Mechanics
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Topic | Replies![]() | Views | Created | Last reply | |
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RPS like combat system with no values |
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1553 |
by larienna 02/18/2011 - 16:12 |
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Stacking Resources |
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2253 |
by larienna 02/12/2011 - 14:36 |
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Resource harvesting Mechanic |
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1995 |
by larienna 01/26/2011 - 17:37 |
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Small Volume Production |
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1444 |
by Board Game Mfg.er 01/26/2011 - 12:35 |
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hello friends |
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1611 |
by sharpo88 10/28/2010 - 18:05 |
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Dice Mechanic - Same throughout the game |
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1542 |
by Relexx 10/18/2010 - 20:30 |
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Shootlet for Four |
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1688 |
by rcjames14 10/16/2010 - 13:29 |
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TwoOrMore - A Sumof2 Variant |
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1573 |
by Steve 10/14/2010 - 22:03 |
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using the "War card game" mechanic for combat resolution |
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1868 |
by larienna 08/20/2010 - 22:22 |
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Less annoying Mind games |
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1951 |
by larienna 07/18/2010 - 08:09 |
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Paying For Puzzle Game Design Consultants |
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1613 |
by socialgamedev 03/03/2010 - 01:35 |
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Math/Scoring Help |
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1646 |
by Taavet 02/12/2010 - 19:03 |
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Battleground: Fantasy Warfare design |
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2430 |
by Mr.K 10/21/2009 - 15:47 |
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What do you think of my "Battle Resolution System v1.1,1.2,1.3"? |
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2229 |
by Arvin 10/09/2009 - 04:27 |
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Multiplying actions for a better realism |
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1730 |
by larienna 09/02/2009 - 18:04 |
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Mechanic of the Day: Turtling, 8.24.09 |
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1629 |
by KrinkleChip 08/24/2009 - 09:13 |
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Mechanic of the Day: Bash The Leader, 8.21.09 |
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1526 |
by KrinkleChip 08/21/2009 - 12:42 |
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Mechanic of the day: Wagering, 8.19.09 |
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1639 |
by KrinkleChip 08/19/2009 - 15:16 |
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Mechanic of the Day is back!! Auctions, 8.18.09 |
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1817 |
by KrinkleChip 08/18/2009 - 13:29 |
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Mechanics for a fighting card game |
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2820 |
by Smoking 07/06/2009 - 11:01 |
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Allow acting in a wresling game |
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1610 |
by larienna 04/08/2009 - 10:11 |
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Zen Flower Showdown (nontransitive dice) |
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1758 |
by fecundity 03/19/2009 - 21:37 |
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Cutting down the number of units (like in games of thrones) |
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1841 |
by larienna 01/19/2009 - 12:29 |
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Investigation(part 3) From deduction to info search |
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1925 |
by larienna 12/16/2008 - 13:14 |
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Combat system I am thinking about |
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2132 |
by larienna 09/23/2008 - 09:44 |
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