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Mechanics

For the discussion of how to create, balance, and implement mechanics.
Topicsort iconRepliesViewsCreatedLast reply
TCG mechanics, limiting powerful cards
15
1656 by Bokis
07/14/2016 - 14:57
by larienna
08/13/2016 - 11:18
Technology Tree vs Available Structure Cards - Mechanic
5
1138 by heppu
12/10/2009 - 06:04
by DogBoy
12/15/2009 - 14:53
Territory expansion and crunching
13
1069 by larienna
07/10/2017 - 11:02
by DarkDream
07/17/2017 - 15:29
That could be the first computer assisted board game
4
1452 by larienna
08/18/2014 - 11:23
by DifferentName
08/19/2014 - 11:21
The "Legacy" Mechanic & Destruction
23
1867 by PuppyShogun
12/14/2013 - 23:58
by Toa Lewa
12/24/2013 - 13:05
The accuracy mechanic. Redo?
5
1394 by X3M
09/04/2014 - 16:27
by X3M
09/06/2014 - 07:16
The Decisionless Rondel
6
1293 by schmanthony
01/20/2011 - 13:56
by SiddGames
01/25/2011 - 02:33
The element of "time" in a game
18
1186 by The Magician
01/20/2009 - 23:27
by The Magician
01/30/2009 - 01:57
The first turn advantage in my TCG/tactical combat game
3
722 by Zweiterversuch
06/26/2017 - 23:52
by polyobsessive
06/27/2017 - 11:33
The Fog of War
28
3296 by Experimental Designs
05/14/2013 - 03:55
by john smith
03/20/2018 - 21:32
The Great Totem (Native American hunting and war)
[Page 1, 2]
46
3292 by Trepid
08/04/2017 - 22:12
by Trepid
01/14/2018 - 22:15
The Invisible CRT
4
1320 by Desprez
03/17/2009 - 05:16
by Desprez
04/24/2009 - 18:44
The next steps....
4
1291 by markgrafn
07/27/2015 - 15:55
by markgrafn
07/29/2015 - 00:33
The opposite of deck building
4
1016 by larienna
03/09/2012 - 12:23
by SlyBlu7
03/20/2012 - 16:16
The weakest of them all
0
1028 by X3M
09/25/2015 - 11:22
n/a
Thinking about fine-tuning of explicit probability
13
2070 by Masacroso
08/15/2014 - 10:15
by Masacroso
09/11/2014 - 14:12
This mechanic fails, that is for sure
1
659 by X3M
09/27/2017 - 02:09
by X3M
09/28/2017 - 02:14
Thoughts on a mechanic where the players take turns being the bad guys in a cooperative game.
5
934 by eviljohs
03/14/2012 - 17:03
by kos
03/15/2012 - 22:38
Thoughts on Pirate Combat Mechanic
4
1425 by drktron
12/07/2013 - 15:20
by drktron
12/09/2013 - 16:09
thoughts on various game mechanic options (long post)
18
1172 by MarkD1733
03/26/2017 - 16:21
by MarkD1733
04/03/2017 - 19:40
Threshold Effect on Gameplay
6
737 by jonathanflike
02/22/2017 - 12:38
by jonathanflike
02/24/2017 - 16:38
Throwing dice to overcome a defense threshold rock paper scissors-style
4
1419 by Garwyx
11/13/2014 - 10:45
by X3M
11/14/2014 - 14:53
Tile Based Exploration - Room Features by Dice
0
500 by mattehdeh
08/14/2017 - 09:42
n/a
Tile movement mechanics ?
3
1659 by mongoosedog
11/30/2014 - 12:39
by mongoosedog
12/01/2014 - 16:27
Tile Shapes
6
999 by Chorkstain
03/02/2010 - 23:28
by Pastor_Mora
03/03/2010 - 17:20
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by Dr. Radut