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Mechanics

TopicRepliessort iconViewsCreatedLast reply
Victory Condition and Movement
19
1281 by Lopaki
06/01/2011 - 19:45
by larienna
06/12/2011 - 11:18
Two from List 1 and One from List 2, with Overlap
19
1489 by MatthewF
03/29/2009 - 17:51
by kungfugeek
04/02/2009 - 16:03
Mechanics in Cooperative Games
19
9962 by Captain Clegg
02/23/2009 - 04:53
by bielie
12/10/2009 - 16:52
Using the pay to succeed mechanism in war games.
20
902 by larienna
09/26/2019 - 10:20
by larienna
10/03/2019 - 09:39
Monster Keep — Removing Player Elimination
20
1218 by questccg
06/02/2019 - 20:56
by Tim Edwards
06/08/2019 - 19:05
Math of dice/card combos
20
1055 by chris_mancini
09/13/2018 - 20:00
by chris_mancini
09/19/2018 - 21:35
Math question + XP dilemma
20
1945 by bbblackwell
10/31/2016 - 13:03
by bbblackwell
11/04/2016 - 22:05
Honor System
20
1915 by Squinshee
09/03/2016 - 22:53
by X3M
09/07/2016 - 07:16
Stealth game mechanic: Pay to succeed
20
2740 by larienna
08/01/2016 - 09:11
by let-off studios
05/02/2018 - 08:45
managing resources -- use bits or a track
20
2774 by MarkD1733
01/18/2015 - 17:18
by Zag24
01/25/2015 - 13:11
Initiative problems
20
2542 by Experimental Designs
06/26/2014 - 01:31
by X3M
07/15/2014 - 17:10
Programmed Enemy Action List
20
2132 by RyanRay
05/30/2014 - 12:40
by devaloki
06/02/2014 - 06:34
Always at Risk without being Adjacent
20
3135 by Toa Lewa
05/01/2014 - 16:32
by Toa Lewa
05/12/2014 - 15:16
Different number of units allowed per region
20
2342 by X3M
04/05/2014 - 12:16
by X3M
05/07/2014 - 17:24
Calculator for board game
20
4342 by sol
08/18/2011 - 17:29
by ReluctantPirateGames
11/08/2011 - 23:50
Player generated map?
20
2142 by Kneuronak
01/26/2009 - 23:38
by brisingre
02/08/2009 - 01:48
Damage reduction, only one way?
21
711 by X3M
11/04/2019 - 20:15
by X3M
11/11/2019 - 21:06
When is something too complex?
21
3908 by Experimental Designs
08/20/2014 - 02:48
by Archimedes42
10/20/2014 - 01:36
Changing a fundamental mechanic
21
2868 by X3M
07/30/2014 - 06:16
by X3M
02/27/2016 - 14:49
Creature combat mechanic card game
22
1627 by jedite1000
03/17/2020 - 02:44
by questccg
1 day 5 hours ago
Encounters: Giving players a choice of action
22
1331 by larienna
03/04/2019 - 14:54
by larienna
04/13/2019 - 14:51
Arena Shooter Game: 'Aim' as a value, what counters it?
22
1122 by ArkhamArkhiver
01/10/2019 - 22:31
by john smith
01/24/2019 - 14:58
How to randomize?
22
2300 by questccg
07/20/2017 - 18:34
by Super-Tooned
07/23/2017 - 22:20
I need some good examples of cards that have multiple uses.
22
3170 by mongoosedog
10/21/2016 - 10:33
by kevnburg
10/30/2016 - 23:10
I want classic roll and move with 2 dice...but have choices
23
1266 by MarkD1733
01/19/2020 - 20:46
by MarkD1733
01/28/2020 - 00:53
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by Dr. Radut