Mechanics
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Topic | Replies | Views | Created | Last reply | |
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Mechanics for a Museum Heist Game |
1
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1870 |
by Nooteboom 09/11/2016 - 12:53 |
by MarkD1733 09/11/2016 - 22:14 |
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Redstone - Tactical Combat Game |
1
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1830 |
by Three 08/30/2016 - 20:10 |
by FreedomPortal 11/06/2016 - 11:14 |
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Wondering if I should remove individual unit management in a wargame |
1
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1996 |
by larienna 07/16/2016 - 23:03 |
by X3M 07/17/2016 - 06:20 |
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Distributing attributes for quests and mercs |
1
|
1864 |
by frothi 06/10/2016 - 17:17 |
by czarcastic 06/11/2016 - 17:00 |
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Auctions; Revealed or hidden? |
1
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1848 |
by Enzayne 04/08/2016 - 10:54 |
by Corsaire 04/08/2016 - 11:27 |
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Activating Tiles |
1
|
1987 |
by Gabe 03/04/2016 - 21:25 |
by Zag24 03/06/2016 - 02:05 |
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Objectives and resources combined |
1
|
2014 |
by ErnstFourie 02/29/2016 - 09:38 |
by Gabe 02/29/2016 - 13:33 |
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A mechanic that uses the geometry of the card - HELP! |
1
|
2068 |
by admiral142 10/15/2015 - 17:24 |
by let-off studios 10/15/2015 - 19:10 |
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Symbiloc Dice Combat |
1
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2160 |
by Desprez 10/06/2015 - 07:06 |
by Desprez 10/08/2015 - 05:42 |
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Game mechanism symbolic representation on cards - Are they oversimplification? |
1
|
1959 |
by fayinsky 10/04/2015 - 05:33 |
by Desprez 10/06/2015 - 07:56 |
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Economic Victory? |
1
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1875 |
by Desprez 09/05/2015 - 16:41 |
by Zag24 09/05/2015 - 23:27 |
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Idea for Hidden Information/Movement Mechanic |
1
|
2135 |
by DarkDream 07/12/2015 - 15:10 |
by wombat929 07/13/2015 - 10:02 |
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Piece Capture mechanic |
1
|
2308 |
by MarkP1981 10/26/2014 - 22:37 |
by RyanRay 10/26/2014 - 23:00 |
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Custom Turn Structure |
1
|
1961 |
by Tbone 10/09/2014 - 00:27 |
by X3M 10/09/2014 - 12:52 |
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which way to go? |
1
|
1983 |
by MarkD1733 09/19/2014 - 23:06 |
by X3M 09/20/2014 - 07:27 |
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taking advanced resources other players invested in...worth a VP? |
1
|
1737 |
by MarkD1733 08/11/2014 - 20:57 |
by Zag24 08/13/2014 - 10:50 |
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Demon Wheel - Level-less Skill Tree |
1
|
1634 |
by Three 06/14/2014 - 18:24 |
by devaloki 06/15/2014 - 06:53 |
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SimCity plus Yahtzee? |
1
|
2114 |
by RyanRay 05/11/2014 - 17:55 |
by let-off studios 05/11/2014 - 19:53 |
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Game Glossary |
1
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2770 |
by Ekobor 04/28/2014 - 17:52 |
by Ekobor 04/29/2014 - 22:56 |
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RED - Tactical Combat Game, Update |
1
|
1799 |
by Three 01/02/2014 - 07:05 |
by Three 01/05/2014 - 20:43 |
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Custom dice probabilities? |
1
|
4141 |
by Erik 09/18/2013 - 18:44 |
by Corsaire 09/18/2013 - 21:51 |
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Looking for mechanics in unusual places |
1
|
1574 |
by boardgameben 09/11/2013 - 10:19 |
by Corsaire 09/11/2013 - 10:50 |
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need help with victory condition ideas |
1
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1695 |
by Deetz08 08/26/2013 - 16:00 |
by radioactivemouse 08/27/2013 - 01:50 |
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help with deck building combat game |
1
|
2002 |
by 8bitblacksmith 08/22/2013 - 10:56 |
by larienna 08/22/2013 - 21:59 |
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How many card stacks is too much? |
1
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1787 |
by Gilmok 07/11/2013 - 06:45 |
by Corsaire 07/11/2013 - 08:00 |
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