Skip to Content
 

Mechanics

TopicRepliesViewsCreatedLast replysort icon
Help with rules clarity
7
2311 by IcePeddlerGames
03/25/2016 - 20:17
by IcePeddlerGames
03/31/2016 - 19:38
Auctions; Revealed or hidden?
1
1848 by Enzayne
04/08/2016 - 10:54
by Corsaire
04/08/2016 - 11:27
Simultaneous Turns + Activation
6
2751 by Fhizban
03/28/2016 - 03:25
by Experimental Designs
04/11/2016 - 20:50
How to? Progress Tracker
8
2589 by ErnstFourie
04/20/2016 - 06:20
by questccg
04/21/2016 - 15:43
Scoring mechanic for a story game about making monsters.
8
2430 by Level27Geek
04/23/2016 - 13:19
by ElKobold
04/29/2016 - 12:57
Kraken Island - need to ramp up the ending
9
2131 by EdWedig
05/03/2016 - 21:56
by EdWedig
05/06/2016 - 23:11
Cards vs punchouts for equipment
3
1569 by djayshaggy
05/10/2016 - 23:43
by Zag24
05/11/2016 - 18:01
Division by 0
24
3697 by X3M
11/05/2015 - 06:55
by X3M
05/12/2016 - 09:00
Writing AI, is very very hard :(
9
3312 by X3M
11/24/2015 - 03:18
by X3M
05/12/2016 - 09:52
Resource management in a game with static resources
7
2206 by ilyoTheHorrid
05/11/2016 - 12:42
by ilyoTheHorrid
05/14/2016 - 17:42
Tactical "Comand/Counter" Combat Deck
5
3151 by questccg
05/14/2016 - 22:00
by JewellGames
05/16/2016 - 11:29
Looking for feedback on combat system
3
1895 by Zag24
05/20/2016 - 15:14
by Zag24
05/22/2016 - 13:10
dice x card combat rounds
8
2164 by Johnny Black
06/02/2016 - 10:02
by Johnny Black
06/03/2016 - 03:58
Mechanics to customize your character in-game
10
3716 by Johnny Black
06/04/2016 - 23:45
by ruy343
06/06/2016 - 12:20
Simple but interesting combat mechanic
4
2799 by Tbone
06/05/2016 - 13:24
by ruy343
06/06/2016 - 12:57
Distributing attributes for quests and mercs
1
1864 by frothi
06/10/2016 - 17:17
by czarcastic
06/11/2016 - 17:00
How to Mark Territory Owned without Cluttering the Board?
5
1848 by Aekenter
06/12/2016 - 17:12
by X3M
06/13/2016 - 03:31
Alternatives for one on one combat to dice rolls?
5
2585 by Willem Verheij
06/12/2016 - 10:56
by czarcastic
06/13/2016 - 13:47
In search of a proper defense mechanic
11
2223 by Squinshee
06/13/2016 - 12:25
by Zag24
06/14/2016 - 11:08
Sci-Fi 4x Cooperative Game Core Voting Mechanic
6
2265 by DarkDream
06/12/2016 - 11:27
by Cool Among Camels
06/15/2016 - 10:40
Naval Combat/Map Creation Mechanics
11
2270 by Jerry
06/08/2016 - 09:03
by Over_Thinker
06/15/2016 - 18:06
Is multiple combat round + Initiative order Illogical?
5
1997 by larienna
06/18/2016 - 11:46
by adversitygames
06/19/2016 - 09:40
How to implement Skill rolls with dice manipulations
5
2320 by larienna
06/18/2016 - 23:12
by larienna
06/20/2016 - 13:25
Having Card Type Appear At Reasonable Intervals
6
1572 by keirion
06/20/2016 - 22:33
by keirion
06/21/2016 - 09:50
Action Selection Mechanic
10
2978 by Cool Among Camels
06/19/2016 - 13:17
by Cool Among Camels
06/22/2016 - 22:34
No New Posts
No New Posts
New Posts
New Posts
Hot Thread (No New)
Hot Thread (No New)
Hot Thread (New)
Hot Thread (New)
Sticky Thread
Sticky Thread
Locked Thread
Locked Thread
Syndicate content


by Dr. Radut