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Mechanics

For the discussion of how to create, balance, and implement mechanics.
Topicsort iconRepliesViewsCreatedLast reply
Suggestions on Making a Semi-Cooperative Space Empire Game Work
12
1739 by DarkDream
12/01/2016 - 13:16
by Supafrieke
12/15/2016 - 20:16
Suggested Game Examples
4
921 by marston
12/07/2009 - 00:49
by ilta
12/07/2009 - 22:11
Suggest a Trading Mechanic
8
1150 by jasongreeno
11/29/2016 - 09:49
by Supafrieke
11/30/2016 - 18:17
Struggling with how Initiative will work
3
994 by Howitzer_120mm
09/01/2009 - 14:09
by Howitzer_120mm
09/02/2009 - 02:52
Strategy in a racing game - quantitative cards mechanic
0
1254 by T hardy
10/17/2014 - 03:26
n/a
Strategies on drawing cards
5
1367 by JollyJoel
01/31/2014 - 11:57
by JollyJoel
02/01/2014 - 06:52
Strategic or random
5
1223 by Puddles
06/18/2014 - 06:46
by ruy343
06/19/2014 - 13:16
Strategic dice fest mechanic
5
1110 by larienna
01/14/2011 - 17:22
by Louard
01/16/2011 - 12:21
Storyline mechanic: Need an alternative to stacked event cards
10
1315 by larienna
01/20/2009 - 20:12
by brisingre
02/04/2009 - 15:22
Story Mechanics
11
1270 by saiyanslayer
11/04/2013 - 13:19
by anonymousmagic
11/12/2013 - 18:56
Still in search for a proper vision mechanic (When a new player joins)
7
876 by X3M
05/16/2017 - 17:25
by Adam Leamey
05/17/2017 - 13:51
Steampunk Action Mechanic Based Around Rotating Gears
5
1328 by Casamyr
11/23/2015 - 21:42
by Casamyr
11/25/2015 - 14:04
Stealth movement in a miniatures combat board game?
10
2840 by Splinter B
10/13/2013 - 22:00
by X3M
11/21/2013 - 18:53
Stealth Mechanic
14
1822 by TwentyPercent
02/01/2013 - 09:02
by SinJinQLB
02/01/2013 - 19:25
Stealth game mechanic: Pay to succeed
20
1988 by larienna
08/01/2016 - 09:11
by let-off studios
05/02/2018 - 08:45
Stealing points VS earning your own.
7
988 by Louard
02/10/2011 - 09:36
by Louard
02/11/2011 - 11:08
Status Effects vs Active Effects
6
1288 by larienna
04/17/2013 - 08:36
by larienna
04/19/2013 - 16:00
Statistical dice model
2
649 by Adam Leamey
03/14/2017 - 19:48
by X3M
03/15/2017 - 02:16
Stat-based Combat mechanic - Need input?
9
1301 by questccg
07/05/2016 - 21:06
by questccg
07/10/2016 - 00:22
Starting a game with no communication?
6
1314 by CEN7272
12/10/2014 - 14:59
by CEN7272
12/10/2014 - 22:00
Standard influence pressure interface
7
882 by larienna
02/22/2009 - 12:49
by kungfugeek
03/03/2009 - 14:24
Stacking Resources
0
1261 by larienna
02/12/2011 - 14:36
n/a
Squares vs. Hexs (and a dice/chance question)
15
1301 by Geikamir
10/20/2011 - 14:43
by Maaartin
10/24/2011 - 16:47
Squad level tactical movement idea.
13
1349 by Louard
05/11/2010 - 14:59
by Louard
05/14/2010 - 08:02
Spring Fever the game
3
679 by rrluthi
05/10/2011 - 18:30
by rrluthi
05/11/2011 - 00:04
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by Dr. Radut