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Mechanics

For the discussion of how to create, balance, and implement mechanics.
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Voting Mechanic Help
7
1400 by gamebuilder
02/11/2016 - 00:08
by questccg
02/11/2016 - 22:41
Visibility - balance problem
[Page 1, 2]
32
3109 by X3M
08/17/2016 - 09:27
by X3M
04/17/2017 - 06:26
Villager Movement Mechanic
11
1022 by Nix_
09/23/2009 - 18:25
by Nix_
09/26/2009 - 15:27
Village: Event Cards
7
1051 by Relexx
07/12/2010 - 21:20
by Pastor_Mora
07/21/2010 - 21:37
Village: build mechanic
7
1134 by Relexx
06/30/2010 - 02:12
by stubert
07/01/2010 - 10:35
Victory conditions when the units won't die
7
896 by SilentFury
10/24/2011 - 11:06
by SilentFury
10/26/2011 - 00:23
victory conditions for war between two factions
4
786 by blackorse
09/08/2012 - 19:05
by Impudent Mortal
09/10/2012 - 12:37
Victory Condition and Movement
19
958 by Lopaki
06/01/2011 - 19:45
by larienna
06/12/2011 - 11:18
Very light resource management card game
4
1498 by designbomb
11/25/2015 - 12:03
by designbomb
12/03/2015 - 14:02
Variations on a rondel mechanic
9
378 by Simon Nightingale
04/17/2018 - 12:34
by Simon Nightingale
04/18/2018 - 05:19
Variations on a Puerto Rico style action taking system?
3
1426 by Thomas Claughton
05/31/2014 - 16:08
by Thomas Claughton
06/18/2014 - 16:27
Variable Victory Points (VVPs)
[Page 1, 2]
40
1725 by questccg
09/21/2017 - 00:03
by questccg
09/26/2017 - 19:12
variable turn order
13
1210 by drktron
02/15/2011 - 11:57
by Maaartin
05/17/2011 - 16:01
Variable Player Powers - exclusive or discounted?
5
1364 by MarkD1733
01/25/2015 - 13:56
by LordBrand
01/27/2015 - 07:36
variable hand size mechanic
9
946 by drktron
03/22/2011 - 12:23
by drktron
03/24/2011 - 12:30
Utilizing a "Mini" Deck of 35 cards
6
363 by questccg
04/25/2018 - 22:57
by questccg
04/26/2018 - 16:28
using the "War card game" mechanic for combat resolution
0
675 by larienna
08/20/2010 - 22:22
n/a
Using strategy cards to simulate a battlefield
9
1287 by larienna
11/07/2009 - 12:10
by Arvin
11/12/2009 - 08:25
Using polyhedral dice to mitigate "stronger" cards
9
1277 by questccg
10/08/2016 - 23:09
by larienna
10/10/2016 - 23:20
Using only cards to reinforce theme and variety
0
572 by larienna
09/16/2011 - 08:53
n/a
Using mechanics from other games
8
1075 by gwalcmai98
05/24/2013 - 12:39
by Itsdan
06/18/2013 - 18:39
Using division in mechanics
2
807 by larienna
08/21/2012 - 10:25
by larienna
08/24/2012 - 08:40
Using Dice as Pawns
15
1332 by Grall Ritnos
05/01/2013 - 11:31
by Grall Ritnos
05/07/2013 - 12:24
Using CRT to simulate multiple die rolls.
5
1312 by larienna
05/17/2010 - 18:42
by pelle
05/19/2010 - 16:57
Using cards to track VPs/resources?
2
1023 by Grudunza
06/12/2009 - 13:45
by Grudunza
06/12/2009 - 18:13
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by Dr. Radut