Skip to Content

Mechanics

For the discussion of how to create, balance, and implement mechanics.
TopicRepliessort iconViewsCreatedLast reply
Battleground: Fantasy Warfare design
0
1358 by Mr.K
10/21/2009 - 15:47
n/a
What do you think of my "Battle Resolution System v1.1,1.2,1.3"?
0
1009 by Arvin
10/09/2009 - 04:27
n/a
Multiplying actions for a better realism
0
916 by larienna
09/02/2009 - 18:04
n/a
Mechanic of the Day: Turtling, 8.24.09
0
826 by KrinkleChip
08/24/2009 - 09:13
n/a
Mechanic of the Day: Bash The Leader, 8.21.09
0
680 by KrinkleChip
08/21/2009 - 12:42
n/a
Mechanic of the day: Wagering, 8.19.09
0
861 by KrinkleChip
08/19/2009 - 15:16
n/a
Mechanic of the Day is back!! Auctions, 8.18.09
0
1061 by KrinkleChip
08/18/2009 - 13:29
n/a
Mechanics for a fighting card game
0
1777 by Smoking
07/06/2009 - 11:01
n/a
Allow acting in a wresling game
0
818 by larienna
04/08/2009 - 10:11
n/a
Zen Flower Showdown (nontransitive dice)
0
911 by fecundity
03/19/2009 - 21:37
n/a
Cutting down the number of units (like in games of thrones)
0
1016 by larienna
01/19/2009 - 12:29
n/a
Investigation(part 3) From deduction to info search
0
970 by larienna
12/16/2008 - 13:14
n/a
Combat system I am thinking about
0
1126 by larienna
09/23/2008 - 09:44
n/a
Paperclip Sliders - thank you for the advice!
0
1110 by monica99
08/07/2008 - 19:24
n/a
"Timing" game phases
1
406 by questccg
10/06/2018 - 01:03
by let-off studios
10/06/2018 - 09:00
The Labyrinth
1
379 by kpres
08/03/2018 - 00:26
by Jay103
08/03/2018 - 09:30
Revised Stop Light Mechanic
1
425 by Tbone
07/11/2018 - 15:04
by Jay103
07/11/2018 - 15:41
Balancing Issue
1
607 by Tbone
05/10/2018 - 01:10
by gxnpt
05/10/2018 - 08:18
Command and Chaos - simulating ancient warfare
1
541 by Gaming the Past
04/27/2018 - 08:33
by Gaming the Past
04/29/2018 - 20:22
Trying to make my "Thing" inspired social deduction game SIMPLER.
1
658 by Three
10/06/2017 - 15:43
by Three
10/14/2017 - 19:23
This mechanic fails, that is for sure
1
958 by X3M
09/27/2017 - 02:09
by X3M
09/28/2017 - 02:14
Monster Keep: Re-hashing an older design
1
596 by questccg
09/24/2017 - 21:16
by questccg
09/24/2017 - 21:43
Combat Resolution Critique
1
959 by spaff
07/31/2017 - 15:01
by X3M
07/31/2017 - 15:25
Card flipping game mechanic
1
693 by jedite1000
03/09/2017 - 05:51
by radioactivemouse
03/09/2017 - 09:47
Help with a building mechanic.
1
898 by ABananaAttack
01/20/2017 - 05:04
by Daggaz
01/20/2017 - 05:35
No New Posts
No New Posts
New Posts
New Posts
Hot Thread (No New)
Hot Thread (No New)
Hot Thread (New)
Hot Thread (New)
Sticky Thread
Sticky Thread
Locked Thread
Locked Thread
Syndicate content


by Dr. Radut