Mechanics
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| Topic | Replies | Views | Created | Last reply | |
|---|---|---|---|---|---|
| Tips on creating a win condition for card game? |
7
|
6742 |
by jedite1000 10/30/2021 - 04:26 |
by Juzek 11/02/2021 - 22:07 |
|
| To Block or Not to Block(!?) |
21
|
3124 |
by questccg 04/23/2021 - 19:35 |
by FrankM 04/29/2021 - 02:26 |
|
| To convert or not to convert resources? |
4
|
2202 |
by jonathanflike 06/04/2018 - 11:39 |
by jonathanflike 06/05/2018 - 13:24 |
|
| To keyword or not to keyword? |
7
|
2174 |
by MayuPolo 09/21/2013 - 12:25 |
by Yamahako 09/24/2013 - 02:34 |
|
| To much randomness? |
7
|
2794 |
by Voron 10/26/2013 - 15:38 |
by NakedPin 10/28/2013 - 20:33 |
|
| Too many cards vs not enough? |
0
|
2494 |
by silasmolino 04/18/2013 - 23:10 |
n/a | |
| Too many dice? + Combat mechanic |
7
|
3016 |
by Matt201 11/16/2012 - 00:07 |
by JustActCasual 11/21/2012 - 17:33 |
|
| Too much fidling? |
298
|
30014 |
by X3M 02/06/2022 - 09:39 |
by X3M 05/30/2022 - 14:51 |
|
| Too Much Secrecy and Trust? |
2
|
2428 |
by Arthur Wohlwill 12/30/2015 - 14:17 |
by questccg 12/30/2015 - 21:31 |
|
| tornado storm chasing game follow up |
6
|
2255 |
by NewbieDesigner 11/27/2012 - 11:23 |
by NewbieDesigner 11/30/2012 - 12:46 |
|
| totally new mechanics for TCG |
72
|
11498 |
by P3ERCGAMINGYSTEMS 01/04/2016 - 07:54 |
by questccg 01/08/2016 - 20:09 |
|
| Totem monsters battle TCG (Unofficial name) |
4
|
2551 |
by jedite1000 12/19/2017 - 22:36 |
by let-off studios 12/23/2017 - 10:41 |
|
| Track and intercept tornado mechanic |
46
|
8237 |
by NewbieDesigner 09/06/2012 - 08:56 |
by NewbieDesigner 10/15/2012 - 07:18 |
|
| Track bids from each player on multiple items? |
6
|
1760 |
by BenMora 12/17/2012 - 16:15 |
by Leadpipe 01/03/2013 - 12:46 |
|
| Tracking effects over time. |
4
|
1910 |
by Desprez 11/27/2012 - 17:00 |
by MarkKreitler 11/28/2012 - 06:45 |
|
| tracking health for multiple units of the same type |
11
|
3703 |
by undeliverer 07/07/2015 - 13:13 |
by undeliverer 07/10/2015 - 23:59 |
|
| Tracking health, ideas? |
10
|
5698 |
by questccg 04/12/2013 - 18:34 |
by MikeyNg 04/14/2013 - 18:35 |
|
| Tracking mission progress |
6
|
2812 |
by diluce 01/10/2015 - 14:13 |
by diluce 01/12/2015 - 12:01 |
|
| Tracking Monsters Health (and possibly ability recharge times) |
4
|
2007 |
by TwentyPercent 02/08/2013 - 10:23 |
by TwentyPercent 02/08/2013 - 13:23 |
|
| Tracking score - different options |
8
|
4878 |
by kornelijepetak 11/23/2010 - 18:54 |
by rcjames14 11/25/2010 - 01:44 |
|
| Tracking shared victory points |
5
|
2370 |
by occam-razor 04/24/2017 - 13:39 |
by occam-razor 04/25/2017 - 11:30 |
|
| Tracking things like HP, Experience... etc |
17
|
7945 |
by DevinSmith 09/04/2012 - 23:34 |
by nevarin 09/13/2012 - 23:26 |
|
| Tracking Value/Sales |
4
|
1932 |
by eric.mattison 05/12/2010 - 13:30 |
by eric.mattison 06/09/2010 - 17:27 |
|
| trade mechanic |
4
|
2045 |
by thepurplebotanist 02/01/2011 - 20:08 |
by thepurplebotanist 02/02/2011 - 15:50 |
|
| trade resources 2-for-1 at end of round |
10
|
2475 |
by schmanthony 12/18/2008 - 18:02 |
by Darkehorse 12/26/2008 - 13:14 |

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