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Mechanics

For the discussion of how to create, balance, and implement mechanics.
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To much randomness?
7
1477 by Voron
10/26/2013 - 15:38
by NakedPin
10/28/2013 - 20:33
To keyword or not to keyword?
7
1063 by MayuPolo
09/21/2013 - 12:25
by Yamahako
09/24/2013 - 02:34
To convert or not to convert resources?
4
217 by jonathanflike
06/04/2018 - 11:39
by jonathanflike
06/05/2018 - 13:24
timed "inflation" vs choosing when to "inflate"
8
1687 by MarkD1733
05/08/2015 - 21:18
by MarkD1733
06/02/2015 - 20:24
Time traveling mechanic
1
964 by Jordy
12/24/2009 - 09:34
by infocorn
12/24/2009 - 09:41
Time track mechanic in Worker placement game
3
1549 by CourageousGecko
01/21/2014 - 14:43
by CourageousGecko
01/29/2014 - 22:29
Time Track Games
3
1263 by j1hopki1
10/17/2015 - 21:07
by Casamyr
10/19/2015 - 15:24
Time and actions abstraction in wargame turns -resources or tools to develop
5
1378 by ndixon
09/03/2014 - 14:24
by john smith
03/13/2018 - 06:07
Tile Shapes
6
997 by Chorkstain
03/02/2010 - 23:28
by Pastor_Mora
03/03/2010 - 17:20
Tile movement mechanics ?
3
1659 by mongoosedog
11/30/2014 - 12:39
by mongoosedog
12/01/2014 - 16:27
Tile Based Exploration - Room Features by Dice
0
498 by mattehdeh
08/14/2017 - 09:42
n/a
Throwing dice to overcome a defense threshold rock paper scissors-style
4
1419 by Garwyx
11/13/2014 - 10:45
by X3M
11/14/2014 - 14:53
Threshold Effect on Gameplay
6
735 by jonathanflike
02/22/2017 - 12:38
by jonathanflike
02/24/2017 - 16:38
thoughts on various game mechanic options (long post)
18
1171 by MarkD1733
03/26/2017 - 16:21
by MarkD1733
04/03/2017 - 19:40
Thoughts on Pirate Combat Mechanic
4
1424 by drktron
12/07/2013 - 15:20
by drktron
12/09/2013 - 16:09
Thoughts on a mechanic where the players take turns being the bad guys in a cooperative game.
5
934 by eviljohs
03/14/2012 - 17:03
by kos
03/15/2012 - 22:38
This mechanic fails, that is for sure
1
657 by X3M
09/27/2017 - 02:09
by X3M
09/28/2017 - 02:14
Thinking about fine-tuning of explicit probability
13
2067 by Masacroso
08/15/2014 - 10:15
by Masacroso
09/11/2014 - 14:12
The weakest of them all
0
1025 by X3M
09/25/2015 - 11:22
n/a
The opposite of deck building
4
1016 by larienna
03/09/2012 - 12:23
by SlyBlu7
03/20/2012 - 16:16
The next steps....
4
1289 by markgrafn
07/27/2015 - 15:55
by markgrafn
07/29/2015 - 00:33
The Invisible CRT
4
1320 by Desprez
03/17/2009 - 05:16
by Desprez
04/24/2009 - 18:44
The Great Totem (Native American hunting and war)
[Page 1, 2]
46
3284 by Trepid
08/04/2017 - 22:12
by Trepid
01/14/2018 - 22:15
The Fog of War
28
3280 by Experimental Designs
05/14/2013 - 03:55
by john smith
03/20/2018 - 21:32
The first turn advantage in my TCG/tactical combat game
3
721 by Zweiterversuch
06/26/2017 - 23:52
by polyobsessive
06/27/2017 - 11:33
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by Dr. Radut