Skip to Content

Mechanics

For the discussion of how to create, balance, and implement mechanics.
Topicsort iconRepliesViewsCreatedLast reply
Trying to make my "Thing" inspired social deduction game SIMPLER.
1
658 by Three
10/06/2017 - 15:43
by Three
10/14/2017 - 19:23
Turn order woes.... please help!
9
1335 by ChowYunBrent
05/10/2013 - 09:47
by Messeya
05/12/2013 - 10:26
turn system
10
1366 by mindwarper10
04/24/2012 - 10:31
by mindwarper10
04/26/2012 - 04:27
Turn System, Morale System, and More!
6
1562 by Chrisrawr
07/23/2012 - 13:38
by Chrisrawr
07/25/2012 - 03:07
Turn Timer
2
841 by Cicero
12/05/2012 - 23:00
by MarkKreitler
12/06/2012 - 02:09
Two decks for each player
3
967 by Shattered Empires
05/01/2013 - 20:01
by Grall Ritnos
05/02/2013 - 13:17
Two from List 1 and One from List 2, with Overlap
19
1371 by MatthewF
03/29/2009 - 17:51
by kungfugeek
04/02/2009 - 16:03
Two Mechanics for disection
3
993 by Casamyr
01/04/2009 - 17:53
by Casamyr
01/08/2009 - 17:43
TwoOrMore - A Sumof2 Variant
0
739 by Steve
10/14/2010 - 22:03
n/a
Unified system
0
674 by hotsoup
11/02/2011 - 20:52
n/a
Uniqueness, Legendary Status and the like
2
802 by Shattered Empires
12/12/2012 - 20:27
by Shattered Empires
12/12/2012 - 23:39
Unsure about using one mechanic over the other
2
987 by Rhadiel
04/07/2015 - 02:51
by Rhadiel
04/07/2015 - 03:33
Untitled Archery Game
3
824 by ReluctantPirateGames
02/14/2012 - 18:38
by Blazingwolves
02/23/2012 - 14:31
Updated Rules for Shattered Empires (this time with Attachment!)
0
962 by Shattered Empires
02/16/2013 - 19:49
n/a
Upkeep Mechanic
6
1475 by rgbiv
04/24/2013 - 12:15
by kpres
04/25/2013 - 00:51
Using a timer to speed up games
5
1017 by Grall Ritnos
01/31/2012 - 11:25
by The Game Crafter
02/02/2012 - 02:02
Using bidding for combat resolution
5
1225 by larienna
01/29/2009 - 09:26
by larienna
01/29/2009 - 22:24
Using cards for actions = too unpredictable?
6
543 by Milostnik
05/14/2019 - 00:54
by larienna
05/15/2019 - 00:03
Using cards in a deck as life
6
1064 by CCGer
09/10/2011 - 07:43
by larienna
09/10/2011 - 21:01
Using cards to track VPs/resources?
2
1132 by Grudunza
06/12/2009 - 13:45
by Grudunza
06/12/2009 - 18:13
Using CRT to simulate multiple die rolls.
5
1438 by larienna
05/17/2010 - 18:42
by pelle
05/19/2010 - 16:57
Using Dice as Pawns
15
1551 by Grall Ritnos
05/01/2013 - 11:31
by Grall Ritnos
05/07/2013 - 12:24
Using division in mechanics
2
905 by larienna
08/21/2012 - 10:25
by larienna
08/24/2012 - 08:40
Using mechanics from other games
8
1244 by gwalcmai98
05/24/2013 - 12:39
by Itsdan
06/18/2013 - 18:39
Using only cards to reinforce theme and variety
0
677 by larienna
09/16/2011 - 08:53
n/a
No New Posts
No New Posts
New Posts
New Posts
Hot Thread (No New)
Hot Thread (No New)
Hot Thread (New)
Hot Thread (New)
Sticky Thread
Sticky Thread
Locked Thread
Locked Thread
Syndicate content


by Dr. Radut