Mechanics
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Topic | Replies | Views | Created | Last reply | |
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Where to start on designing a CDG. |
0
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2001 |
by silasmolino 06/24/2013 - 01:50 |
n/a | |
Need ideas on how to keep players active after dropping out of a game |
9
|
1982 |
by gwalcmai98 06/03/2013 - 07:40 |
by GenWash 06/21/2013 - 02:15 |
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Swarm Movement problem |
7
|
1684 |
by MoldtDK 06/19/2013 - 16:35 |
by MoldtDK 06/20/2013 - 06:29 |
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Using mechanics from other games |
8
|
2001 |
by gwalcmai98 05/24/2013 - 12:39 |
by Itsdan 06/18/2013 - 18:39 |
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Winning makes player too strong |
14
|
1965 |
by asgloki 05/29/2013 - 22:05 |
by eviljohs 06/18/2013 - 18:10 |
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List of Core Mechanics |
1
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19800 |
by RGaffney 06/04/2013 - 01:26 |
by stubert 06/04/2013 - 10:16 |
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Luck vs Skill |
5
|
1570 |
by Gilmok 05/31/2013 - 03:20 |
by RGaffney 05/31/2013 - 18:18 |
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Gaining different colours of experience - component question |
4
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1907 |
by PaulG 05/29/2013 - 20:21 |
by RGaffney 05/31/2013 - 17:57 |
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How many "MOBA" style games are there? |
3
|
3897 |
by Three 05/30/2013 - 19:54 |
by Rhagir 05/31/2013 - 10:50 |
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Combat Mechanics |
4
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1788 |
by Tbone 05/27/2013 - 12:00 |
by starflier 05/28/2013 - 22:55 |
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BitArena - revision |
0
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1486 |
by abdantas 05/28/2013 - 05:53 |
n/a | |
Mercantile Mechanic For Pirate Game |
14
|
3334 |
by RGaffney 05/15/2013 - 02:47 |
by Jethro 05/19/2013 - 07:34 |
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Meditating on focus vs spread strategy |
2
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2792 |
by larienna 05/17/2013 - 12:57 |
by larienna 05/17/2013 - 21:42 |
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Combat Cards and Leveling Up - opinions desired |
16
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2418 |
by PaulG 05/06/2013 - 19:15 |
by Stormyknight1976 05/13/2013 - 07:43 |
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Turn order woes.... please help! |
9
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1876 |
by ChowYunBrent 05/10/2013 - 09:47 |
by Messeya 05/12/2013 - 10:26 |
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Searching for the right mechanic to make pick up and deliver exciting |
10
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1590 |
by ChowYunBrent 04/14/2013 - 15:02 |
by ChowYunBrent 05/10/2013 - 09:45 |
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Using Dice as Pawns |
15
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2213 |
by Grall Ritnos 05/01/2013 - 11:31 |
by Grall Ritnos 05/07/2013 - 12:24 |
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Two decks for each player |
3
|
1469 |
by Shattered Empires 05/01/2013 - 20:01 |
by Grall Ritnos 05/02/2013 - 13:17 |
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Dice order - Important or not? |
10
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1652 |
by questccg 04/22/2013 - 22:58 |
by questccg 05/01/2013 - 00:20 |
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A practical Reaction mechanic |
3
|
1919 |
by Experimental Designs 04/25/2013 - 12:09 |
by Experimental Designs 04/29/2013 - 20:48 |
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Upkeep Mechanic |
6
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2426 |
by rgbiv 04/24/2013 - 12:15 |
by kpres 04/25/2013 - 00:51 |
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Card orientation? |
13
|
1819 |
by SinJinQLB 01/30/2013 - 13:29 |
by Procylon 04/22/2013 - 04:04 |
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Status Effects vs Active Effects |
6
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2037 |
by larienna 04/17/2013 - 08:36 |
by larienna 04/19/2013 - 16:00 |
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Too many cards vs not enough? |
0
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2118 |
by silasmolino 04/18/2013 - 23:10 |
n/a | |
Depth and Simplicity |
1
|
1685 |
by czman 04/18/2013 - 19:03 |
by MarkKreitler 04/18/2013 - 19:26 |
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