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Mechanics

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Battle Mechanic - latter Han Dynasty
0
1634 by BubbleChucks
10/27/2012 - 14:47
n/a
Looking for input for a special power area control game
2
1540 by kronik
10/25/2012 - 18:28
by kronik
10/27/2012 - 08:14
need help for a tile-laying game
3
1710 by ofercohn
10/23/2012 - 17:59
by kos
10/26/2012 - 18:46
Track and intercept tornado mechanic
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46
7257 by NewbieDesigner
09/06/2012 - 08:56
by NewbieDesigner
10/15/2012 - 07:18
Acceptable Success vs. Failure rates on dice rolls?
1
1532 by killerkilroy
10/08/2012 - 18:17
by Orangebeard
10/09/2012 - 15:11
How-to implement Quests
8
1666 by questccg
09/30/2012 - 16:49
by questccg
10/02/2012 - 20:26
A bit of help with end game conflict.
2
1949 by Patrick Robles
09/25/2012 - 09:39
by Patrick Robles
09/26/2012 - 09:09
Movement Mechanic Needs Work
14
1840 by juggler5
09/24/2012 - 03:18
by juggler5
09/26/2012 - 01:57
Development of a mechanical game.
1
1472 by Manigold
09/22/2012 - 17:38
by regzr
09/23/2012 - 06:08
Whats wrong with this auction mechanic?
4
1519 by ChowYunBrent
09/21/2012 - 08:52
by larienna
09/21/2012 - 10:32
Help with location selection mechanic
7
1377 by Shpee
09/18/2012 - 17:22
by Shpee
09/19/2012 - 14:43
Tracking things like HP, Experience... etc
17
6388 by DevinSmith
09/04/2012 - 23:34
by nevarin
09/13/2012 - 23:26
Rolling for skill tests
1
1569 by Dargon74
09/13/2012 - 01:09
by Patrick Robles
09/13/2012 - 13:07
Recognize this trading mechanic?
6
1365 by Dargon74
09/09/2012 - 21:27
by Dargon74
09/12/2012 - 23:55
victory conditions for war between two factions
4
1478 by blackorse
09/08/2012 - 19:05
by Impudent Mortal
09/10/2012 - 12:37
Need help with a combat mechanic
11
1529 by questccg
09/01/2012 - 14:15
by questccg
09/09/2012 - 17:52
My medieval card game - a bidding mechanic?
6
2272 by teriyaki
06/26/2012 - 08:51
by kos
09/08/2012 - 07:50
Difficulty creating good player decisions. Help needed!
5
1664 by ChowYunBrent
09/04/2012 - 10:44
by ChowYunBrent
09/07/2012 - 04:29
Plausible Roll-Defense Mechanic?
9
2166 by Evil ColSanders
08/19/2012 - 08:44
by Evil ColSanders
09/04/2012 - 17:18
Looking for help for a mission system in a post-apocalyptic themed board game
2
1744 by JensT
08/25/2012 - 07:26
by Robinson
08/27/2012 - 17:37
Using division in mechanics
2
1446 by larienna
08/21/2012 - 10:25
by larienna
08/24/2012 - 08:40
Is anyone familiar with a game that uses this system?
3
1179 by Queequeg
08/21/2012 - 08:19
by Queequeg
08/23/2012 - 06:52
Fleet Battles: Roll and Damage
1
1874 by larienna
08/19/2012 - 14:53
by KAndrw
08/21/2012 - 17:01
Keeping Everyone Involved
6
2112 by Jerry
08/15/2012 - 21:37
by Jerry
08/18/2012 - 17:42
Movement mechanic on the world map
3
1423 by teriyaki
08/16/2012 - 05:26
by Mads321
08/17/2012 - 23:39
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