Mechanics
For the discussion of how to create, balance, and implement mechanics.
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Topic | Replies![]() | Views | Created | Last reply | |
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Single Card Event Outcome? |
26
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1761 |
by BHFuturist 02/10/2017 - 04:13 |
by BHFuturist 02/25/2017 - 16:15 |
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Can Someone Compute the Probability of Success in my New Game Mechanic? |
26
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2762 |
by Toa Lewa 07/03/2014 - 19:48 |
by Malle 07/15/2014 - 15:46 |
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Not deck-building... DICE building |
26
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4841 |
by RyanRay 05/13/2014 - 19:38 |
by danieledeming 06/12/2014 - 17:26 |
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RPS-9 Yes or no? |
26
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4772 |
by questccg 03/01/2014 - 20:52 |
by andymakespasta 09/06/2015 - 11:57 |
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Ranged combat in a turn-based RPG like combat system |
26
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4573 |
by devaloki 02/02/2014 - 16:30 |
by devaloki 07/03/2014 - 04:13 |
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Action Points Allowance... |
26
|
1315 |
by le_renard 04/26/2011 - 18:58 |
by le_renard 05/02/2011 - 15:54 |
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Weighted dice mechanics |
26
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1726 |
by releppes 10/29/2010 - 11:54 |
by releppes 11/04/2010 - 09:51 |
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Medieval Combat System |
25
|
633 |
by bottercot 04/10/2018 - 14:15 |
by bottercot 04/19/2018 - 14:08 |
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Deploying and Attacking on the SAME turn?! |
25
|
1050 |
by questccg 09/18/2017 - 00:34 |
by questccg 09/19/2017 - 22:38 |
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Need Help With My Combat System Please |
25
|
1965 |
by DRest806 07/01/2016 - 15:24 |
by Olson185 07/08/2016 - 22:13 |
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Need help with dice probabilities. |
25
|
1110 |
by Louard 11/14/2011 - 00:35 |
by Louard 11/17/2011 - 09:30 |
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Chesslike boardgame with double-roled pieces; too complex? |
25
|
1417 |
by SLiV 10/22/2011 - 06:34 |
by SLiV 11/04/2011 - 12:53 |
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Division by 0 |
24
|
2347 |
by X3M 11/05/2015 - 06:55 |
by X3M 05/12/2016 - 09:00 |
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1 currency or 2? for dark fantasy game... |
24
|
1807 |
by devaloki 06/03/2014 - 00:18 |
by BENagy 06/12/2014 - 16:00 |
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New Dice Based Combat Mechanics? |
24
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2453 |
by Hiko 11/03/2013 - 20:07 |
by Kroz1776 11/08/2013 - 12:22 |
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Event Cards (V2.0?) |
23
|
1915 |
by X3M 07/12/2017 - 05:47 |
by X3M 10/19/2017 - 18:27 |
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Help with idea/mechanics please! |
23
|
1428 |
by Westmaas 04/19/2017 - 16:31 |
by Westmaas 05/07/2017 - 14:58 |
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Need help with preserving attached hidden information despite shuffling |
23
|
2166 |
by TreffnonX 03/02/2015 - 01:13 |
by Zag24 04/23/2015 - 11:29 |
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Randomized Damage Reduction (DR) |
23
|
1998 |
by devaloki 06/22/2014 - 02:48 |
by devaloki 07/03/2014 - 04:08 |
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The "Legacy" Mechanic & Destruction |
23
|
1827 |
by PuppyShogun 12/14/2013 - 23:58 |
by Toa Lewa 12/24/2013 - 13:05 |
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How to randomize? |
22
|
1242 |
by questccg 07/20/2017 - 18:34 |
by Super-Tooned 07/23/2017 - 22:20 |
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I need some good examples of cards that have multiple uses. |
22
|
2098 |
by mongoosedog 10/21/2016 - 10:33 |
by kevnburg 10/30/2016 - 23:10 |
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When is something too complex? |
21
|
3107 |
by Experimental Designs 08/20/2014 - 02:48 |
by Archimedes42 10/20/2014 - 01:36 |
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Changing a fundamental mechanic |
21
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2390 |
by X3M 07/30/2014 - 06:16 |
by X3M 02/27/2016 - 14:49 |
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Math question + XP dilemma |
20
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1356 |
by bbblackwell 10/31/2016 - 13:03 |
by bbblackwell 11/04/2016 - 22:05 |
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