Mechanics
- Login to post new content in the forum.
Topic | Replies | Views | Created | Last reply | |
---|---|---|---|---|---|
Distributing attributes for quests and mercs |
1
|
1864 |
by frothi 06/10/2016 - 17:17 |
by czarcastic 06/11/2016 - 17:00 |
|
Alternatives for one on one combat to dice rolls? |
5
|
2585 |
by Willem Verheij 06/12/2016 - 10:56 |
by czarcastic 06/13/2016 - 13:47 |
|
Sci-Fi 4x Cooperative Game Core Voting Mechanic |
6
|
2263 |
by DarkDream 06/12/2016 - 11:27 |
by Cool Among Camels 06/15/2016 - 10:40 |
|
How to Mark Territory Owned without Cluttering the Board? |
5
|
1847 |
by Aekenter 06/12/2016 - 17:12 |
by X3M 06/13/2016 - 03:31 |
|
In search of a proper defense mechanic |
11
|
2222 |
by Squinshee 06/13/2016 - 12:25 |
by Zag24 06/14/2016 - 11:08 |
|
Is multiple combat round + Initiative order Illogical? |
5
|
1995 |
by larienna 06/18/2016 - 11:46 |
by adversitygames 06/19/2016 - 09:40 |
|
How to implement Skill rolls with dice manipulations |
5
|
2318 |
by larienna 06/18/2016 - 23:12 |
by larienna 06/20/2016 - 13:25 |
|
Action Selection Mechanic |
10
|
2977 |
by Cool Among Camels 06/19/2016 - 13:17 |
by Cool Among Camels 06/22/2016 - 22:34 |
|
Having Card Type Appear At Reasonable Intervals |
6
|
1571 |
by keirion 06/20/2016 - 22:33 |
by keirion 06/21/2016 - 09:50 |
|
Idea: Survival Horror Game with Hidden Movement, Need Mechanics Help |
4
|
2636 |
by A Round Tuit 06/22/2016 - 18:36 |
by A Round Tuit 06/26/2016 - 22:18 |
|
Trying to make a rules light combat system with no down time for a wargame |
3
|
1729 |
by mongoosedog 06/23/2016 - 11:18 |
by X3M 06/23/2016 - 14:46 |
|
How do YOU balance? |
8
|
3561 |
by Cool Among Camels 06/23/2016 - 21:44 |
by X3M 06/27/2016 - 13:15 |
|
Cards vs chart |
4
|
1969 |
by mcobb83 06/28/2016 - 13:16 |
by mcobb83 06/30/2016 - 17:57 |
|
How to persuade players to kinda cooperate in a competitive game through mechanics |
5
|
1870 |
by Johnny Black 06/28/2016 - 21:59 |
by I Will Never Gr... 06/29/2016 - 10:50 |
|
Different elements in a "going on a journey" type of game. |
7
|
2137 |
by Tovian 06/29/2016 - 11:35 |
by Tovian 06/30/2016 - 09:48 |
|
Selecting goal near the end? |
0
|
1731 |
by ConMan 06/30/2016 - 01:52 |
n/a | |
Need Help With My Combat System Please |
25
|
3299 |
by DRest806 07/01/2016 - 15:24 |
by Olson185 07/08/2016 - 22:13 |
|
Alternate combat systems |
27
|
5519 |
by ruy343 07/05/2016 - 12:38 |
by saluk 10/27/2016 - 17:57 |
|
Stat-based Combat mechanic - Need input? |
9
|
2332 |
by questccg 07/05/2016 - 21:06 |
by questccg 07/10/2016 - 00:22 |
|
[Feedback Wanted] Hexagonal Tiles |
9
|
2237 |
by keirion 07/07/2016 - 18:22 |
by keirion 07/10/2016 - 16:49 |
|
After 10 years of struggling, I might have stumbled on a 4X mechanic system. |
5
|
2638 |
by larienna 07/07/2016 - 23:53 |
by larienna 07/10/2016 - 23:12 |
|
Flag tiles |
3
|
1375 |
by cripplefish 07/12/2016 - 11:49 |
by Zag24 07/12/2016 - 14:06 |
|
Randomizer suggestions |
10
|
2407 |
by Griff Glowen 07/13/2016 - 08:37 |
by Griff Glowen 07/14/2016 - 08:08 |
|
Weather table examples wanted |
5
|
1769 |
by Joska Paszli 07/13/2016 - 21:43 |
by Joska Paszli 07/16/2016 - 09:31 |
|
Shrinking game board |
6
|
2326 |
by Griff Glowen 07/14/2016 - 08:14 |
by Zag24 07/16/2016 - 21:48 |
- No New Posts
- New Posts
- Hot Thread (No New)
- Hot Thread (New)
- Sticky Thread
- Locked Thread