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Mechanics

For the discussion of how to create, balance, and implement mechanics.
TopicRepliessort iconViewsCreatedLast reply
Keeping track of a few stats in a very simple way
11
1041 by cignox1
06/26/2018 - 04:29
by wob
07/10/2018 - 13:28
Neutral Type in an RPS System
11
1206 by dnddmdb
01/04/2018 - 15:33
by gxnpt
01/06/2018 - 12:16
No dice combat system
11
2761 by madinthehat
10/20/2017 - 00:09
by WinsmithGames
10/26/2017 - 21:45
"Stop Light" Mechanic
11
1379 by Tbone
09/21/2017 - 00:09
by Tbone
09/27/2017 - 23:02
How do i shorten this cards effect?
11
1521 by jedite1000
05/11/2017 - 10:09
by Corrosive Games
07/01/2017 - 17:26
Please help me flesh out mechanics in my exploration-themed card game.
11
1242 by UmJammerSully
04/26/2017 - 07:06
by X3M
04/27/2017 - 16:12
Path-building game with dungeon corridors, rooms and scenarios
11
1713 by Drahcir
03/23/2017 - 09:34
by ssm
04/13/2017 - 22:56
War Game win conditions
11
2050 by bbblackwell
11/25/2016 - 18:36
by gxnpt
12/02/2016 - 14:27
What are your thoughts...? (Dice Combat)
11
1459 by theboss.bhg
08/28/2016 - 23:39
by questccg
08/31/2016 - 14:51
In search of a proper defense mechanic
11
1574 by Squinshee
06/13/2016 - 12:25
by Zag24
06/14/2016 - 11:08
Naval Combat/Map Creation Mechanics
11
1724 by Jerry
06/08/2016 - 09:03
by Over_Thinker
06/15/2016 - 18:06
Need help making card sets
11
1775 by Dralius
09/08/2015 - 10:44
by adversitygames
09/09/2015 - 08:48
tracking health for multiple units of the same type
11
2152 by undeliverer
07/07/2015 - 13:13
by undeliverer
07/10/2015 - 23:59
D20 attack system
11
1691 by Troy Boy
05/29/2015 - 17:37
by JewellGames
06/02/2015 - 17:33
"Resource Pool" to Restrict Units
11
1867 by Noimage
05/06/2015 - 08:24
by Noimage
05/10/2015 - 10:05
A change in taking cover
11
2154 by X3M
10/06/2014 - 05:22
by X3M
10/27/2014 - 09:32
Dice roll to determine speed of attack
11
2057 by Squinshee
08/29/2014 - 11:37
by Squinshee
09/03/2014 - 20:33
Simple Betting Dilution Mechanic
11
2017 by blackjon
08/04/2014 - 18:03
by blackjon
08/19/2014 - 16:21
Hex tile design help?
11
2506 by bmrust
06/18/2014 - 04:07
by Lau
07/14/2014 - 11:04
Hex Armies HP Tracking
11
2203 by bbblackwell
12/12/2013 - 16:59
by kos
12/13/2013 - 18:42
Story Mechanics
11
1617 by saiyanslayer
11/04/2013 - 13:19
by anonymousmagic
11/12/2013 - 18:56
Creating "AI" Without Using Cards
11
1797 by Abandoned Arts
07/27/2013 - 19:22
by drktron
07/31/2013 - 10:24
Is it or isn't it X
11
1634 by regzr
07/27/2013 - 15:42
by regzr
07/29/2013 - 16:24
Integration of co-op play mechanics
11
1371 by SinJinQLB
02/09/2013 - 13:30
by Orangebeard
02/10/2013 - 19:59
help with probabilities (rolling 5 dice)
11
1469 by NewbieDesigner
02/07/2013 - 14:37
by nand
02/08/2013 - 19:30
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by Dr. Radut