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Mechanics

For the discussion of how to create, balance, and implement mechanics.
Topicsort iconRepliesViewsCreatedLast reply
Actions vs Energy Points, and Speed in a turn based combat system
17
2280 by devaloki
05/16/2014 - 00:35
by devaloki
05/20/2014 - 02:00
Action System P2: Action less system
1
696 by larienna
05/18/2011 - 10:33
by larienna
05/19/2011 - 11:52
Action system P1: Fixed vs Proportional
2
908 by larienna
05/18/2011 - 10:28
by larienna
05/19/2011 - 08:45
Action system idea for an epic game
9
1186 by larienna
03/26/2010 - 12:01
by larienna
04/16/2010 - 08:39
Action Selection Rondel
17
1340 by BHFuturist
08/24/2017 - 15:13
by joebergmann
09/08/2017 - 09:06
Action Selection Mechanic
10
1675 by Cool Among Camels
06/19/2016 - 13:17
by Cool Among Camels
06/22/2016 - 22:34
Action Points Allowance...
26
1366 by le_renard
04/26/2011 - 18:58
by le_renard
05/02/2011 - 15:54
Action point system for fleets
8
1115 by larienna
04/25/2011 - 21:24
by larienna
04/27/2011 - 21:14
Action names in a science-fiction game
11
1262 by simons
11/04/2010 - 18:37
by tridagam
11/28/2010 - 15:48
Action Dice - VERBS! Critique my Role-playing game mechanics?
5
1247 by Three
10/05/2013 - 09:10
by Three
10/16/2013 - 07:52
Action & Health Values // Insania Lupina
5
992 by le_renard
03/08/2011 - 17:07
by le_renard
04/12/2011 - 11:51
Acceptable Success vs. Failure rates on dice rolls?
1
701 by killerkilroy
10/08/2012 - 18:17
by Orangebeard
10/09/2012 - 15:11
Abstractly modeling a game
3
872 by hotsoup
05/11/2012 - 21:03
by HandwrittenAnthony
05/21/2012 - 12:29
Abstracting Ninja Encounters off board
12
895 by larienna
08/22/2017 - 15:56
by larienna
08/26/2017 - 10:23
Abstract mechanic idea for resolving conflicts.
2
918 by larienna
05/23/2009 - 21:42
by larienna
05/24/2009 - 21:30
Abstract card game : Chain-Chain
6
1241 by ichbin
10/21/2010 - 18:57
by ichbin
10/22/2010 - 22:32
About word games
2
647 by ichbin
10/01/2010 - 17:18
by ichbin
10/09/2010 - 19:29
A way to make none player, Characters move
6
937 by Kohlstech
11/09/2017 - 11:21
by cignox1
11/28/2017 - 03:16
A way to do HP besides a Number
10
1782 by IcePeddlerGames
09/08/2015 - 09:00
by IcePeddlerGames
09/12/2015 - 00:34
A wargame, based on RTS mechanics
18
2364 by X3M
10/29/2013 - 11:26
by X3M
12/27/2013 - 20:33
A technology system for Starcraft Lite
2
911 by larienna
03/09/2009 - 11:12
by larienna
03/09/2009 - 18:08
A problem with endings
5
876 by EdWedig
01/20/2013 - 21:46
by EdWedig
01/25/2013 - 22:48
A practical Reaction mechanic
3
1153 by Experimental Designs
04/25/2013 - 12:09
by Experimental Designs
04/29/2013 - 20:48
A new way to manage fog of war with recon units
8
1263 by larienna
09/24/2013 - 19:30
by larienna
09/27/2013 - 09:26
A new kind of deck builder?
7
1691 by crenshal
12/02/2013 - 14:15
by Zodiak Team
12/13/2013 - 17:32
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by Dr. Radut