Mechanics
- Login to post new content in the forum.
| Topic | Replies | Views | Created | Last reply | |
|---|---|---|---|---|---|
| variable turn order |
13
|
2809 |
by drktron 02/15/2011 - 11:57 |
by Maaartin 05/17/2011 - 16:01 |
|
| Variable Victory Points (VVPs) |
40
|
5469 |
by questccg 09/21/2017 - 00:03 |
by questccg 09/26/2017 - 19:12 |
|
| Variations on a Puerto Rico style action taking system? |
3
|
2638 |
by Thomas Claughton 05/31/2014 - 16:08 |
by Thomas Claughton 06/18/2014 - 16:27 |
|
| Variations on a rondel mechanic |
9
|
3641 |
by Simon Nightingale 04/17/2018 - 12:34 |
by Simon Nightingale 04/18/2018 - 05:19 |
|
| Very light resource management card game |
4
|
2785 |
by designbomb 11/25/2015 - 12:03 |
by designbomb 12/03/2015 - 14:02 |
|
| Victory Condition and Movement |
19
|
2135 |
by Lopaki 06/01/2011 - 19:45 |
by larienna 06/12/2011 - 11:18 |
|
| victory conditions for war between two factions |
4
|
1890 |
by blackorse 09/08/2012 - 19:05 |
by Impudent Mortal 09/10/2012 - 12:37 |
|
| Victory conditions when the units won't die |
7
|
2196 |
by SilentFury 10/24/2011 - 11:06 |
by SilentFury 10/26/2011 - 00:23 |
|
| Village: build mechanic |
7
|
2926 |
by Relexx 06/30/2010 - 02:12 |
by stubert 07/01/2010 - 10:35 |
|
| Village: Event Cards |
7
|
2460 |
by Relexx 07/12/2010 - 21:20 |
by Pastor_Mora 07/21/2010 - 21:37 |
|
| Villager Movement Mechanic |
11
|
2564 |
by Nix_ 09/23/2009 - 18:25 |
by Nix_ 09/26/2009 - 15:27 |
|
| Visibility - balance problem |
32
|
7544 |
by X3M 08/17/2016 - 09:27 |
by X3M 04/17/2017 - 06:26 |
|
| Voting Mechanic Help |
7
|
2698 |
by gamebuilder 02/11/2016 - 00:08 |
by questccg 02/11/2016 - 22:41 |
|
| VP distribution |
8
|
2104 |
by Candika 03/05/2019 - 08:28 |
by Git80 03/06/2019 - 18:03 |
|
| Want feedback on an encounter resolution mechanism |
7
|
2205 |
by larienna 07/20/2019 - 11:16 |
by larienna 07/23/2019 - 12:48 |
|
| Want some insight on a character class changing system |
8
|
2756 |
by larienna 03/01/2021 - 11:28 |
by larienna 03/02/2021 - 21:20 |
|
| War game movement mechanic |
3
|
2306 |
by Riggeotto 05/10/2010 - 17:29 |
by Louard 05/11/2010 - 14:45 |
|
| War Game win conditions |
11
|
4940 |
by bbblackwell 11/25/2016 - 18:36 |
by gxnpt 12/02/2016 - 14:27 |
|
| War games: To reinforce or not to reinforce? |
3
|
2576 |
by larienna 09/19/2018 - 11:06 |
by larienna 09/19/2018 - 18:22 |
|
| War games: Using the reduced side for a different unit type. |
10
|
3066 |
by larienna 09/27/2019 - 16:02 |
by larienna 10/03/2019 - 10:46 |
|
| War: the card game |
3
|
2226 |
by Jerbur 07/02/2009 - 20:21 |
by Brykovian 07/03/2009 - 01:35 |
|
| Warfare, dice fest and special abilities |
4
|
1951 |
by larienna 08/19/2011 - 15:58 |
by larienna 08/22/2011 - 14:49 |
|
| Wargame dice based mechanic |
2
|
3953 |
by Dirg 07/15/2009 - 16:19 |
by Dirg 07/16/2009 - 08:44 |
|
| Wargames with unlimited range/movement |
6
|
2180 |
by Fhizban 08/22/2020 - 07:49 |
by X3M 08/24/2020 - 21:35 |
|
| Warhammer Discussion |
5
|
1998 |
by Three 12/09/2012 - 17:58 |
by Orangebeard 12/10/2012 - 11:44 |

- No New Posts

- New Posts

- Hot Thread (No New)

- Hot Thread (New)

- Sticky Thread

- Locked Thread

