Mechanics
- Login to post new content in the forum.
Topic | Replies | Views | Created | Last reply | |
---|---|---|---|---|---|
Will....this die roll work? |
11
|
714 |
by X3M 02/16/2024 - 07:16 |
by X3M 02/19/2024 - 20:52 |
|
What about ICONS for keywords??? |
11
|
2416 |
by questccg 05/20/2021 - 22:31 |
by larienna 05/27/2021 - 09:56 |
|
Number of cards that a player can play |
11
|
2229 |
by X3M 04/11/2021 - 08:27 |
by X3M 04/18/2021 - 11:58 |
|
hidden trap in dungeon without players knowing |
11
|
1772 |
by jedite1000 10/02/2019 - 02:47 |
by questccg 10/03/2019 - 17:24 |
|
Attribute movement (war games in general) |
11
|
2894 |
by X3M 02/07/2019 - 15:59 |
by X3M 02/16/2019 - 16:57 |
|
Has this mechanic been used before |
11
|
1844 |
by Fex_H 02/05/2019 - 21:51 |
by deFunkt29 02/07/2019 - 20:28 |
|
how to time a game |
11
|
1901 |
by wob 10/01/2018 - 10:16 |
by Tim Edwards 10/04/2018 - 15:01 |
|
Dice Fundamentals |
11
|
1951 |
by Oceans4Ransom 09/22/2018 - 21:07 |
by Oceans4Ransom 10/02/2018 - 18:07 |
|
Keeping track of a few stats in a very simple way |
11
|
2208 |
by cignox1 06/26/2018 - 04:29 |
by wob 07/10/2018 - 13:28 |
|
Neutral Type in an RPS System |
11
|
2489 |
by dnddmdb 01/04/2018 - 15:33 |
by gxnpt 01/06/2018 - 12:16 |
|
No dice combat system |
11
|
4931 |
by madinthehat 10/20/2017 - 00:09 |
by WinsmithGames 10/26/2017 - 21:45 |
|
"Stop Light" Mechanic |
11
|
2435 |
by Tbone 09/21/2017 - 00:09 |
by Tbone 09/27/2017 - 23:02 |
|
How do i shorten this cards effect? |
11
|
2250 |
by jedite1000 05/11/2017 - 10:09 |
by Corrosive Games 07/01/2017 - 17:26 |
|
Please help me flesh out mechanics in my exploration-themed card game. |
11
|
1904 |
by UmJammerSully 04/26/2017 - 07:06 |
by X3M 04/27/2017 - 16:12 |
|
Path-building game with dungeon corridors, rooms and scenarios |
11
|
2488 |
by Drahcir 03/23/2017 - 09:34 |
by ssm 04/13/2017 - 22:56 |
|
War Game win conditions |
11
|
3612 |
by bbblackwell 11/25/2016 - 18:36 |
by gxnpt 12/02/2016 - 14:27 |
|
What are your thoughts...? (Dice Combat) |
11
|
2117 |
by theboss.bhg 08/28/2016 - 23:39 |
by questccg 08/31/2016 - 14:51 |
|
In search of a proper defense mechanic |
11
|
2215 |
by Squinshee 06/13/2016 - 12:25 |
by Zag24 06/14/2016 - 11:08 |
|
Naval Combat/Map Creation Mechanics |
11
|
2259 |
by Jerry 06/08/2016 - 09:03 |
by Over_Thinker 06/15/2016 - 18:06 |
|
Need help making card sets |
11
|
2753 |
by Dralius 09/08/2015 - 10:44 |
by adversitygames 09/09/2015 - 08:48 |
|
tracking health for multiple units of the same type |
11
|
3096 |
by undeliverer 07/07/2015 - 13:13 |
by undeliverer 07/10/2015 - 23:59 |
|
D20 attack system |
11
|
2134 |
by Troy Boy 05/29/2015 - 17:37 |
by JewellGames 06/02/2015 - 17:33 |
|
"Resource Pool" to Restrict Units |
11
|
2643 |
by Noimage 05/06/2015 - 08:24 |
by Noimage 05/10/2015 - 10:05 |
|
A change in taking cover |
11
|
2768 |
by X3M 10/06/2014 - 05:22 |
by X3M 10/27/2014 - 09:32 |
|
Dice roll to determine speed of attack |
11
|
2580 |
by Squinshee 08/29/2014 - 11:37 |
by Squinshee 09/03/2014 - 20:33 |
- No New Posts
- New Posts
- Hot Thread (No New)
- Hot Thread (New)
- Sticky Thread
- Locked Thread