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Mechanics

For the discussion of how to create, balance, and implement mechanics.
Topicsort iconRepliesViewsCreatedLast reply
Using bidding for combat resolution
5
1309 by larienna
01/29/2009 - 09:26
by larienna
01/29/2009 - 22:24
Using cards for actions = too unpredictable?
6
682 by Milostnik
05/14/2019 - 00:54
by larienna
05/15/2019 - 00:03
Using cards in a deck as life
6
1117 by CCGer
09/10/2011 - 07:43
by larienna
09/10/2011 - 21:01
Using cards to track VPs/resources?
2
1172 by Grudunza
06/12/2009 - 13:45
by Grudunza
06/12/2009 - 18:13
Using CRT to simulate multiple die rolls.
5
1494 by larienna
05/17/2010 - 18:42
by pelle
05/19/2010 - 16:57
Using Dice as Pawns
15
1612 by Grall Ritnos
05/01/2013 - 11:31
by Grall Ritnos
05/07/2013 - 12:24
Using division in mechanics
2
936 by larienna
08/21/2012 - 10:25
by larienna
08/24/2012 - 08:40
Using mechanics from other games
8
1301 by gwalcmai98
05/24/2013 - 12:39
by Itsdan
06/18/2013 - 18:39
Using only cards to reinforce theme and variety
0
710 by larienna
09/16/2011 - 08:53
n/a
Using polyhedral dice to mitigate "stronger" cards
9
1654 by questccg
10/08/2016 - 23:09
by larienna
10/10/2016 - 23:20
Using strategy cards to simulate a battlefield
9
1604 by larienna
11/07/2009 - 12:10
by Arvin
11/12/2009 - 08:25
using the "War card game" mechanic for combat resolution
0
878 by larienna
08/20/2010 - 22:22
n/a
Using the pay to succeed mechanism in war games.
20
723 by larienna
09/26/2019 - 10:20
by larienna
10/03/2019 - 09:39
Utilizing a "Mini" Deck of 35 cards
6
734 by questccg
04/25/2018 - 22:57
by questccg
04/26/2018 - 16:28
variable hand size mechanic
9
1139 by drktron
03/22/2011 - 12:23
by drktron
03/24/2011 - 12:30
Variable Player Powers - exclusive or discounted?
5
1604 by MarkD1733
01/25/2015 - 13:56
by LordBrand
01/27/2015 - 07:36
variable turn order
13
1501 by drktron
02/15/2011 - 11:57
by Maaartin
05/17/2011 - 16:01
Variable Victory Points (VVPs)
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40
2485 by questccg
09/21/2017 - 00:03
by questccg
09/26/2017 - 19:12
Variations on a Puerto Rico style action taking system?
3
1717 by Thomas Claughton
05/31/2014 - 16:08
by Thomas Claughton
06/18/2014 - 16:27
Variations on a rondel mechanic
9
903 by Simon Nightingale
04/17/2018 - 12:34
by Simon Nightingale
04/18/2018 - 05:19
Very light resource management card game
4
1731 by designbomb
11/25/2015 - 12:03
by designbomb
12/03/2015 - 14:02
Victory Condition and Movement
19
1230 by Lopaki
06/01/2011 - 19:45
by larienna
06/12/2011 - 11:18
victory conditions for war between two factions
4
987 by blackorse
09/08/2012 - 19:05
by Impudent Mortal
09/10/2012 - 12:37
Victory conditions when the units won't die
7
1109 by SilentFury
10/24/2011 - 11:06
by SilentFury
10/26/2011 - 00:23
Village: build mechanic
7
1479 by Relexx
06/30/2010 - 02:12
by stubert
07/01/2010 - 10:35
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by Dr. Radut