:03 |
|
| Customizable Unit Gear |
3
|
2226 |
by bottercot 03/01/2019 - 16:47 |
by X3M 03/04/2019 - 18:03 |
|
| Suggestions for Adding an Extra Strategic Dimension to Semi-Cooperative Space 4x Game |
6
|
2552 |
by DarkDream 02/18/2019 - 07:37 |
by DarkDream 02/20/2019 - 09:31 |
|
| making RPS less random. |
10
|
2560 |
by wob 02/12/2019 - 12:22 |
by Tim Edwards 02/18/2019 - 18:19 |
|
| Attribute movement (war games in general) |
11
|
3542 |
by X3M 02/07/2019 - 15:59 |
by X3M 02/16/2019 - 16:57 |
|
| Hidden Movement |
10
|
2685 |
by bottercot 02/06/2019 - 14:24 |
by gxnpt 02/13/2019 - 20:05 |
|
| Has this mechanic been used before |
11
|
2382 |
by Fex_H 02/05/2019 - 21:51 |
by deFunkt29 02/07/2019 - 20:28 |
|
| How best to score points |
4
|
2099 |
by questccg 02/05/2019 - 03:09 |
by questccg 02/05/2019 - 21:04 |
|
| Is there a such thing as too many dice? |
17
|
2793 |
by xbustercannon 01/22/2019 - 16:53 |
by questccg 02/02/2019 - 22:55 |
|
| Reducing the amount of ships |
12
|
2401 |
by larienna 01/28/2019 - 14:01 |
by larienna 02/02/2019 - 10:19 |
|
| Is this overkill on my vision mechanic? |
29
|
4125 |
by X3M 12/26/2018 - 10:02 |
by X3M 01/26/2019 - 15:12 |
|
| Mid-Late Game Trigger Help |
15
|
2354 |
by pupulesurfer 01/21/2019 - 20:40 |
by mwlgames 01/25/2019 - 08:43 |
|
| Arena Shooter Game: 'Aim' as a value, what counters it? |
22
|
2757 |
by ArkhamArkhiver 01/10/2019 - 22:31 |
by john smith 01/24/2019 - 14:58 |
|
| Passion, Pride and Prejudice: social deduction party card game |
15
|
3429 |
by Paul Ott 01/08/2019 - 14:42 |
by ArkhamArkhiver 01/21/2019 - 12:23 |
|
| Creating card game with multiple winning options |
46
|
6211 |
by jedite1000 01/08/2019 - 01:40 |
by questccg 01/17/2019 - 00:37 |
|
| Hidden Movement ---feat. some or all players? |
3
|
1866 |
by ArkhamArkhiver 01/08/2019 - 11:32 |
by X3M 01/14/2019 - 13:51 |
|
| Containment: Core Alien Traits |
6
|
2187 |
by King-William 10/31/2018 - 22:12 |
by ArkhamArkhiver 01/08/2019 - 11:15 |
|
| Creating a voting assembly mechanic |
13
|
2278 |
by red 01/01/2019 - 22:26 |
by questccg 01/07/2019 - 23:00 |
|
| Axios: Survival instinct |
0
|
1939 |
by King-William 12/30/2018 - 00:16 |
n/a |

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