Mechanics
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Topic | Replies | Views | Created | Last reply | |
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Quick, expandable Cardbased conflict. Do these seem workable? |
10
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2091 |
by Torrent 02/02/2009 - 11:28 |
by Uchu Saru 02/08/2009 - 05:03 |
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Player generated map? |
20
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2916 |
by Kneuronak 01/26/2009 - 23:38 |
by brisingre 02/08/2009 - 01:48 |
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from cooperative to VS game master |
7
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2233 |
by larienna 02/04/2009 - 09:11 |
by JB 02/06/2009 - 09:50 |
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Storyline mechanic: Need an alternative to stacked event cards |
10
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3020 |
by larienna 01/20/2009 - 20:12 |
by brisingre 02/04/2009 - 15:22 |
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The element of "time" in a game |
18
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2196 |
by The Magician 01/20/2009 - 23:27 |
by The Magician 01/30/2009 - 01:57 |
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Using bidding for combat resolution |
5
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2112 |
by larienna 01/29/2009 - 09:26 |
by larienna 01/29/2009 - 22:24 |
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Cutting down the number of units (like in games of thrones) |
0
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1678 |
by larienna 01/19/2009 - 12:29 |
n/a | |
Two Mechanics for disection |
3
|
1634 |
by Casamyr 01/04/2009 - 17:53 |
by Casamyr 01/08/2009 - 17:43 |
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Bidding Options |
13
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1931 |
by Jeremiah_Lee 12/31/2008 - 21:39 |
by ReneWiersma 01/06/2009 - 08:55 |
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Resource name? |
2
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1693 |
by Korbein 12/26/2008 - 11:33 |
by Korbein 12/31/2008 - 20:18 |
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Roleplay mechanics in a Boardgame |
8
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1927 |
by kodarr 12/22/2008 - 13:35 |
by kodarr 12/29/2008 - 13:43 |
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trade resources 2-for-1 at end of round |
10
|
1993 |
by schmanthony 12/18/2008 - 18:02 |
by Darkehorse 12/26/2008 - 13:14 |
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Dice System for RPG OK? |
12
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2814 |
by LoopyWolf 12/18/2008 - 11:39 |
by apeloverage 12/19/2008 - 09:22 |
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Investigation (part 2) - Maze grid |
13
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3318 |
by larienna 12/14/2008 - 07:11 |
by larienna 12/16/2008 - 21:57 |
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Investigation(part 3) From deduction to info search |
0
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1745 |
by larienna 12/16/2008 - 13:14 |
n/a | |
Investigation mechanic idea |
4
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2558 |
by larienna 12/09/2008 - 13:22 |
by larienna 12/11/2008 - 10:08 |
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Need mechanic ideas for influence cards |
4
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2108 |
by larienna 12/07/2008 - 06:27 |
by larienna 12/09/2008 - 21:58 |
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Is this the right forum to post a set of rules for critique? |
3
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1908 |
by d3nial 12/08/2008 - 20:04 |
by seo 12/09/2008 - 06:05 |
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Scoring Mechanic for Football Game |
10
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2519 |
by Desprez 12/01/2008 - 09:39 |
by Desprez 12/07/2008 - 18:59 |
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Implementing a stock exchange as opposed to a stock market |
7
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3533 |
by rayzg 08/19/2008 - 15:02 |
by Darkehorse 11/02/2008 - 08:53 |
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Fast enough scoring mechanic? |
7
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2175 |
by larienna 10/29/2008 - 18:53 |
by larienna 11/01/2008 - 11:08 |
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Need a ressource trading/collection mechanic in a civ like game. |
7
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2239 |
by larienna 10/13/2008 - 11:40 |
by kungfugeek 10/15/2008 - 11:05 |
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Good mechanics for 2-player games? |
8
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6929 |
by Willi B 09/22/2008 - 02:09 |
by Willi B 09/30/2008 - 05:38 |
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Implementing a Dungeon Crawl/tactical system with cards |
9
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2936 |
by Neuromancer 09/25/2008 - 17:38 |
by Neuromancer 09/29/2008 - 12:01 |
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Semi-blind partnerships and sheepshead |
8
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2369 |
by tomchaps 09/09/2008 - 18:51 |
by kodarr 09/23/2008 - 10:11 |
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