Mechanics
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| Topic | Replies | Views | Created | Last reply | |
|---|---|---|---|---|---|
| Hidden Movement |
10
|
2480 |
by bottercot 02/06/2019 - 14:24 |
by gxnpt 02/13/2019 - 20:05 |
|
| Attribute movement (war games in general) |
11
|
3376 |
by X3M 02/07/2019 - 15:59 |
by X3M 02/16/2019 - 16:57 |
|
| making RPS less random. |
10
|
2444 |
by wob 02/12/2019 - 12:22 |
by Tim Edwards 02/18/2019 - 18:19 |
|
| Suggestions for Adding an Extra Strategic Dimension to Semi-Cooperative Space 4x Game |
6
|
2393 |
by DarkDream 02/18/2019 - 07:37 |
by DarkDream 02/20/2019 - 09:31 |
|
| Customizable Unit Gear |
3
|
2105 |
by bottercot 03/01/2019 - 16:47 |
by X3M 03/04/2019 - 18:03 |
|
| Encounters: Giving players a choice of action |
22
|
3205 |
by larienna 03/04/2019 - 14:54 |
by larienna 04/13/2019 - 14:51 |
|
| VP distribution |
8
|
1975 |
by Candika 03/05/2019 - 08:28 |
by Git80 03/06/2019 - 18:03 |
|
| Not sorting dice |
29
|
3220 |
by X3M 03/05/2019 - 21:14 |
by X3M 09/30/2019 - 05:29 |
|
| Music Festival Game: Tracking "Hype" |
4
|
1957 |
by deFunkt29 03/07/2019 - 20:18 |
by deFunkt29 03/11/2019 - 14:42 |
|
| Deeper card game strategy |
24
|
2915 |
by questccg 03/10/2019 - 22:51 |
by questccg 03/31/2019 - 20:19 |
|
| "Spaceless" Movement - What is the best way to do this? |
15
|
2508 |
by bottercot 03/11/2019 - 16:49 |
by Isegrim 03/22/2019 - 17:01 |
|
| Cost of Action Cards |
5
|
2461 |
by Candika 03/21/2019 - 04:28 |
by Candika 03/22/2019 - 06:09 |
|
| Attributes problem |
19
|
2479 |
by X3M 04/08/2019 - 10:01 |
by X3M 04/13/2019 - 09:50 |
|
| binary dice |
12
|
2831 |
by wob 04/13/2019 - 10:19 |
by Jay103 04/16/2019 - 11:09 |
|
| Tactics yes, but not enough strategy |
23
|
2641 |
by Tim Edwards 04/16/2019 - 12:19 |
by Tim Edwards 04/20/2019 - 07:44 |
|
| How do you like your random encounter cards? |
6
|
2310 |
by larienna 05/11/2019 - 23:47 |
by larienna 05/14/2019 - 23:55 |
|
| Using cards for actions = too unpredictable? |
6
|
2429 |
by Milostnik 05/14/2019 - 00:54 |
by larienna 05/15/2019 - 00:03 |
|
| Real time mechanisms |
7
|
2074 |
by madinthehat 05/22/2019 - 15:44 |
by madinthehat 05/25/2019 - 11:15 |
|
| Getting the right feel for a potion themed card game |
10
|
2682 |
by Grissecon 06/01/2019 - 14:31 |
by Grissecon 06/02/2019 - 18:08 |
|
| Monster Keep — Removing Player Elimination |
20
|
3703 |
by questccg 06/02/2019 - 20:56 |
by Tim Edwards 06/08/2019 - 19:05 |
|
| Any games with rock-paper-scissors-like mechanics? |
5
|
3542 |
by Drion22 06/27/2019 - 22:18 |
by wob 06/30/2019 - 09:17 |
|
| Should Victory Points have Meaning? |
10
|
2001 |
by Jet 07/10/2019 - 10:12 |
by Jet 07/11/2019 - 21:34 |
|
| Want feedback on an encounter resolution mechanism |
7
|
2026 |
by larienna 07/20/2019 - 11:16 |
by larienna 07/23/2019 - 12:48 |
|
| How many cards? |
39
|
4759 |
by PG-Developement 07/23/2019 - 11:42 |
by PG-Developement 08/10/2019 - 09:20 |
|
| We are hiring a game designer |
14
|
2463 |
by fillofillo 08/06/2019 - 05:22 |
by X3M 08/14/2019 - 08:46 |

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