Mechanics
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Topic | Replies | Views | Created | Last reply | |
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Help with Hidden Information |
18
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3613 |
by questccg 11/20/2014 - 22:28 |
by MarkD1733 01/18/2015 - 21:34 |
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Ideafest: What do you think of RPS? |
18
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2260 |
by EpicGollum1499 12/02/2013 - 16:59 |
by X3M 12/21/2013 - 03:44 |
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A wargame, based on RTS mechanics |
18
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3884 |
by X3M 10/29/2013 - 11:26 |
by X3M 12/27/2013 - 20:33 |
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Marking cards |
18
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1752 |
by Dulkal 12/18/2012 - 11:15 |
by Dulkal 01/21/2013 - 08:08 |
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Pluginable Games |
18
|
2153 |
by larienna 10/14/2011 - 09:59 |
by NativeTexan 10/26/2011 - 11:53 |
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Dice Battle Mechanic |
18
|
10028 |
by Nix_ 01/08/2010 - 18:45 |
by patrick stevens 05/22/2010 - 16:36 |
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In between random and non-random |
18
|
2401 |
by Desprez 10/09/2009 - 16:52 |
by Desprez 10/20/2009 - 16:28 |
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I love it when... |
18
|
1968 |
by Desprez 03/11/2009 - 07:12 |
by The Magician 04/02/2009 - 13:12 |
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The element of "time" in a game |
18
|
2205 |
by The Magician 01/20/2009 - 23:27 |
by The Magician 01/30/2009 - 01:57 |
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Health tracking on cards that go back into a deck |
19
|
1490 |
by X3M 03/31/2023 - 07:12 |
by X3M 04/02/2023 - 15:18 |
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How to balance units in a RTS like board game? Hierarchy VS Rock-Paper-Scissors |
19
|
2656 |
by larienna 07/16/2022 - 09:32 |
by larienna 08/04/2022 - 09:22 |
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Removing the Rope |
19
|
2574 |
by X3M 08/14/2019 - 09:07 |
by X3M 07/17/2021 - 19:14 |
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Attributes problem |
19
|
2033 |
by X3M 04/08/2019 - 10:01 |
by X3M 04/13/2019 - 09:50 |
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How to deal with infantry? |
19
|
2249 |
by larienna 11/02/2018 - 10:22 |
by larienna 11/09/2018 - 13:53 |
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Mechanics that represent fatigue? |
19
|
2166 |
by Tim Edwards 10/24/2018 - 16:08 |
by Tim Edwards 10/26/2018 - 15:20 |
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Action and resources |
19
|
2185 |
by larienna 08/03/2018 - 10:51 |
by larienna 08/15/2018 - 09:29 |
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Original Mechanic? |
19
|
2354 |
by Ark1t3kt 09/12/2017 - 23:00 |
by Ark1t3kt 09/14/2017 - 11:49 |
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Battle mechanic using dice, cards, and permanent upgrades |
19
|
3603 |
by Rick L 12/10/2016 - 23:12 |
by Rick L 03/08/2017 - 21:33 |
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Balancing slow moving projectiles |
19
|
3493 |
by X3M 10/31/2016 - 07:16 |
by X3M 11/30/2016 - 19:12 |
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Blind trading ideas? |
19
|
3009 |
by mongoosedog 04/19/2016 - 11:02 |
by radioactivemouse 09/28/2016 - 04:12 |
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How can your make your game more interesting to players during OTHER players turns? |
19
|
6025 |
by cazseus 10/03/2015 - 13:34 |
by ChrisBroadbent 01/12/2016 - 18:18 |
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Damage resistance mechanic help |
19
|
3978 |
by Squinshee 01/13/2014 - 20:55 |
by PenteVPM 01/21/2014 - 11:12 |
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Victory Condition and Movement |
19
|
1761 |
by Lopaki 06/01/2011 - 19:45 |
by larienna 06/12/2011 - 11:18 |
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Two from List 1 and One from List 2, with Overlap |
19
|
2364 |
by MatthewF 03/29/2009 - 17:51 |
by kungfugeek 04/02/2009 - 16:03 |
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Mechanics in Cooperative Games |
19
|
13437 |
by Captain Clegg 02/23/2009 - 04:53 |
by bielie 12/10/2009 - 16:52 |
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