Skip to Content
 

Mechanics

TopicRepliesViewsCreatedsort iconLast reply
Semi-enforced honour mechanic
6
2087 by inspiratieloos
11/28/2017 - 07:55
by FrankM
12/02/2017 - 15:35
Need your opinion: Which is "better"?
[Page 1, 2]
32
4628 by questccg
11/26/2017 - 20:21
by questccg
12/02/2017 - 18:43
When is math too much math?
7
2480 by JamJam52
11/15/2017 - 12:39
by JamJam52
11/17/2017 - 09:56
A way to make none player, Characters move
6
2538 by Kohlstech
11/09/2017 - 11:21
by cignox1
11/28/2017 - 03:16
Bonus Points Mechanic
4
2509 by pottedmeat
11/06/2017 - 14:57
by Kohlstech
11/07/2017 - 10:15
Doctors Without Borders Game Board - need better mechanics
0
2031 by Angablue
10/31/2017 - 08:04
n/a
Dungeon Crawler with no levels, Skill points for Attk and Spells
2
1892 by ghostdm23
10/29/2017 - 13:13
by ghostdm23
10/30/2017 - 19:21
Is a 1 vs all game, where the "all" is not co-op, a thing?
8
2289 by mongoosedog
10/25/2017 - 08:21
by mongoosedog
10/27/2017 - 20:05
No dice combat system
11
4951 by madinthehat
10/20/2017 - 00:09
by WinsmithGames
10/26/2017 - 21:45
Super units (how do players get them?)
2
2080 by X3M
10/13/2017 - 07:54
by X3M
10/16/2017 - 11:59
Dexterity Racing Game
7
2316 by WinsmithGames
10/12/2017 - 23:29
by questccg
10/16/2017 - 00:14
Trying to make my "Thing" inspired social deduction game SIMPLER.
1
1564 by Three
10/06/2017 - 15:43
by Three
10/14/2017 - 19:23
how much maths is too much
2
1700 by krone9
10/05/2017 - 16:52
by krone9
10/06/2017 - 19:42
Modifying a combat mechanism
6
2361 by larienna
10/05/2017 - 10:56
by larienna
10/05/2017 - 23:45
produced unit placement on the board (rule)
10
2145 by X3M
10/03/2017 - 07:22
by X3M
10/07/2017 - 20:11
Money solutions
7
1907 by krone9
10/02/2017 - 13:06
by krone9
10/05/2017 - 16:47
All Lose in a Non-Cooperative Card Game?
13
2254 by JustAnEye
10/02/2017 - 09:01
by JustAnEye
10/04/2017 - 16:20
Alternative Win/Lose Conditions in Card Games
2
2072 by Blackbird888
09/28/2017 - 16:05
by Fri
09/29/2017 - 14:20
This mechanic fails, that is for sure
1
1913 by X3M
09/27/2017 - 02:09
by X3M
09/28/2017 - 02:14
Shooting mechanics inspiration
4
2543 by Rugdal
09/25/2017 - 15:08
by X3M
09/26/2017 - 23:14
Monster Keep: Re-hashing an older design
1
1425 by questccg
09/24/2017 - 21:16
by questccg
09/24/2017 - 21:43
"Stop Light" Mechanic
11
2444 by Tbone
09/21/2017 - 00:09
by Tbone
09/27/2017 - 23:02
Variable Victory Points (VVPs)
[Page 1, 2]
40
4531 by questccg
09/21/2017 - 00:03
by questccg
09/26/2017 - 19:12
Anyone have experience, as player or designer with shifting victory conditions?
4
1759 by Mosker
09/20/2017 - 13:58
by Mosker
09/22/2017 - 11:18
Military Tactics
9
2629 by Ark1t3kt
09/19/2017 - 18:14
by X3M
09/21/2017 - 04:26
No New Posts
No New Posts
New Posts
New Posts
Hot Thread (No New)
Hot Thread (No New)
Hot Thread (New)
Hot Thread (New)
Sticky Thread
Sticky Thread
Locked Thread
Locked Thread
Syndicate content


by Dr. Radut