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Mechanics

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How to take the micro out of managing - any ideas?
8
895 by omni989
11/27/2011 - 14:02
by omni989
12/01/2011 - 14:30
Fluxuating market?
9
1606 by Matt201
11/25/2011 - 02:37
by Grall Ritnos
11/29/2011 - 00:38
Competitive Open information Stealth Game
0
1525 by larienna
11/25/2011 - 12:06
n/a
Synergy Cards
3
1098 by Soulmate
11/22/2011 - 05:09
by JaffetC
11/24/2011 - 18:00
Need help increasing player control in Leaving Earth
8
1569 by gabrielcohn
11/16/2011 - 11:31
by DogBoy
11/18/2011 - 04:16
Mechanics looking for a theme
14
1523 by Maaartin
11/10/2011 - 18:52
by Maaartin
11/17/2011 - 15:12
Need help with dice probabilities.
25
1479 by Louard
11/14/2011 - 00:35
by Louard
11/17/2011 - 09:30
Please Help
6
1091 by Mikee
10/18/2011 - 19:55
by Orangebeard
11/14/2011 - 10:39
Calculator for board game
20
4593 by sol
08/18/2011 - 17:29
by ReluctantPirateGames
11/08/2011 - 23:50
Rules for an RPS-based fight, too complex?
11
1594 by Maaartin
10/28/2011 - 20:52
by SilentFury
11/08/2011 - 15:17
Dice Probabilities
6
1077 by omni989
11/07/2011 - 08:41
by omni989
11/08/2011 - 11:14
Ideas on writing a AI capable of reacting to players choices
1
1008 by JensT
11/06/2011 - 14:34
by pelle
11/06/2011 - 14:48
Chesslike boardgame with double-roled pieces; too complex?
25
2045 by SLiV
10/22/2011 - 06:34
by SLiV
11/04/2011 - 12:53
Unified system
0
835 by hotsoup
11/02/2011 - 20:52
n/a
ccg combat system - too complex?
2
1646 by Fhizban
11/01/2011 - 08:36
by Fhizban
11/01/2011 - 15:08
Printing of Gameboards
5
956 by johnbianco1963
10/19/2011 - 13:51
by johnbianco1963
11/01/2011 - 14:26
how to create A-symmetrical map design but still get a balanced game?
5
1469 by omni989
10/28/2011 - 13:45
by omni989
10/29/2011 - 06:36
I think I found my civ produciton mechanic
2
1006 by larienna
10/27/2011 - 11:00
by larienna
10/28/2011 - 11:17
Cyberwar CCG Gameplay
9
1258 by Fhizban
10/25/2011 - 03:04
by Fhizban
10/27/2011 - 11:21
Resourceless card game
9
1346 by ptkaisen
09/18/2011 - 11:00
by SilentFury
10/27/2011 - 10:41
Basic restrictions
12
1598 by hotsoup
10/24/2011 - 18:24
by JaffetC
10/27/2011 - 02:32
Pluginable Games
18
1582 by larienna
10/14/2011 - 09:59
by NativeTexan
10/26/2011 - 11:53
Victory conditions when the units won't die
7
1248 by SilentFury
10/24/2011 - 11:06
by SilentFury
10/26/2011 - 00:23
Dice roll vs. coin flip
9
2029 by ReluctantPirateGames
10/23/2011 - 20:39
by kos
10/25/2011 - 03:01
Squares vs. Hexs (and a dice/chance question)
15
1818 by Geikamir
10/20/2011 - 14:43
by Maaartin
10/24/2011 - 16:47
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by Dr. Radut