Skip to Content

Mechanics

For the discussion of how to create, balance, and implement mechanics.
TopicRepliessort iconViewsCreatedLast reply
Stacking decks against opponents
2
524 by Rick L
12/01/2018 - 22:50
by Jay103
12/03/2018 - 10:34
Alternate win conditions
2
685 by WillRoss1
08/18/2018 - 21:53
by Nicklypuff
08/31/2018 - 12:44
Way to clean up this bag-of-cubes system?
2
616 by RyanRay
04/30/2018 - 19:34
by Fri
05/01/2018 - 16:24
Requesting review of game mechanics
2
895 by mechazilla
03/15/2018 - 14:37
by mechazilla
03/23/2018 - 00:47
Comeback Mechanic I'm sure has been done
2
1188 by Vlaralorn
01/20/2018 - 22:27
by X3M
01/21/2018 - 05:53
Dungeon Crawler with no levels, Skill points for Attk and Spells
2
1055 by ghostdm23
10/29/2017 - 13:13
by ghostdm23
10/30/2017 - 19:21
Super units (how do players get them?)
2
1042 by X3M
10/13/2017 - 07:54
by X3M
10/16/2017 - 11:59
how much maths is too much
2
857 by krone9
10/05/2017 - 16:52
by krone9
10/06/2017 - 19:42
Alternative Win/Lose Conditions in Card Games
2
1221 by Blackbird888
09/28/2017 - 16:05
by Fri
09/29/2017 - 14:20
GBC - Shield exploit and behaviour
2
970 by tikey
05/08/2017 - 21:46
by tikey
05/08/2017 - 22:26
Statistical dice model
2
876 by Adam Leamey
03/14/2017 - 19:48
by X3M
03/15/2017 - 02:16
RPG'ish Attributes - Bonus system easy enough to understand?
2
1121 by Mortimer
10/23/2016 - 19:49
by Mortimer
10/29/2016 - 17:11
Does this game exist?
2
1020 by alandor
10/22/2016 - 06:14
by alandor
10/22/2016 - 18:16
Passive Card Mechanic
2
1321 by Noimage
09/03/2016 - 15:17
by Noimage
09/04/2016 - 04:09
Need Suggestions - Need a unique mechanic for card collecting game
2
1134 by rectorsquid
08/11/2016 - 17:58
by mcobb83
08/12/2016 - 10:00
Designing around an action selection mechanic
2
1278 by Squinshee
08/05/2016 - 21:32
by questccg
08/05/2016 - 22:27
Deck-Building: before, during or both?!
2
1444 by questccg
03/26/2016 - 23:45
by questccg
03/27/2016 - 19:31
Incentive vs. Freedom
2
1114 by markgrafn
03/15/2016 - 21:57
by let-off studios
03/16/2016 - 08:36
Movement speed and attack balancing on 5x8 board action game
2
1414 by Arbak
01/25/2016 - 15:31
by X3M
01/27/2016 - 06:04
Coop Hacking Board Game Event Deck
2
1358 by Stealthpike
01/24/2016 - 20:09
by JayProducer
02/06/2016 - 04:08
Too Much Secrecy and Trust?
2
1367 by Arthur Wohlwill
12/30/2015 - 14:17
by questccg
12/30/2015 - 21:31
Character cards with "flip" abilities
2
1548 by Andrew B
12/22/2015 - 21:29
by Stealthpike
12/31/2015 - 14:17
Keeping a Narrative Fresh
2
1244 by Toa Lewa
10/05/2015 - 13:54
by TwentyPercent
10/05/2015 - 17:38
Dice to thematically feel like bullets in a shooting game.
2
1613 by RogueLieutenant
09/01/2015 - 09:37
by radioactivemouse
09/01/2015 - 13:23
Pillars: Victory Conditions and Mechanics
2
1402 by Tbone
08/06/2015 - 01:38
by Tbone
08/06/2015 - 07:07
No New Posts
No New Posts
New Posts
New Posts
Hot Thread (No New)
Hot Thread (No New)
Hot Thread (New)
Hot Thread (New)
Sticky Thread
Sticky Thread
Locked Thread
Locked Thread
Syndicate content


by Dr. Radut