Skip to Content
 

FCE: Map Grid, v1

FCE: Map Grid, version 1

This is a first draft of the map grid to be used during the game.

There are a series of dashed circles that serve as markers for the players to take note of.

  • Each of the four corners and the center square have markers to remind the player of the Bonus they'll receive once they draw Terrain there.
  • The other circles are the "setup" locations, where each type of terrain starts the game.
  • The "1, 2, 3" along the left and right edges of the map track the turn of the current round. After turn 3, the role of Active Player switches to the opponent.

I may just replace these starting locations with an image of the Terrain, so that placement is consistent, and players see a suggested image to draw for the discrete Terrain types.

Syndicate content


gamejournal | by Dr. Radut