Skip to Content

Mechanics

TopicRepliessort iconViewsCreatedLast reply
Which levers to manipulate
2
244 by MarkD1733
08/08/2020 - 21:47
by let-off studios
08/10/2020 - 09:08
Solitaire stock market game
2
871 by larienna
01/10/2020 - 12:53
by larienna
01/10/2020 - 16:10
I might have finally found my encounter resolution mechanism
2
577 by larienna
10/09/2019 - 11:57
by larienna
10/09/2019 - 15:18
Reducing handling for Action Points
2
512 by X3M
09/12/2019 - 17:30
by X3M
09/13/2019 - 17:19
Stacking decks against opponents
2
658 by Rick L
12/01/2018 - 22:50
by Jay103
12/03/2018 - 10:34
Alternate win conditions
2
804 by WillRoss1
08/18/2018 - 21:53
by Nicklypuff
08/31/2018 - 12:44
Way to clean up this bag-of-cubes system?
2
761 by RyanRay
04/30/2018 - 19:34
by Fri
05/01/2018 - 16:24
Requesting review of game mechanics
2
1034 by mechazilla
03/15/2018 - 14:37
by mechazilla
03/23/2018 - 00:47
Comeback Mechanic I'm sure has been done
2
1423 by Vlaralorn
01/20/2018 - 22:27
by X3M
01/21/2018 - 05:53
Dungeon Crawler with no levels, Skill points for Attk and Spells
2
1187 by ghostdm23
10/29/2017 - 13:13
by ghostdm23
10/30/2017 - 19:21
Super units (how do players get them?)
2
1244 by X3M
10/13/2017 - 07:54
by X3M
10/16/2017 - 11:59
how much maths is too much
2
1029 by krone9
10/05/2017 - 16:52
by krone9
10/06/2017 - 19:42
Alternative Win/Lose Conditions in Card Games
2
1338 by Blackbird888
09/28/2017 - 16:05
by Fri
09/29/2017 - 14:20
GBC - Shield exploit and behaviour
2
1105 by tikey
05/08/2017 - 21:46
by tikey
05/08/2017 - 22:26
Statistical dice model
2
964 by Adam Leamey
03/14/2017 - 19:48
by X3M
03/15/2017 - 02:16
RPG'ish Attributes - Bonus system easy enough to understand?
2
1222 by Mortimer
10/23/2016 - 19:49
by Mortimer
10/29/2016 - 17:11
Does this game exist?
2
1096 by alandor
10/22/2016 - 06:14
by alandor
10/22/2016 - 18:16
Passive Card Mechanic
2
1429 by Noimage
09/03/2016 - 15:17
by Noimage
09/04/2016 - 04:09
Need Suggestions - Need a unique mechanic for card collecting game
2
1218 by rectorsquid
08/11/2016 - 17:58
by mcobb83
08/12/2016 - 10:00
Designing around an action selection mechanic
2
1387 by Squinshee
08/05/2016 - 21:32
by questccg
08/05/2016 - 22:27
Deck-Building: before, during or both?!
2
1522 by questccg
03/26/2016 - 23:45
by questccg
03/27/2016 - 19:31
Incentive vs. Freedom
2
1193 by markgrafn
03/15/2016 - 21:57
by let-off studios
03/16/2016 - 08:36
Movement speed and attack balancing on 5x8 board action game
2
1507 by Arbak
01/25/2016 - 15:31
by X3M
01/27/2016 - 06:04
Coop Hacking Board Game Event Deck
2
1445 by Stealthpike
01/24/2016 - 20:09
by JayProducer
02/06/2016 - 04:08
Too Much Secrecy and Trust?
2
1452 by Arthur Wohlwill
12/30/2015 - 14:17
by questccg
12/30/2015 - 21:31
No New Posts
No New Posts
New Posts
New Posts
Hot Thread (No New)
Hot Thread (No New)
Hot Thread (New)
Hot Thread (New)
Sticky Thread
Sticky Thread
Locked Thread
Locked Thread
Syndicate content


by Dr. Radut